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Searched refs:handleZeroArgFP (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86FloatingPoint.cpp283 void handleZeroArgFP(MachineBasicBlock::iterator &I);
450 case X86II::ZeroArgFP: handleZeroArgFP(I); break; in processBasicBlock()
1092 void FPS::handleZeroArgFP(MachineBasicBlock::iterator &I) { in handleZeroArgFP() function in FPS
/external/llvm/lib/Target/X86/
DX86FloatingPoint.cpp267 void handleZeroArgFP(MachineBasicBlock::iterator &I);
414 case X86II::ZeroArgFP: handleZeroArgFP(I); break; in processBasicBlock()
1044 void FPS::handleZeroArgFP(MachineBasicBlock::iterator &I) { in handleZeroArgFP() function in FPS
/external/swiftshader/third_party/LLVM/lib/Target/X86/
DX86FloatingPoint.cpp304 void handleZeroArgFP(MachineBasicBlock::iterator &I);
448 case X86II::ZeroArgFP: handleZeroArgFP(I); break; in processBasicBlock()
968 void FPS::handleZeroArgFP(MachineBasicBlock::iterator &I) { in handleZeroArgFP() function in FPS