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Searched refs:DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS (Results 1 – 21 of 21) sorted by relevance

/external/skia/tests/
DTraceMemoryDumpTest.cpp74 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLBuffer, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
84 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
110 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_unownedGLTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
136 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLRenderTarget, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
158 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_unownedGLRenderTarget, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DTextureBindingsResetTest.cpp15 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(TextureBindingsResetTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DTest.h196 #define DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(name, reporter, context_info) \ macro
DRectangleTextureTest.cpp94 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(RectangleTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DBlendTest.cpp118 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ES2BlendWithNoTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DEGLImageTest.cpp48 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(EGLImageTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DDeferredDisplayListTest.cpp759 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLTextureFlagsTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
804 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLCompatibilityTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DProcessorTest.cpp429 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ProcessorOptimizationValidationTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
678 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ProcessorCloneTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DSurfaceTest.cpp771 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
942 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceAttachStencil_Gpu, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DOnFlushCallbackTest.cpp538 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(OnFlushCallbackTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DImageTest.cpp826 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_NewFromTextureRelease, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
1076 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(makeBackendTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
/external/skqp/tests/
DTraceMemoryDumpTest.cpp74 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLBuffer, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
84 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
110 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_unownedGLTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
136 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLRenderTarget, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
158 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_unownedGLRenderTarget, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DBlendTest.cpp118 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ES2BlendWithNoTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DEGLImageTest.cpp48 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(EGLImageTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DRectangleTextureTest.cpp94 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(RectangleTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DTest.h208 #define DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(name, reporter, context_info) \ macro
DProcessorTest.cpp422 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ProcessorOptimizationValidationTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
667 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ProcessorCloneTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DDeferredDisplayListTest.cpp969 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLTextureFlagsTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
1015 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLCompatibilityTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DSurfaceTest.cpp771 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
873 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceAttachStencil_Gpu, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DOnFlushCallbackTest.cpp534 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(OnFlushCallbackTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
DImageTest.cpp826 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_NewFromTextureRelease, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
1076 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(makeBackendTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function