1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_UI_RECT
18 #define ANDROID_UI_RECT
19 
20 #include <utils/Flattenable.h>
21 #include <utils/Log.h>
22 #include <utils/TypeHelpers.h>
23 #include <log/log.h>
24 
25 #include <ui/FloatRect.h>
26 #include <ui/Point.h>
27 
28 #include <android/rect.h>
29 
30 namespace android {
31 
32 class Rect : public ARect, public LightFlattenablePod<Rect>
33 {
34 public:
35     typedef ARect::value_type value_type;
36 
37     static const Rect INVALID_RECT;
38     static const Rect EMPTY_RECT;
39 
40     // we don't provide copy-ctor and operator= on purpose
41     // because we want the compiler generated versions
42 
Rect()43     inline Rect() : Rect(INVALID_RECT) {}
44 
45     template <typename T>
Rect(T w,T h)46     inline Rect(T w, T h) {
47         if (w > INT32_MAX) {
48             w = INT32_MAX;
49         }
50         if (h > INT32_MAX) {
51             h = INT32_MAX;
52         }
53         left = top = 0;
54         right = static_cast<int32_t>(w);
55         bottom = static_cast<int32_t>(h);
56     }
57 
Rect(int32_t l,int32_t t,int32_t r,int32_t b)58     inline Rect(int32_t l, int32_t t, int32_t r, int32_t b) {
59         left = l;
60         top = t;
61         right = r;
62         bottom = b;
63     }
64 
Rect(const Point & lt,const Point & rb)65     inline Rect(const Point& lt, const Point& rb) {
66         left = lt.x;
67         top = lt.y;
68         right = rb.x;
69         bottom = rb.y;
70     }
71 
Rect(const FloatRect & floatRect)72     inline explicit Rect(const FloatRect& floatRect) {
73         // Ideally we would use std::round, but we don't want to add an STL
74         // dependency here, so we use an approximation
75         left = static_cast<int32_t>(floatRect.left + 0.5f);
76         top = static_cast<int32_t>(floatRect.top + 0.5f);
77         right = static_cast<int32_t>(floatRect.right + 0.5f);
78         bottom = static_cast<int32_t>(floatRect.bottom + 0.5f);
79     }
80 
81     void makeInvalid();
82 
clear()83     inline void clear() {
84         left = top = right = bottom = 0;
85     }
86 
87     // a valid rectangle has a non negative width and height
isValid()88     inline bool isValid() const {
89         return (getWidth() >= 0) && (getHeight() >= 0);
90     }
91 
92     // an empty rect has a zero width or height, or is invalid
isEmpty()93     inline bool isEmpty() const {
94         return (getWidth() <= 0) || (getHeight() <= 0);
95     }
96 
97     // rectangle's width
98     __attribute__((no_sanitize("signed-integer-overflow")))
getWidth()99     inline int32_t getWidth() const {
100         return right - left;
101     }
102 
103     // rectangle's height
104     __attribute__((no_sanitize("signed-integer-overflow")))
getHeight()105     inline int32_t getHeight() const {
106         return bottom - top;
107     }
108 
109     __attribute__((no_sanitize("signed-integer-overflow")))
getBounds()110     inline Rect getBounds() const {
111         return Rect(right - left, bottom - top);
112     }
113 
setLeftTop(const Point & lt)114     void setLeftTop(const Point& lt) {
115         left = lt.x;
116         top = lt.y;
117     }
118 
setRightBottom(const Point & rb)119     void setRightBottom(const Point& rb) {
120         right = rb.x;
121         bottom = rb.y;
122     }
123 
124     // the following 4 functions return the 4 corners of the rect as Point
leftTop()125     Point leftTop() const {
126         return Point(left, top);
127     }
rightBottom()128     Point rightBottom() const {
129         return Point(right, bottom);
130     }
rightTop()131     Point rightTop() const {
132         return Point(right, top);
133     }
leftBottom()134     Point leftBottom() const {
135         return Point(left, bottom);
136     }
137 
138     // comparisons
139     inline bool operator == (const Rect& rhs) const {
140         return (left == rhs.left) && (top == rhs.top) &&
141                (right == rhs.right) && (bottom == rhs.bottom);
142     }
143 
144     inline bool operator != (const Rect& rhs) const {
145         return !operator == (rhs);
146     }
147 
148     // operator < defines an order which allows to use rectangles in sorted
149     // vectors.
150     bool operator < (const Rect& rhs) const;
151 
152     const Rect operator + (const Point& rhs) const;
153     const Rect operator - (const Point& rhs) const;
154 
155     Rect& operator += (const Point& rhs) {
156         return offsetBy(rhs.x, rhs.y);
157     }
158     Rect& operator -= (const Point& rhs) {
159         return offsetBy(-rhs.x, -rhs.y);
160     }
161 
offsetToOrigin()162     Rect& offsetToOrigin() {
163         right -= left;
164         bottom -= top;
165         left = top = 0;
166         return *this;
167     }
offsetTo(const Point & p)168     Rect& offsetTo(const Point& p) {
169         return offsetTo(p.x, p.y);
170     }
offsetBy(const Point & dp)171     Rect& offsetBy(const Point& dp) {
172         return offsetBy(dp.x, dp.y);
173     }
174 
175     Rect& offsetTo(int32_t x, int32_t y);
176     Rect& offsetBy(int32_t x, int32_t y);
177 
178     bool intersect(const Rect& with, Rect* result) const;
179 
180     // Create a new Rect by transforming this one using a graphics HAL
181     // transform.  This rectangle is defined in a coordinate space starting at
182     // the origin and extending to (width, height).  If the transform includes
183     // a ROT90 then the output rectangle is defined in a space extending to
184     // (height, width).  Otherwise the output rectangle is in the same space as
185     // the input.
186     Rect transform(uint32_t xform, int32_t width, int32_t height) const;
187 
188     // this calculates (Region(*this) - exclude).bounds() efficiently
189     Rect reduce(const Rect& exclude) const;
190 
191     // for backward compatibility
width()192     inline int32_t width() const { return getWidth(); }
height()193     inline int32_t height() const { return getHeight(); }
set(const Rect & rhs)194     inline void set(const Rect& rhs) { operator = (rhs); }
195 
toFloatRect()196     FloatRect toFloatRect() const {
197         return {static_cast<float>(left), static_cast<float>(top),
198                 static_cast<float>(right), static_cast<float>(bottom)};
199     }
200 };
201 
202 ANDROID_BASIC_TYPES_TRAITS(Rect)
203 
204 }; // namespace android
205 
206 #endif // ANDROID_UI_RECT
207