1 /*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <Rect.h>
18 #include <gtest/gtest.h>
19 #include <renderstate/OffscreenBufferPool.h>
20
21 #include <tests/common/TestUtils.h>
22
23 using namespace android::uirenderer;
24
TEST(OffscreenBuffer,computeIdealDimension)25 TEST(OffscreenBuffer, computeIdealDimension) {
26 EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(1));
27 EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(31));
28 EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(33));
29 EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(64));
30 EXPECT_EQ(1024u, OffscreenBuffer::computeIdealDimension(1000));
31 }
32
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer,construct)33 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer, construct) {
34 OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 49u, 149u);
35 EXPECT_EQ(49u, layer.viewportWidth);
36 EXPECT_EQ(149u, layer.viewportHeight);
37
38 EXPECT_EQ(64u, layer.texture.width());
39 EXPECT_EQ(192u, layer.texture.height());
40
41 EXPECT_EQ(64u * 192u * 4u, layer.getSizeInBytes());
42 }
43
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer,constructWideColorGamut)44 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer, constructWideColorGamut) {
45 OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 49u, 149u, true);
46 EXPECT_EQ(49u, layer.viewportWidth);
47 EXPECT_EQ(149u, layer.viewportHeight);
48
49 EXPECT_EQ(64u, layer.texture.width());
50 EXPECT_EQ(192u, layer.texture.height());
51
52 EXPECT_TRUE(layer.wideColorGamut);
53
54 EXPECT_EQ(64u * 192u * 8u, layer.getSizeInBytes());
55 }
56
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer,getTextureCoordinates)57 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer, getTextureCoordinates) {
58 OffscreenBuffer layerAligned(renderThread.renderState(), Caches::getInstance(), 256u, 256u);
59 EXPECT_EQ(Rect(0, 1, 1, 0), layerAligned.getTextureCoordinates());
60
61 OffscreenBuffer layerUnaligned(renderThread.renderState(), Caches::getInstance(), 200u, 225u);
62 EXPECT_EQ(Rect(0, 225.0f / 256.0f, 200.0f / 256.0f, 0), layerUnaligned.getTextureCoordinates());
63 }
64
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer,dirty)65 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer, dirty) {
66 OffscreenBuffer buffer(renderThread.renderState(), Caches::getInstance(), 256u, 256u);
67 buffer.dirty(Rect(-100, -100, 100, 100));
68 EXPECT_EQ(android::Rect(100, 100), buffer.region.getBounds());
69 }
70
RENDERTHREAD_TEST(OffscreenBufferPool,construct)71 RENDERTHREAD_TEST(OffscreenBufferPool, construct) {
72 OffscreenBufferPool pool;
73 EXPECT_EQ(0u, pool.getCount()) << "pool must be created empty";
74 EXPECT_EQ(0u, pool.getSize()) << "pool must be created empty";
75 // TODO: Does this really make sense as a test?
76 EXPECT_EQ(DeviceInfo::multiplyByResolution(4 * 4), pool.getMaxSize());
77 }
78
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool,getPutClear)79 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, getPutClear) {
80 OffscreenBufferPool pool;
81
82 auto layer = pool.get(renderThread.renderState(), 100u, 200u);
83 EXPECT_EQ(100u, layer->viewportWidth);
84 EXPECT_EQ(200u, layer->viewportHeight);
85
86 ASSERT_LT(layer->getSizeInBytes(), pool.getMaxSize());
87
88 pool.putOrDelete(layer);
89 ASSERT_EQ(layer->getSizeInBytes(), pool.getSize());
90
91 auto layer2 = pool.get(renderThread.renderState(), 102u, 202u);
92 EXPECT_EQ(layer, layer2) << "layer should be recycled";
93 ASSERT_EQ(0u, pool.getSize()) << "pool should have been emptied by removing only layer";
94
95 pool.putOrDelete(layer);
96 EXPECT_EQ(1u, pool.getCount());
97 pool.clear();
98 EXPECT_EQ(0u, pool.getSize());
99 EXPECT_EQ(0u, pool.getCount());
100 }
101
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool,getPutClearWideColorGamut)102 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, getPutClearWideColorGamut) {
103 OffscreenBufferPool pool;
104
105 auto layer = pool.get(renderThread.renderState(), 100u, 200u, true);
106 EXPECT_EQ(100u, layer->viewportWidth);
107 EXPECT_EQ(200u, layer->viewportHeight);
108 EXPECT_TRUE(layer->wideColorGamut);
109
110 ASSERT_LT(layer->getSizeInBytes(), pool.getMaxSize());
111
112 pool.putOrDelete(layer);
113 ASSERT_EQ(layer->getSizeInBytes(), pool.getSize());
114
115 auto layer2 = pool.get(renderThread.renderState(), 102u, 202u, true);
116 EXPECT_EQ(layer, layer2) << "layer should be recycled";
117 ASSERT_EQ(0u, pool.getSize()) << "pool should have been emptied by removing only layer";
118
119 pool.putOrDelete(layer2);
120 EXPECT_EQ(1u, pool.getCount());
121 pool.clear();
122 EXPECT_EQ(0u, pool.getSize());
123 EXPECT_EQ(0u, pool.getCount());
124
125 // add non wide gamut layer
126 auto layer3 = pool.get(renderThread.renderState(), 100u, 200u);
127 EXPECT_FALSE(layer3->wideColorGamut);
128 pool.putOrDelete(layer3);
129 EXPECT_EQ(1u, pool.getCount());
130
131 auto layer4 = pool.get(renderThread.renderState(), 100u, 200u, true);
132 EXPECT_TRUE(layer4->wideColorGamut);
133 EXPECT_EQ(1u, pool.getCount());
134 ASSERT_NE(layer3, layer4);
135
136 pool.putOrDelete(layer4);
137
138 pool.clear();
139 EXPECT_EQ(0u, pool.getSize());
140 EXPECT_EQ(0u, pool.getCount());
141 }
142
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool,resize)143 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, resize) {
144 OffscreenBufferPool pool;
145
146 auto layer = pool.get(renderThread.renderState(), 64u, 64u);
147 layer->dirty(Rect(64, 64));
148
149 // resize in place
150 ASSERT_EQ(layer, pool.resize(layer, 60u, 55u));
151 EXPECT_TRUE(layer->region.isEmpty()) << "In place resize should clear usage region";
152 EXPECT_EQ(60u, layer->viewportWidth);
153 EXPECT_EQ(55u, layer->viewportHeight);
154 EXPECT_EQ(64u, layer->texture.width());
155 EXPECT_EQ(64u, layer->texture.height());
156
157 // resized to use different object in pool
158 auto layer2 = pool.get(renderThread.renderState(), 128u, 128u);
159 layer2->dirty(Rect(128, 128));
160 EXPECT_FALSE(layer2->region.isEmpty());
161 pool.putOrDelete(layer2);
162 ASSERT_EQ(1u, pool.getCount());
163
164 ASSERT_EQ(layer2, pool.resize(layer, 120u, 125u));
165 EXPECT_TRUE(layer2->region.isEmpty()) << "Swap resize should clear usage region";
166 EXPECT_EQ(120u, layer2->viewportWidth);
167 EXPECT_EQ(125u, layer2->viewportHeight);
168 EXPECT_EQ(128u, layer2->texture.width());
169 EXPECT_EQ(128u, layer2->texture.height());
170
171 // original allocation now only thing in pool
172 EXPECT_EQ(1u, pool.getCount());
173 EXPECT_EQ(layer->getSizeInBytes(), pool.getSize());
174
175 pool.putOrDelete(layer2);
176 }
177
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool,resizeWideColorGamut)178 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, resizeWideColorGamut) {
179 OffscreenBufferPool pool;
180
181 auto layer = pool.get(renderThread.renderState(), 64u, 64u, true);
182
183 // resize in place
184 ASSERT_EQ(layer, pool.resize(layer, 60u, 55u));
185 EXPECT_EQ(60u, layer->viewportWidth);
186 EXPECT_EQ(55u, layer->viewportHeight);
187 EXPECT_EQ(64u, layer->texture.width());
188 EXPECT_EQ(64u, layer->texture.height());
189
190 EXPECT_TRUE(layer->wideColorGamut);
191 EXPECT_EQ(64u * 64u * 8u, layer->getSizeInBytes());
192
193 // resized to use different object in pool
194 auto layer2 = pool.get(renderThread.renderState(), 128u, 128u, true);
195 pool.putOrDelete(layer2);
196 ASSERT_EQ(1u, pool.getCount());
197
198 // add a non-wide gamut layer
199 auto layer3 = pool.get(renderThread.renderState(), 128u, 128u);
200 pool.putOrDelete(layer3);
201 ASSERT_EQ(2u, pool.getCount());
202
203 ASSERT_EQ(layer2, pool.resize(layer, 120u, 125u));
204 EXPECT_EQ(120u, layer2->viewportWidth);
205 EXPECT_EQ(125u, layer2->viewportHeight);
206 EXPECT_EQ(128u, layer2->texture.width());
207 EXPECT_EQ(128u, layer2->texture.height());
208
209 EXPECT_TRUE(layer2->wideColorGamut);
210 EXPECT_EQ(128u * 128u * 8u, layer2->getSizeInBytes());
211
212 pool.putOrDelete(layer2);
213 }
214
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool,putAndDestroy)215 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, putAndDestroy) {
216 OffscreenBufferPool pool;
217 // layer too big to return to the pool
218 // Note: this relies on the fact that the pool won't reject based on max texture size
219 auto hugeLayer = pool.get(renderThread.renderState(), pool.getMaxSize() / 64, 64);
220 EXPECT_GT(hugeLayer->getSizeInBytes(), pool.getMaxSize());
221 pool.putOrDelete(hugeLayer);
222 EXPECT_EQ(0u, pool.getCount()); // failed to put (so was destroyed instead)
223 }
224
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool,clear)225 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, clear) {
226 EXPECT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::OffscreenBuffer));
227 OffscreenBufferPool pool;
228
229 // Create many buffers, with several at each size
230 std::vector<OffscreenBuffer*> buffers;
231 for (int size = 32; size <= 128; size += 32) {
232 for (int i = 0; i < 10; i++) {
233 buffers.push_back(pool.get(renderThread.renderState(), size, size));
234 }
235 }
236 EXPECT_EQ(0u, pool.getCount()) << "Expect nothing inside";
237 for (auto& buffer : buffers) pool.putOrDelete(buffer);
238 EXPECT_EQ(40u, pool.getCount()) << "Expect all items added";
239 EXPECT_EQ(40, GpuMemoryTracker::getInstanceCount(GpuObjectType::OffscreenBuffer));
240 pool.clear();
241 EXPECT_EQ(0u, pool.getCount()) << "Expect all items cleared";
242
243 EXPECT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::OffscreenBuffer));
244 }
245