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Searched refs:fentry (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/X86/
Dfentry-insertion.ll29 attributes #0 = { "fentry-call"="true" }
30 attributes #1 = { inlinehint minsize noredzone nounwind optsize sspstrong "fentry-call"="true" }
DO0-pipeline.ll60 ; CHECK-NEXT: Insert fentry calls
DO3-pipeline.ll159 ; CHECK-NEXT: Insert fentry calls
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/AArch64/
DO0-pipeline.ll57 ; CHECK-NEXT: Insert fentry calls
DO3-pipeline.ll154 ; CHECK-NEXT: Insert fentry calls
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86MCInstLower.cpp1006 MCSymbol *fentry = Ctx.getOrCreateSymbol("__fentry__"); in LowerFENTRY_CALL() local
1008 MCSymbolRefExpr::create(fentry, MCSymbolRefExpr::VK_None, Ctx); in LowerFENTRY_CALL()
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/Support/
DTargetOpcodes.def114 /// FEntry all - This is a marker instruction which gets translated into a raw fentry call.