Searched refs:CalcCornerAttenuation (Results 1 – 8 of 8) sorted by relevance
/external/skia/src/gpu/ccpr/ |
D | GrCCCoverageProcessor.cpp | 144 void GrCCCoverageProcessor::Shader::CalcCornerAttenuation(GrGLSLVertexGeoBuilder* s, in CalcCornerAttenuation() function in GrCCCoverageProcessor::Shader
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D | GrCCCoverageProcessor.h | 173 static void CalcCornerAttenuation(GrGLSLVertexGeoBuilder*, const char* leftDir,
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D | GrCCCoverageProcessor_GSImpl.cpp | 324 Shader::CalcCornerAttenuation(g, "leftdir", "rightdir", "attenuation"); in onEmitGeometryShader()
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D | GrCCCoverageProcessor_VSImpl.cpp | 410 Shader::CalcCornerAttenuation(v, "leftdir", "rightdir", "attenuation"); in onEmitCode()
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/external/skqp/src/gpu/ccpr/ |
D | GrCCCoverageProcessor.cpp | 142 void GrCCCoverageProcessor::Shader::CalcCornerAttenuation(GrGLSLVertexGeoBuilder* s, in CalcCornerAttenuation() function in GrCCCoverageProcessor::Shader
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D | GrCCCoverageProcessor.h | 173 static void CalcCornerAttenuation(GrGLSLVertexGeoBuilder*, const char* leftDir,
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D | GrCCCoverageProcessor_GSImpl.cpp | 324 Shader::CalcCornerAttenuation(g, "leftdir", "rightdir", "attenuation"); in onEmitGeometryShader()
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D | GrCCCoverageProcessor_VSImpl.cpp | 409 Shader::CalcCornerAttenuation(v, "leftdir", "rightdir", "attenuation"); in onEmitCode()
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