/external/libxaac/decoder/armv7/ |
D | ixheaacd_fft_15_ld.s | 313 ADD r6, r0, r2 @ X01r = add32(buf1[0], buf1[2]) 314 ADD r7, r1, r3 @ X01i = add32(buf1[1], buf1[3]) 316 ADD r8, r2, r4 @ add_r = add32(buf1[2], buf1[4]) 317 ADD r9, r3, r5 @ add_i = add32(buf1[3], buf1[5]) 332 ADD r8, r1, r2, LSL #1 @ temp1 = add32(buf1a[1], p3)@ 335 ADD r4, r6, r4 @ add32(X01r, buf1a[4])@ 336 ADD r5, r7, r5 @ add32(X01i, buf1a[5])@ 337 ADD r6, r0, r3, LSL #1 @ add32(temp, p2)@ 359 ADD r6, r0, r2 @ X01r = add32(buf1[0], buf1[2]) 360 ADD r7, r1, r3 @ X01i = add32(buf1[1], buf1[3]) [all …]
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D | ixheaacd_shiftrountine_with_rnd_eld.s | 19 ADD r6, r5, r7 @*qmfImag++ = add32(i2, r2) 20 MVN r6, r6 @negate32(add32(i2, r2)) 26 ADD r7, r10, r14 @qmfImag[j] = add32(i1, r1) 27 MVN r7, r7 @negate32(add32(i1, r1))
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/external/skia/src/gpu/vk/ |
D | GrVkRenderPass.cpp | 251 b->add32(fAttachmentFlags); in genKey() 253 b->add32(fAttachmentsDescriptor.fColor.fFormat); in genKey() 254 b->add32(fAttachmentsDescriptor.fColor.fSamples); in genKey() 257 b->add32(fAttachmentsDescriptor.fStencil.fFormat); in genKey() 258 b->add32(fAttachmentsDescriptor.fStencil.fSamples); in genKey() 263 b->add32((uint32_t)(handle & 0xFFFFFFFF)); in genKey() 264 b->add32((uint32_t)(handle>>32)); in genKey()
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/external/skqp/src/gpu/vk/ |
D | GrVkRenderPass.cpp | 251 b->add32(fAttachmentFlags); in genKey() 253 b->add32(fAttachmentsDescriptor.fColor.fFormat); in genKey() 254 b->add32(fAttachmentsDescriptor.fColor.fSamples); in genKey() 257 b->add32(fAttachmentsDescriptor.fStencil.fFormat); in genKey() 258 b->add32(fAttachmentsDescriptor.fStencil.fSamples); in genKey() 263 b->add32((uint32_t)handle); in genKey() 264 b->add32((uint32_t)(handle>>32)); in genKey()
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/external/skia/src/gpu/gradients/ |
D | GrTwoPointConicalGradientLayout.cpp | 112 b->add32((int32_t)fType); in onGetGLSLProcessorKey() 113 b->add32((int32_t)fIsRadiusIncreasing); in onGetGLSLProcessorKey() 114 b->add32((int32_t)fIsFocalOnCircle); in onGetGLSLProcessorKey() 115 b->add32((int32_t)fIsWellBehaved); in onGetGLSLProcessorKey() 116 b->add32((int32_t)fIsSwapped); in onGetGLSLProcessorKey() 117 b->add32((int32_t)fIsNativelyFocal); in onGetGLSLProcessorKey()
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D | GrTiledGradientEffect.cpp | 61 b->add32((int32_t)fMirror); in onGetGLSLProcessorKey() 62 b->add32((int32_t)fMakePremul); in onGetGLSLProcessorKey()
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/external/skqp/src/gpu/gradients/ |
D | GrTwoPointConicalGradientLayout.cpp | 112 b->add32((int32_t)fType); in onGetGLSLProcessorKey() 113 b->add32((int32_t)fIsRadiusIncreasing); in onGetGLSLProcessorKey() 114 b->add32((int32_t)fIsFocalOnCircle); in onGetGLSLProcessorKey() 115 b->add32((int32_t)fIsWellBehaved); in onGetGLSLProcessorKey() 116 b->add32((int32_t)fIsSwapped); in onGetGLSLProcessorKey() 117 b->add32((int32_t)fIsNativelyFocal); in onGetGLSLProcessorKey()
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D | GrTiledGradientEffect.cpp | 62 b->add32((int32_t)fMirror); in onGetGLSLProcessorKey() 63 b->add32((int32_t)fMakePremul); in onGetGLSLProcessorKey()
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/external/skia/src/gpu/effects/ |
D | GrOverrideInputFragmentProcessor.cpp | 71 b->add32((int32_t)useUniform); in onGetGLSLProcessorKey() 77 b->add32(((uint32_t)red << 16) | green); in onGetGLSLProcessorKey() 78 b->add32(((uint32_t)blue << 16) | alpha); in onGetGLSLProcessorKey()
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D | GrSkSLFP.cpp | 336 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey() 346 b->add32(*(float*) (inputs + offset)); in onGetGLSLProcessorKey() 355 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey() 357 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey() 359 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey() 361 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey() 369 b->add32(inputs[offset]); in onGetGLSLProcessorKey()
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D | GrDistanceFieldGeoProc.cpp | 192 b->add32(key); in GenKey() 193 b->add32(dfTexEffect.numTextureSamplers()); in GenKey() 495 b->add32(key); in GenKey() 496 b->add32(dfTexEffect.matrix().hasPerspective()); in GenKey() 497 b->add32(dfTexEffect.numTextureSamplers()); in GenKey() 813 b->add32(key); in GenKey() 814 b->add32(dfTexEffect.numTextureSamplers()); in GenKey()
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/external/libhevc/encoder/ |
D | ia_basic_ops32.h | 608 static PLATFORM_INLINE WORD32 add32(WORD32 a, WORD32 b) in add32() function 682 sum = add32(a, b); in add32_sat() 1157 acc = add32(a, acc); in mac16x16in32() 1196 acc = add32(a, acc); in mac16x16in32_shl() 1390 sum = add32(a, b); in add32_shr()
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/external/skia/src/gpu/ |
D | GrProgramDesc.cpp | 71 b->add32(extraSamplerKey); in add_sampler_keys() 93 b->add32(extraSamplerKey); in add_sampler_keys() 162 b->add32((classID << 16) | SkToU32(processorKeySize)); in gen_meta_key() 234 b.add32(renderTarget->renderTargetPriv().getSamplePatternKey(pipeline)); in Build()
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/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.mm | 425 b.add32(renderTarget->config()); 426 b.add32(renderTarget->numColorSamples()); 428 b.add32(hasStencilAttachment ? gpu->mtlCaps().preferredStencilFormat().fInternalFormat 430 b.add32((uint32_t)pipeline.isStencilEnabled()); 433 b.add32(pipeline.getBlendInfoKey()); 435 b.add32((uint32_t)primitiveType);
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/external/skqp/src/gpu/effects/ |
D | GrSkSLFP.cpp | 313 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey() 322 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey() 324 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey() 326 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey() 328 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey() 336 b->add32(inputs[offset]); in onGetGLSLProcessorKey()
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D | GrDistanceFieldGeoProc.cpp | 192 b->add32(key); in GenKey() 193 b->add32(dfTexEffect.numTextureSamplers()); in GenKey() 495 b->add32(key); in GenKey() 496 b->add32(dfTexEffect.matrix().hasPerspective()); in GenKey() 497 b->add32(dfTexEffect.numTextureSamplers()); in GenKey() 812 b->add32(key); in GenKey() 813 b->add32(dfTexEffect.numTextureSamplers()); in GenKey()
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/external/skqp/src/gpu/ |
D | GrProgramDesc.cpp | 73 b->add32(extraSamplerKey); in add_sampler_keys() 101 b->add32(extraSamplerKey); in add_sampler_keys() 174 b->add32((classID << 16) | SkToU32(processorKeySize)); in gen_meta_key()
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/AVR/ |
D | frame.ll | 63 %add32 = fadd float %call31, %add28 64 ret float %add32
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/external/skia/src/effects/ |
D | SkHighContrastFilter.cpp | 234 b->add32(static_cast<uint32_t>(hcfe.config().fGrayscale)); in GenKey() 235 b->add32(static_cast<uint32_t>(hcfe.config().fInvertStyle)); in GenKey() 236 b->add32(hcfe.linearize() ? 1 : 0); in GenKey()
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/external/skqp/src/effects/ |
D | SkHighContrastFilter.cpp | 232 b->add32(static_cast<uint32_t>(hcfe.config().fGrayscale)); in GenKey() 233 b->add32(static_cast<uint32_t>(hcfe.config().fInvertStyle)); in GenKey() 234 b->add32(hcfe.linearize() ? 1 : 0); in GenKey()
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/external/skia/src/gpu/ccpr/ |
D | GrCCCoverageProcessor.cpp | 199 b->add32(bloatBits); in getGLSLProcessorKey() 201 b->add32(key); in getGLSLProcessorKey()
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/external/skqp/src/gpu/ccpr/ |
D | GrCCCoverageProcessor.cpp | 196 b->add32(bloatBits); in getGLSLProcessorKey() 198 b->add32(key); in getGLSLProcessorKey()
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/external/swiftshader/third_party/subzero/tests_lit/llvm2ice_tests/ |
D | fpconst.pnacl.ll | 102 %add32 = fadd float %call31, 1.000000e+00 148 …2 ], [ %add41, %sw.bb39 ], [ %add38, %sw.bb36 ], [ %add35, %sw.bb33 ], [ %add32, %sw.bb30 ], [ %ad… 226 %add32 = fadd float %call31, 1.000000e+00 272 …2 ], [ %add41, %sw.bb39 ], [ %add38, %sw.bb36 ], [ %add35, %sw.bb33 ], [ %add32, %sw.bb30 ], [ %ad… 350 %add32 = fadd double %conv31, 0xFFF8000000000000 408 …, [ %conv44, %sw.bb41 ], [ %conv40, %sw.bb37 ], [ %conv36, %sw.bb33 ], [ %add32, %sw.bb29 ], [ %ad… 486 %add32 = fadd double %conv31, 0xFFF8000000000000 544 …, [ %conv44, %sw.bb41 ], [ %conv40, %sw.bb37 ], [ %conv36, %sw.bb33 ], [ %add32, %sw.bb29 ], [ %ad…
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D | reorder-pooled-constants.ll | 89 %add32 = fadd float %call31, 1.000000e+00 135 …2 ], [ %add41, %sw.bb39 ], [ %add38, %sw.bb36 ], [ %add35, %sw.bb33 ], [ %add32, %sw.bb30 ], [ %ad… 213 %add32 = fadd float %call31, 1.000000e+00 259 …2 ], [ %add41, %sw.bb39 ], [ %add38, %sw.bb36 ], [ %add35, %sw.bb33 ], [ %add32, %sw.bb30 ], [ %ad… 337 %add32 = fadd double %conv31, 0xFFF8000000000000 395 …, [ %conv44, %sw.bb41 ], [ %conv40, %sw.bb37 ], [ %conv36, %sw.bb33 ], [ %add32, %sw.bb29 ], [ %ad… 473 %add32 = fadd double %conv31, 0xFFF8000000000000 531 …, [ %conv44, %sw.bb41 ], [ %conv40, %sw.bb37 ], [ %conv36, %sw.bb33 ], [ %add32, %sw.bb29 ], [ %ad…
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/Hexagon/ |
D | barrier-flag.ll | 51 %sum.079 = phi i32 [ 0, %for.cond5.preheader ], [ %add32, %for.body7 ] 69 %add32 = add i32 %add31, %mul29 84 %shr = ashr i32 %add32, %shift
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