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Searched refs:CalcCornerAttenuation (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/ccpr/
DGrCCCoverageProcessor.cpp144 void GrCCCoverageProcessor::Shader::CalcCornerAttenuation(GrGLSLVertexGeoBuilder* s, in CalcCornerAttenuation() function in GrCCCoverageProcessor::Shader
DGrCCCoverageProcessor.h173 static void CalcCornerAttenuation(GrGLSLVertexGeoBuilder*, const char* leftDir,
DGrCCCoverageProcessor_GSImpl.cpp324 Shader::CalcCornerAttenuation(g, "leftdir", "rightdir", "attenuation"); in onEmitGeometryShader()
DGrCCCoverageProcessor_VSImpl.cpp410 Shader::CalcCornerAttenuation(v, "leftdir", "rightdir", "attenuation"); in onEmitCode()
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor.cpp142 void GrCCCoverageProcessor::Shader::CalcCornerAttenuation(GrGLSLVertexGeoBuilder* s, in CalcCornerAttenuation() function in GrCCCoverageProcessor::Shader
DGrCCCoverageProcessor.h173 static void CalcCornerAttenuation(GrGLSLVertexGeoBuilder*, const char* leftDir,
DGrCCCoverageProcessor_GSImpl.cpp324 Shader::CalcCornerAttenuation(g, "leftdir", "rightdir", "attenuation"); in onEmitGeometryShader()
DGrCCCoverageProcessor_VSImpl.cpp409 Shader::CalcCornerAttenuation(v, "leftdir", "rightdir", "attenuation"); in onEmitCode()