Searched refs:numInputPoints (Results 1 – 8 of 8) sorted by relevance
/external/skia/src/gpu/ccpr/ |
D | GrCCCoverageProcessor_GSImpl.cpp | 51 int numInputPoints = proc.numInputPoints(); in emitGeometryShader() local 52 SkASSERT(3 == numInputPoints || 4 == numInputPoints); in emitGeometryShader() 54 int inputWidth = (4 == numInputPoints || proc.hasInputWeight()) ? 4 : 3; in emitGeometryShader() 63 SkASSERT(3 == numInputPoints); in emitGeometryShader() 301 g->codeAppendf("corneridx *= %i;", proc.numInputPoints() - 1); in onEmitGeometryShader() 306 wind.c_str(), proc.numInputPoints() - 1, proc.numInputPoints()); in onEmitGeometryShader() 308 wind.c_str(), proc.numInputPoints() - 1, proc.numInputPoints()); in onEmitGeometryShader() 380 if (4 == this->numInputPoints() || this->hasInputWeight()) { in initGS()
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D | GrCCCoverageProcessor_VSImpl.cpp | 257 int numInputPoints = proc.numInputPoints(); in onEmitCode() local 259 int inputWidth = (4 == numInputPoints || proc.hasInputWeight()) ? 4 : 3; in onEmitCode() 268 SkASSERT(3 == numInputPoints); in onEmitCode() 501 if (4 == this->numInputPoints() || this->hasInputWeight()) { in initVS()
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D | GrCCCoverageProcessor.cpp | 50 if (3 == proc.numInputPoints()) { in CalcWind() 55 SkASSERT(4 == proc.numInputPoints()); in CalcWind()
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D | GrCCCoverageProcessor.h | 217 int numInputPoints() const { return PrimitiveType::kCubics == fPrimitiveType ? 4 : 3; } in numInputPoints() function
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/external/skqp/src/gpu/ccpr/ |
D | GrCCCoverageProcessor_GSImpl.cpp | 51 int numInputPoints = proc.numInputPoints(); in emitGeometryShader() local 52 SkASSERT(3 == numInputPoints || 4 == numInputPoints); in emitGeometryShader() 54 int inputWidth = (4 == numInputPoints || proc.hasInputWeight()) ? 4 : 3; in emitGeometryShader() 63 SkASSERT(3 == numInputPoints); in emitGeometryShader() 301 g->codeAppendf("corneridx *= %i;", proc.numInputPoints() - 1); in onEmitGeometryShader() 306 wind.c_str(), proc.numInputPoints() - 1, proc.numInputPoints()); in onEmitGeometryShader() 308 wind.c_str(), proc.numInputPoints() - 1, proc.numInputPoints()); in onEmitGeometryShader() 380 if (4 == this->numInputPoints() || this->hasInputWeight()) { in initGS()
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D | GrCCCoverageProcessor_VSImpl.cpp | 257 int numInputPoints = proc.numInputPoints(); in onEmitCode() local 259 int inputWidth = (4 == numInputPoints || proc.hasInputWeight()) ? 4 : 3; in onEmitCode() 268 SkASSERT(3 == numInputPoints); in onEmitCode() 500 if (4 == this->numInputPoints() || this->hasInputWeight()) { in initVS()
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D | GrCCCoverageProcessor.cpp | 50 if (3 == proc.numInputPoints()) { in CalcWind() 55 SkASSERT(4 == proc.numInputPoints()); in CalcWind()
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D | GrCCCoverageProcessor.h | 217 int numInputPoints() const { return PrimitiveType::kCubics == fPrimitiveType ? 4 : 3; } in numInputPoints() function
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