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/external/swiftshader/third_party/subzero/bloat/
DREADME.chromium2 Short Name: bloat
3 URL: https://github.com/martine/bloat
15 Only bloat.py is used (with no modifications).
35 was used as the basis for pnacl-sz.bloat.html.
/external/swiftshader/third_party/subzero/
DMakefile.standalone423 .PHONY: all compile_only make_symlink runtime bloat sb docs help \
833 bloat: make_symlink
835 bloat/bloat.py --nm-output=/dev/stdin syms > build/pnacl-sz.bloat.json
836 @echo See Subzero size breakdown in bloat/pnacl-sz.bloat.html
838 bloat-sb: sb_make_symlink
839 $(foreach nexe,$(NEXES),nm -C -S -l $(nexe) | bloat/bloat.py \
840 --nm-output=/dev/stdin syms > build/$(notdir $(nexe)).bloat.json;)
858 $(OBJDIR) $(SB_OBJDIR) $(SBB_OBJDIR) build/*.bloat.json
/external/skqp/src/gpu/ops/
DGrStencilAndCoverPathRenderer.cpp146 SkScalar bloat = viewMatrix.getMaxScale() * SK_ScalarHalf; in onDrawPath() local
147 coverBounds.outset(bloat, bloat); in onDrawPath()
/external/skia/src/gpu/ops/
DGrStencilAndCoverPathRenderer.cpp146 SkScalar bloat = viewMatrix.getMaxScale() * SK_ScalarHalf; in onDrawPath() local
147 coverBounds.outset(bloat, bloat); in onDrawPath()
/external/protobuf/conformance/
Dfailure_list_objc.txt4 # platforms don't support json wire format to avoid code bloat.
/external/skia/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp95 float bloat = kAABloatRadius; in emitGeometryShader() local
98 bloat *= proc.debugBloat(); in emitGeometryShader()
101 g->defineConstant("bloat", bloat); in emitGeometryShader()
DGrCCCoverageProcessor_VSImpl.cpp275 float bloat = kAABloatRadius; in onEmitCode() local
278 bloat *= proc.debugBloat(); in onEmitCode()
281 v->defineConstant("bloat", bloat); in onEmitCode()
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp95 float bloat = kAABloatRadius; in emitGeometryShader() local
98 bloat *= proc.debugBloat(); in emitGeometryShader()
101 g->defineConstant("bloat", bloat); in emitGeometryShader()
DGrCCCoverageProcessor_VSImpl.cpp274 float bloat = kAABloatRadius; in onEmitCode() local
277 bloat *= proc.debugBloat(); in onEmitCode()
280 v->defineConstant("bloat", bloat); in onEmitCode()
/external/grpc-grpc/tools/internal_ci/linux/
Dgrpc_microbenchmark_diff.sh28 tools/internal_ci/linux/run_if_c_cpp_modified.sh tools/profiling/bloat/bloat_diff.py \
/external/autotest/client/site_tests/build_RootFilesystemSize/
Dcontrol19 This test returns the root image size for tracking bloat over time.
/external/toybox/scripts/
Dbloatcheck62 DIFF2=`mktemp bloat.XXXXXXX`
/external/tensorflow/tensorflow/core/platform/default/build_config/
DBUILD146 # and excludes anything that can bloat binary size if used.
/external/protobuf/docs/swift/
DDesignDoc.md125 risk compiled size bloat by adding `typealias`es for every type).
602 data to represent the descriptors would add bloat when we wish to keep the code
/external/swiftshader/docs/
DReactor.md35 …outines manually, and with the help of metaprogramming it results in code bloat. Worse yet, any no…
/external/flatbuffers/docs/source/
DInternals.md53 32 and 64bit systems, and a 64bit offset would bloat the size for almost
/external/u-boot/tools/buildman/
DREADME697 It is even possible to go a little further with the -B option (--bloat). This
1144 for finding code bloat.
/external/googletest/googletest/docs/
Dfaq.md198 single header file and will not bloat your binary.
/external/protobuf/
DCHANGES.txt1041 to improve performance but want to make sure it doesn't bloat up too large.
/external/python/cpython3/Doc/howto/
Dregex.rst285 don't need REs at all, so there's no need to bloat the language specification by
/external/python/cpython2/Doc/howto/
Dregex.rst282 don't need REs at all, so there's no need to bloat the language specification by
/external/llvm/docs/
DCodingStandards.rst643 executable bloat even if exceptions are never used in the code base, or if RTTI
/external/swiftshader/third_party/llvm-7.0/llvm/docs/
DCodingStandards.rst652 executable bloat even if exceptions are never used in the code base, or if RTTI
/external/tensorflow/tensorflow/core/
DBUILD40 # kernels, without bringing in libraries that can bloat code size (e.g.,
/external/swiftshader/third_party/subzero/docs/
DDESIGN.rst150 memory and contributes to a perception of bloat and sometimes a reality of

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