1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H 18 #define ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H 19 20 #include <stdint.h> 21 #include <sys/types.h> 22 23 #include <utils/Errors.h> 24 #include <utils/RefBase.h> 25 26 #include <binder/IInterface.h> 27 28 #include <ui/Fence.h> 29 #include <ui/GraphicBuffer.h> 30 #include <ui/Rect.h> 31 #include <ui/Region.h> 32 33 #include <gui/FrameTimestamps.h> 34 #include <gui/HdrMetadata.h> 35 36 #include <hidl/HybridInterface.h> 37 #include <android/hardware/graphics/bufferqueue/1.0/IGraphicBufferProducer.h> 38 39 namespace android { 40 // ---------------------------------------------------------------------------- 41 42 class IProducerListener; 43 class NativeHandle; 44 class Surface; 45 typedef ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer 46 HGraphicBufferProducer; 47 48 /* 49 * This class defines the Binder IPC interface for the producer side of 50 * a queue of graphics buffers. It's used to send graphics data from one 51 * component to another. For example, a class that decodes video for 52 * playback might use this to provide frames. This is typically done 53 * indirectly, through Surface. 54 * 55 * The underlying mechanism is a BufferQueue, which implements 56 * BnGraphicBufferProducer. In normal operation, the producer calls 57 * dequeueBuffer() to get an empty buffer, fills it with data, then 58 * calls queueBuffer() to make it available to the consumer. 59 * 60 * This class was previously called ISurfaceTexture. 61 */ 62 class IGraphicBufferProducer : public IInterface 63 { 64 public: 65 DECLARE_HYBRID_META_INTERFACE(GraphicBufferProducer, HGraphicBufferProducer) 66 67 enum { 68 // A flag returned by dequeueBuffer when the client needs to call 69 // requestBuffer immediately thereafter. 70 BUFFER_NEEDS_REALLOCATION = 0x1, 71 // A flag returned by dequeueBuffer when all mirrored slots should be 72 // released by the client. This flag should always be processed first. 73 RELEASE_ALL_BUFFERS = 0x2, 74 }; 75 76 enum { 77 // A parcelable magic indicates using Binder BufferQueue as transport 78 // backend. 79 USE_BUFFER_QUEUE = 0x62717565, // 'bque' 80 // A parcelable magic indicates using BufferHub as transport backend. 81 USE_BUFFER_HUB = 0x62687562, // 'bhub' 82 }; 83 84 // requestBuffer requests a new buffer for the given index. The server (i.e. 85 // the IGraphicBufferProducer implementation) assigns the newly created 86 // buffer to the given slot index, and the client is expected to mirror the 87 // slot->buffer mapping so that it's not necessary to transfer a 88 // GraphicBuffer for every dequeue operation. 89 // 90 // The slot must be in the range of [0, NUM_BUFFER_SLOTS). 91 // 92 // Return of a value other than NO_ERROR means an error has occurred: 93 // * NO_INIT - the buffer queue has been abandoned or the producer is not 94 // connected. 95 // * BAD_VALUE - one of the two conditions occurred: 96 // * slot was out of range (see above) 97 // * buffer specified by the slot is not dequeued 98 virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0; 99 100 // setMaxDequeuedBufferCount sets the maximum number of buffers that can be 101 // dequeued by the producer at one time. If this method succeeds, any new 102 // buffer slots will be both unallocated and owned by the BufferQueue object 103 // (i.e. they are not owned by the producer or consumer). Calling this may 104 // also cause some buffer slots to be emptied. If the caller is caching the 105 // contents of the buffer slots, it should empty that cache after calling 106 // this method. 107 // 108 // This function should not be called with a value of maxDequeuedBuffers 109 // that is less than the number of currently dequeued buffer slots. Doing so 110 // will result in a BAD_VALUE error. 111 // 112 // The buffer count should be at least 1 (inclusive), but at most 113 // (NUM_BUFFER_SLOTS - the minimum undequeued buffer count) (exclusive). The 114 // minimum undequeued buffer count can be obtained by calling 115 // query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS). 116 // 117 // Return of a value other than NO_ERROR means an error has occurred: 118 // * NO_INIT - the buffer queue has been abandoned. 119 // * BAD_VALUE - one of the below conditions occurred: 120 // * bufferCount was out of range (see above). 121 // * client would have more than the requested number of dequeued 122 // buffers after this call. 123 // * this call would cause the maxBufferCount value to be exceeded. 124 // * failure to adjust the number of available slots. 125 virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers) = 0; 126 127 // Set the async flag if the producer intends to asynchronously queue 128 // buffers without blocking. Typically this is used for triple-buffering 129 // and/or when the swap interval is set to zero. 130 // 131 // Enabling async mode will internally allocate an additional buffer to 132 // allow for the asynchronous behavior. If it is not enabled queue/dequeue 133 // calls may block. 134 // 135 // Return of a value other than NO_ERROR means an error has occurred: 136 // * NO_INIT - the buffer queue has been abandoned. 137 // * BAD_VALUE - one of the following has occurred: 138 // * this call would cause the maxBufferCount value to be 139 // exceeded 140 // * failure to adjust the number of available slots. 141 virtual status_t setAsyncMode(bool async) = 0; 142 143 // dequeueBuffer requests a new buffer slot for the client to use. Ownership 144 // of the slot is transfered to the client, meaning that the server will not 145 // use the contents of the buffer associated with that slot. 146 // 147 // The slot index returned may or may not contain a buffer (client-side). 148 // If the slot is empty the client should call requestBuffer to assign a new 149 // buffer to that slot. 150 // 151 // Once the client is done filling this buffer, it is expected to transfer 152 // buffer ownership back to the server with either cancelBuffer on 153 // the dequeued slot or to fill in the contents of its associated buffer 154 // contents and call queueBuffer. 155 // 156 // If dequeueBuffer returns the BUFFER_NEEDS_REALLOCATION flag, the client is 157 // expected to call requestBuffer immediately. 158 // 159 // If dequeueBuffer returns the RELEASE_ALL_BUFFERS flag, the client is 160 // expected to release all of the mirrored slot->buffer mappings. 161 // 162 // The fence parameter will be updated to hold the fence associated with 163 // the buffer. The contents of the buffer must not be overwritten until the 164 // fence signals. If the fence is Fence::NO_FENCE, the buffer may be written 165 // immediately. 166 // 167 // The width and height parameters must be no greater than the minimum of 168 // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv). 169 // An error due to invalid dimensions might not be reported until 170 // updateTexImage() is called. If width and height are both zero, the 171 // default values specified by setDefaultBufferSize() are used instead. 172 // 173 // If the format is 0, the default format will be used. 174 // 175 // The usage argument specifies gralloc buffer usage flags. The values 176 // are enumerated in <gralloc.h>, e.g. GRALLOC_USAGE_HW_RENDER. These 177 // will be merged with the usage flags specified by 178 // IGraphicBufferConsumer::setConsumerUsageBits. 179 // 180 // This call will block until a buffer is available to be dequeued. If 181 // both the producer and consumer are controlled by the app, then this call 182 // can never block and will return WOULD_BLOCK if no buffer is available. 183 // 184 // A non-negative value with flags set (see above) will be returned upon 185 // success. 186 // 187 // Return of a negative means an error has occurred: 188 // * NO_INIT - the buffer queue has been abandoned or the producer is not 189 // connected. 190 // * BAD_VALUE - both in async mode and buffer count was less than the 191 // max numbers of buffers that can be allocated at once. 192 // * INVALID_OPERATION - cannot attach the buffer because it would cause 193 // too many buffers to be dequeued, either because 194 // the producer already has a single buffer dequeued 195 // and did not set a buffer count, or because a 196 // buffer count was set and this call would cause 197 // it to be exceeded. 198 // * WOULD_BLOCK - no buffer is currently available, and blocking is disabled 199 // since both the producer/consumer are controlled by app 200 // * NO_MEMORY - out of memory, cannot allocate the graphics buffer. 201 // * TIMED_OUT - the timeout set by setDequeueTimeout was exceeded while 202 // waiting for a buffer to become available. 203 // 204 // All other negative values are an unknown error returned downstream 205 // from the graphics allocator (typically errno). 206 virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, 207 PixelFormat format, uint64_t usage, uint64_t* outBufferAge, 208 FrameEventHistoryDelta* outTimestamps) = 0; 209 210 // detachBuffer attempts to remove all ownership of the buffer in the given 211 // slot from the buffer queue. If this call succeeds, the slot will be 212 // freed, and there will be no way to obtain the buffer from this interface. 213 // The freed slot will remain unallocated until either it is selected to 214 // hold a freshly allocated buffer in dequeueBuffer or a buffer is attached 215 // to the slot. The buffer must have already been dequeued, and the caller 216 // must already possesses the sp<GraphicBuffer> (i.e., must have called 217 // requestBuffer). 218 // 219 // Return of a value other than NO_ERROR means an error has occurred: 220 // * NO_INIT - the buffer queue has been abandoned or the producer is not 221 // connected. 222 // * BAD_VALUE - the given slot number is invalid, either because it is 223 // out of the range [0, NUM_BUFFER_SLOTS), or because the slot 224 // it refers to is not currently dequeued and requested. 225 virtual status_t detachBuffer(int slot) = 0; 226 227 // detachNextBuffer is equivalent to calling dequeueBuffer, requestBuffer, 228 // and detachBuffer in sequence, except for two things: 229 // 230 // 1) It is unnecessary to know the dimensions, format, or usage of the 231 // next buffer. 232 // 2) It will not block, since if it cannot find an appropriate buffer to 233 // return, it will return an error instead. 234 // 235 // Only slots that are free but still contain a GraphicBuffer will be 236 // considered, and the oldest of those will be returned. outBuffer is 237 // equivalent to outBuffer from the requestBuffer call, and outFence is 238 // equivalent to fence from the dequeueBuffer call. 239 // 240 // Return of a value other than NO_ERROR means an error has occurred: 241 // * NO_INIT - the buffer queue has been abandoned or the producer is not 242 // connected. 243 // * BAD_VALUE - either outBuffer or outFence were NULL. 244 // * NO_MEMORY - no slots were found that were both free and contained a 245 // GraphicBuffer. 246 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer, 247 sp<Fence>* outFence) = 0; 248 249 // attachBuffer attempts to transfer ownership of a buffer to the buffer 250 // queue. If this call succeeds, it will be as if this buffer was dequeued 251 // from the returned slot number. As such, this call will fail if attaching 252 // this buffer would cause too many buffers to be simultaneously dequeued. 253 // 254 // If attachBuffer returns the RELEASE_ALL_BUFFERS flag, the caller is 255 // expected to release all of the mirrored slot->buffer mappings. 256 // 257 // A non-negative value with flags set (see above) will be returned upon 258 // success. 259 // 260 // Return of a negative value means an error has occurred: 261 // * NO_INIT - the buffer queue has been abandoned or the producer is not 262 // connected. 263 // * BAD_VALUE - outSlot or buffer were NULL, invalid combination of 264 // async mode and buffer count override, or the generation 265 // number of the buffer did not match the buffer queue. 266 // * INVALID_OPERATION - cannot attach the buffer because it would cause 267 // too many buffers to be dequeued, either because 268 // the producer already has a single buffer dequeued 269 // and did not set a buffer count, or because a 270 // buffer count was set and this call would cause 271 // it to be exceeded. 272 // * WOULD_BLOCK - no buffer slot is currently available, and blocking is 273 // disabled since both the producer/consumer are 274 // controlled by the app. 275 // * TIMED_OUT - the timeout set by setDequeueTimeout was exceeded while 276 // waiting for a slot to become available. 277 virtual status_t attachBuffer(int* outSlot, 278 const sp<GraphicBuffer>& buffer) = 0; 279 280 // queueBuffer indicates that the client has finished filling in the 281 // contents of the buffer associated with slot and transfers ownership of 282 // that slot back to the server. 283 // 284 // It is not valid to call queueBuffer on a slot that is not owned 285 // by the client or one for which a buffer associated via requestBuffer 286 // (an attempt to do so will fail with a return value of BAD_VALUE). 287 // 288 // In addition, the input must be described by the client (as documented 289 // below). Any other properties (zero point, etc) 290 // are client-dependent, and should be documented by the client. 291 // 292 // The slot must be in the range of [0, NUM_BUFFER_SLOTS). 293 // 294 // Upon success, the output will be filled with meaningful values 295 // (refer to the documentation below). 296 // 297 // Return of a value other than NO_ERROR means an error has occurred: 298 // * NO_INIT - the buffer queue has been abandoned or the producer is not 299 // connected. 300 // * BAD_VALUE - one of the below conditions occurred: 301 // * fence was NULL 302 // * scaling mode was unknown 303 // * both in async mode and buffer count was less than the 304 // max numbers of buffers that can be allocated at once 305 // * slot index was out of range (see above). 306 // * the slot was not in the dequeued state 307 // * the slot was enqueued without requesting a buffer 308 // * crop rect is out of bounds of the buffer dimensions 309 310 struct QueueBufferInput : public Flattenable<QueueBufferInput> { 311 friend class Flattenable<QueueBufferInput>; 312 explicit inline QueueBufferInput(const Parcel& parcel); 313 314 // timestamp - a monotonically increasing value in nanoseconds 315 // isAutoTimestamp - if the timestamp was synthesized at queue time 316 // dataSpace - description of the contents, interpretation depends on format 317 // crop - a crop rectangle that's used as a hint to the consumer 318 // scalingMode - a set of flags from NATIVE_WINDOW_SCALING_* in <window.h> 319 // transform - a set of flags from NATIVE_WINDOW_TRANSFORM_* in <window.h> 320 // fence - a fence that the consumer must wait on before reading the buffer, 321 // set this to Fence::NO_FENCE if the buffer is ready immediately 322 // sticky - the sticky transform set in Surface (only used by the LEGACY 323 // camera mode). 324 // getFrameTimestamps - whether or not the latest frame timestamps 325 // should be retrieved from the consumer. 326 inline QueueBufferInput(int64_t _timestamp, bool _isAutoTimestamp, 327 android_dataspace _dataSpace, const Rect& _crop, 328 int _scalingMode, uint32_t _transform, const sp<Fence>& _fence, 329 uint32_t _sticky = 0, bool _getFrameTimestamps = false) timestampQueueBufferInput330 : timestamp(_timestamp), isAutoTimestamp(_isAutoTimestamp), 331 dataSpace(_dataSpace), crop(_crop), scalingMode(_scalingMode), 332 transform(_transform), stickyTransform(_sticky), fence(_fence), 333 surfaceDamage(), getFrameTimestamps(_getFrameTimestamps) { } 334 335 inline void deflate(int64_t* outTimestamp, bool* outIsAutoTimestamp, 336 android_dataspace* outDataSpace, 337 Rect* outCrop, int* outScalingMode, 338 uint32_t* outTransform, sp<Fence>* outFence, 339 uint32_t* outStickyTransform = nullptr, 340 bool* outGetFrameTimestamps = nullptr) const { 341 *outTimestamp = timestamp; 342 *outIsAutoTimestamp = bool(isAutoTimestamp); 343 *outDataSpace = dataSpace; 344 *outCrop = crop; 345 *outScalingMode = scalingMode; 346 *outTransform = transform; 347 *outFence = fence; 348 if (outStickyTransform != NULL) { 349 *outStickyTransform = stickyTransform; 350 } 351 if (outGetFrameTimestamps) { 352 *outGetFrameTimestamps = getFrameTimestamps; 353 } 354 } 355 356 // Flattenable protocol 357 static constexpr size_t minFlattenedSize(); 358 size_t getFlattenedSize() const; 359 size_t getFdCount() const; 360 status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const; 361 status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count); 362 getSurfaceDamageQueueBufferInput363 const Region& getSurfaceDamage() const { return surfaceDamage; } setSurfaceDamageQueueBufferInput364 void setSurfaceDamage(const Region& damage) { surfaceDamage = damage; } 365 getHdrMetadataQueueBufferInput366 const HdrMetadata& getHdrMetadata() const { return hdrMetadata; } setHdrMetadataQueueBufferInput367 void setHdrMetadata(const HdrMetadata& metadata) { hdrMetadata = metadata; } 368 369 private: 370 int64_t timestamp{0}; 371 int isAutoTimestamp{0}; 372 android_dataspace dataSpace{HAL_DATASPACE_UNKNOWN}; 373 Rect crop; 374 int scalingMode{0}; 375 uint32_t transform{0}; 376 uint32_t stickyTransform{0}; 377 sp<Fence> fence; 378 Region surfaceDamage; 379 bool getFrameTimestamps{false}; 380 HdrMetadata hdrMetadata; 381 }; 382 383 struct QueueBufferOutput : public Flattenable<QueueBufferOutput> { 384 QueueBufferOutput() = default; 385 386 // Moveable. 387 QueueBufferOutput(QueueBufferOutput&& src) = default; 388 QueueBufferOutput& operator=(QueueBufferOutput&& src) = default; 389 // Not copyable. 390 QueueBufferOutput(const QueueBufferOutput& src) = delete; 391 QueueBufferOutput& operator=(const QueueBufferOutput& src) = delete; 392 393 // Flattenable protocol 394 static constexpr size_t minFlattenedSize(); 395 size_t getFlattenedSize() const; 396 size_t getFdCount() const; 397 status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const; 398 status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count); 399 400 uint32_t width{0}; 401 uint32_t height{0}; 402 uint32_t transformHint{0}; 403 uint32_t numPendingBuffers{0}; 404 uint64_t nextFrameNumber{0}; 405 FrameEventHistoryDelta frameTimestamps; 406 bool bufferReplaced{false}; 407 }; 408 409 virtual status_t queueBuffer(int slot, const QueueBufferInput& input, 410 QueueBufferOutput* output) = 0; 411 412 // cancelBuffer indicates that the client does not wish to fill in the 413 // buffer associated with slot and transfers ownership of the slot back to 414 // the server. 415 // 416 // The buffer is not queued for use by the consumer. 417 // 418 // The slot must be in the range of [0, NUM_BUFFER_SLOTS). 419 // 420 // The buffer will not be overwritten until the fence signals. The fence 421 // will usually be the one obtained from dequeueBuffer. 422 // 423 // Return of a value other than NO_ERROR means an error has occurred: 424 // * NO_INIT - the buffer queue has been abandoned or the producer is not 425 // connected. 426 // * BAD_VALUE - one of the below conditions occurred: 427 // * fence was NULL 428 // * slot index was out of range (see above). 429 // * the slot was not in the dequeued state 430 virtual status_t cancelBuffer(int slot, const sp<Fence>& fence) = 0; 431 432 // query retrieves some information for this surface 433 // 'what' tokens allowed are that of NATIVE_WINDOW_* in <window.h> 434 // 435 // Return of a value other than NO_ERROR means an error has occurred: 436 // * NO_INIT - the buffer queue has been abandoned. 437 // * BAD_VALUE - what was out of range 438 virtual int query(int what, int* value) = 0; 439 440 // connect attempts to connect a client API to the IGraphicBufferProducer. 441 // This must be called before any other IGraphicBufferProducer methods are 442 // called except for getAllocator. A consumer must be already connected. 443 // 444 // This method will fail if the connect was previously called on the 445 // IGraphicBufferProducer and no corresponding disconnect call was made. 446 // 447 // The listener is an optional binder callback object that can be used if 448 // the producer wants to be notified when the consumer releases a buffer 449 // back to the BufferQueue. It is also used to detect the death of the 450 // producer. If only the latter functionality is desired, there is a 451 // DummyProducerListener class in IProducerListener.h that can be used. 452 // 453 // The api should be one of the NATIVE_WINDOW_API_* values in <window.h> 454 // 455 // The producerControlledByApp should be set to true if the producer is hosted 456 // by an untrusted process (typically app_process-forked processes). If both 457 // the producer and the consumer are app-controlled then all buffer queues 458 // will operate in async mode regardless of the async flag. 459 // 460 // Upon success, the output will be filled with meaningful data 461 // (refer to QueueBufferOutput documentation above). 462 // 463 // Return of a value other than NO_ERROR means an error has occurred: 464 // * NO_INIT - one of the following occurred: 465 // * the buffer queue was abandoned 466 // * no consumer has yet connected 467 // * BAD_VALUE - one of the following has occurred: 468 // * the producer is already connected 469 // * api was out of range (see above). 470 // * output was NULL. 471 // * Failure to adjust the number of available slots. This can 472 // happen because of trying to allocate/deallocate the async 473 // buffer in response to the value of producerControlledByApp. 474 // * DEAD_OBJECT - the token is hosted by an already-dead process 475 // 476 // Additional negative errors may be returned by the internals, they 477 // should be treated as opaque fatal unrecoverable errors. 478 virtual status_t connect(const sp<IProducerListener>& listener, 479 int api, bool producerControlledByApp, QueueBufferOutput* output) = 0; 480 481 enum class DisconnectMode { 482 // Disconnect only the specified API. 483 Api, 484 // Disconnect any API originally connected from the process calling disconnect. 485 AllLocal 486 }; 487 488 // disconnect attempts to disconnect a client API from the 489 // IGraphicBufferProducer. Calling this method will cause any subsequent 490 // calls to other IGraphicBufferProducer methods to fail except for 491 // getAllocator and connect. Successfully calling connect after this will 492 // allow the other methods to succeed again. 493 // 494 // The api should be one of the NATIVE_WINDOW_API_* values in <window.h> 495 // 496 // Alternatively if mode is AllLocal, then the API value is ignored, and any API 497 // connected from the same PID calling disconnect will be disconnected. 498 // 499 // Disconnecting from an abandoned IGraphicBufferProducer is legal and 500 // is considered a no-op. 501 // 502 // Return of a value other than NO_ERROR means an error has occurred: 503 // * NO_INIT - the producer is not connected 504 // * BAD_VALUE - one of the following has occurred: 505 // * the api specified does not match the one that was connected 506 // * api was out of range (see above). 507 // * DEAD_OBJECT - the token is hosted by an already-dead process 508 virtual status_t disconnect(int api, DisconnectMode mode = DisconnectMode::Api) = 0; 509 510 // Attaches a sideband buffer stream to the IGraphicBufferProducer. 511 // 512 // A sideband stream is a device-specific mechanism for passing buffers 513 // from the producer to the consumer without using dequeueBuffer/ 514 // queueBuffer. If a sideband stream is present, the consumer can choose 515 // whether to acquire buffers from the sideband stream or from the queued 516 // buffers. 517 // 518 // Passing NULL or a different stream handle will detach the previous 519 // handle if any. 520 virtual status_t setSidebandStream(const sp<NativeHandle>& stream) = 0; 521 522 // Allocates buffers based on the given dimensions/format. 523 // 524 // This function will allocate up to the maximum number of buffers 525 // permitted by the current BufferQueue configuration. It will use the 526 // given format, dimensions, and usage bits, which are interpreted in the 527 // same way as for dequeueBuffer, and the async flag must be set the same 528 // way as for dequeueBuffer to ensure that the correct number of buffers are 529 // allocated. This is most useful to avoid an allocation delay during 530 // dequeueBuffer. If there are already the maximum number of buffers 531 // allocated, this function has no effect. 532 virtual void allocateBuffers(uint32_t width, uint32_t height, 533 PixelFormat format, uint64_t usage) = 0; 534 535 // Sets whether dequeueBuffer is allowed to allocate new buffers. 536 // 537 // Normally dequeueBuffer does not discriminate between free slots which 538 // already have an allocated buffer and those which do not, and will 539 // allocate a new buffer if the slot doesn't have a buffer or if the slot's 540 // buffer doesn't match the requested size, format, or usage. This method 541 // allows the producer to restrict the eligible slots to those which already 542 // have an allocated buffer of the correct size, format, and usage. If no 543 // eligible slot is available, dequeueBuffer will block or return an error 544 // as usual. 545 virtual status_t allowAllocation(bool allow) = 0; 546 547 // Sets the current generation number of the BufferQueue. 548 // 549 // This generation number will be inserted into any buffers allocated by the 550 // BufferQueue, and any attempts to attach a buffer with a different 551 // generation number will fail. Buffers already in the queue are not 552 // affected and will retain their current generation number. The generation 553 // number defaults to 0. 554 virtual status_t setGenerationNumber(uint32_t generationNumber) = 0; 555 556 // Returns the name of the connected consumer. 557 virtual String8 getConsumerName() const = 0; 558 559 // Used to enable/disable shared buffer mode. 560 // 561 // When shared buffer mode is enabled the first buffer that is queued or 562 // dequeued will be cached and returned to all subsequent calls to 563 // dequeueBuffer and acquireBuffer. This allows the producer and consumer to 564 // simultaneously access the same buffer. 565 virtual status_t setSharedBufferMode(bool sharedBufferMode) = 0; 566 567 // Used to enable/disable auto-refresh. 568 // 569 // Auto refresh has no effect outside of shared buffer mode. In shared 570 // buffer mode, when enabled, it indicates to the consumer that it should 571 // attempt to acquire buffers even if it is not aware of any being 572 // available. 573 virtual status_t setAutoRefresh(bool autoRefresh) = 0; 574 575 // Sets how long dequeueBuffer will wait for a buffer to become available 576 // before returning an error (TIMED_OUT). 577 // 578 // This timeout also affects the attachBuffer call, which will block if 579 // there is not a free slot available into which the attached buffer can be 580 // placed. 581 // 582 // By default, the BufferQueue will wait forever, which is indicated by a 583 // timeout of -1. If set (to a value other than -1), this will disable 584 // non-blocking mode and its corresponding spare buffer (which is used to 585 // ensure a buffer is always available). 586 // 587 // Return of a value other than NO_ERROR means an error has occurred: 588 // * BAD_VALUE - Failure to adjust the number of available slots. This can 589 // happen because of trying to allocate/deallocate the async 590 // buffer. 591 virtual status_t setDequeueTimeout(nsecs_t timeout) = 0; 592 593 // Returns the last queued buffer along with a fence which must signal 594 // before the contents of the buffer are read. If there are no buffers in 595 // the queue, outBuffer will be populated with nullptr and outFence will be 596 // populated with Fence::NO_FENCE 597 // 598 // outTransformMatrix is not modified if outBuffer is null. 599 // 600 // Returns NO_ERROR or the status of the Binder transaction 601 virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, 602 sp<Fence>* outFence, float outTransformMatrix[16]) = 0; 603 604 // Gets the frame events that haven't already been retrieved. getFrameTimestamps(FrameEventHistoryDelta *)605 virtual void getFrameTimestamps(FrameEventHistoryDelta* /*outDelta*/) {} 606 607 // Returns a unique id for this BufferQueue 608 virtual status_t getUniqueId(uint64_t* outId) const = 0; 609 610 // Returns the consumer usage flags for this BufferQueue. This returns the 611 // full 64-bit usage flags, rather than the truncated 32-bit usage flags 612 // returned by querying the now deprecated 613 // NATIVE_WINDOW_CONSUMER_USAGE_BITS attribute. 614 virtual status_t getConsumerUsage(uint64_t* outUsage) const = 0; 615 616 // Static method exports any IGraphicBufferProducer object to a parcel. It 617 // handles null producer as well. 618 static status_t exportToParcel(const sp<IGraphicBufferProducer>& producer, 619 Parcel* parcel); 620 621 // Factory method that creates a new IBGP instance from the parcel. 622 static sp<IGraphicBufferProducer> createFromParcel(const Parcel* parcel); 623 624 protected: 625 // Exports the current producer as a binder parcelable object. Note that the 626 // producer must be disconnected to be exportable. After successful export, 627 // the producer queue can no longer be connected again. Returns NO_ERROR 628 // when the export is successful and writes an implementation defined 629 // parcelable object into the parcel. For traditional Android BufferQueue, 630 // it writes a strong binder object; for BufferHub, it writes a 631 // ProducerQueueParcelable object. 632 virtual status_t exportToParcel(Parcel* parcel); 633 }; 634 635 // ---------------------------------------------------------------------------- 636 637 class BnGraphicBufferProducer : public BnInterface<IGraphicBufferProducer> 638 { 639 public: 640 virtual status_t onTransact( uint32_t code, 641 const Parcel& data, 642 Parcel* reply, 643 uint32_t flags = 0); 644 }; 645 646 // ---------------------------------------------------------------------------- 647 }; // namespace android 648 649 #endif // ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H 650