/external/skia/tests/ |
D | TraceMemoryDumpTest.cpp | 74 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLBuffer, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 84 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 110 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_unownedGLTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 136 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLRenderTarget, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 158 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_unownedGLRenderTarget, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | TextureBindingsResetTest.cpp | 15 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(TextureBindingsResetTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | Test.h | 196 #define DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(name, reporter, context_info) \ macro
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D | RectangleTextureTest.cpp | 94 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(RectangleTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | BlendTest.cpp | 118 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ES2BlendWithNoTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | EGLImageTest.cpp | 48 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(EGLImageTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | DeferredDisplayListTest.cpp | 759 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLTextureFlagsTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 804 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLCompatibilityTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | ProcessorTest.cpp | 429 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ProcessorOptimizationValidationTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 678 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ProcessorCloneTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | SurfaceTest.cpp | 771 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 942 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceAttachStencil_Gpu, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | OnFlushCallbackTest.cpp | 538 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(OnFlushCallbackTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | ImageTest.cpp | 826 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_NewFromTextureRelease, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 1076 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(makeBackendTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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/external/skqp/tests/ |
D | TraceMemoryDumpTest.cpp | 74 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLBuffer, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 84 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 110 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_unownedGLTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 136 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLRenderTarget, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 158 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_unownedGLRenderTarget, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | BlendTest.cpp | 118 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ES2BlendWithNoTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | EGLImageTest.cpp | 48 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(EGLImageTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | RectangleTextureTest.cpp | 94 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(RectangleTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | Test.h | 208 #define DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(name, reporter, context_info) \ macro
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D | ProcessorTest.cpp | 422 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ProcessorOptimizationValidationTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 667 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ProcessorCloneTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | DeferredDisplayListTest.cpp | 969 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLTextureFlagsTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 1015 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLCompatibilityTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | SurfaceTest.cpp | 771 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 873 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceAttachStencil_Gpu, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | OnFlushCallbackTest.cpp | 534 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(OnFlushCallbackTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | ImageTest.cpp | 826 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_NewFromTextureRelease, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 1076 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(makeBackendTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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