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Searched refs:outputColor (Results 1 – 25 of 31) sorted by relevance

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/external/skqp/src/gpu/glsl/
DGrGLSLBlend.cpp260 const char* dstColor, const char* outputColor, in emit_advanced_xfermode_code() argument
264 SkASSERT(outputColor); in emit_advanced_xfermode_code()
267 outputColor, srcColor, srcColor, dstColor); in emit_advanced_xfermode_code()
272 hard_light(fsBuilder, outputColor, dstColor, srcColor); in emit_advanced_xfermode_code()
277 outputColor, in emit_advanced_xfermode_code()
284 outputColor, in emit_advanced_xfermode_code()
289 color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'r'); in emit_advanced_xfermode_code()
290 color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'g'); in emit_advanced_xfermode_code()
291 color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'b'); in emit_advanced_xfermode_code()
294 color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'r'); in emit_advanced_xfermode_code()
[all …]
DGrGLSLFragmentProcessor.cpp24 SkString* outputColor, EmitArgs& args) { in emitChild() argument
25 SkASSERT(outputColor); in emitChild()
27 outputColor->append(fragBuilder->getMangleString()); in emitChild()
28 fragBuilder->codeAppendf("half4 %s;", outputColor->c_str()); in emitChild()
29 this->internalEmitChild(childIndex, inputColor, outputColor->c_str(), args); in emitChild()
33 const char* outputColor, EmitArgs& args) { in internalEmitChild() argument
63 outputColor, in internalEmitChild()
DGrGLSLFragmentProcessor.h105 const char* outputColor, in EmitArgs()
113 , fOutputColor(outputColor) in EmitArgs()
140 inline void emitChild(int childIndex, SkString* outputColor, EmitArgs& parentArgs) { in emitChild() argument
141 this->emitChild(childIndex, nullptr, outputColor, parentArgs); in emitChild()
152 void emitChild(int childIndex, const char* inputColor, SkString* outputColor,
DGrGLSLProgramBuilder.h75 virtual void finalizeFragmentOutputColor(GrShaderVar& outputColor) {} in finalizeFragmentOutputColor() argument
76 virtual void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {} in finalizeFragmentSecondaryColor() argument
144 void emitAndInstallPrimProc(SkString* outputColor, SkString* outputCoverage);
DGrGLSLPrimitiveProcessor.h74 const char* outputColor, in EmitArgs()
86 , fOutputColor(outputColor) in EmitArgs()
DGrGLSLProgramBuilder.cpp71 void GrGLSLProgramBuilder::emitAndInstallPrimProc(SkString* outputColor, in emitAndInstallPrimProc() argument
78 this->nameExpression(outputColor, "outputColor"); in emitAndInstallPrimProc()
126 outputColor->c_str(), in emitAndInstallPrimProc()
/external/skia/src/gpu/glsl/
DGrGLSLBlend.cpp260 const char* dstColor, const char* outputColor, in emit_advanced_xfermode_code() argument
264 SkASSERT(outputColor); in emit_advanced_xfermode_code()
267 outputColor, srcColor, srcColor, dstColor); in emit_advanced_xfermode_code()
272 hard_light(fsBuilder, outputColor, dstColor, srcColor); in emit_advanced_xfermode_code()
277 outputColor, in emit_advanced_xfermode_code()
284 outputColor, in emit_advanced_xfermode_code()
289 color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'r'); in emit_advanced_xfermode_code()
290 color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'g'); in emit_advanced_xfermode_code()
291 color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'b'); in emit_advanced_xfermode_code()
294 color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'r'); in emit_advanced_xfermode_code()
[all …]
DGrGLSLFragmentProcessor.cpp24 SkString* outputColor, EmitArgs& args) { in emitChild() argument
25 SkASSERT(outputColor); in emitChild()
27 outputColor->append(fragBuilder->getMangleString()); in emitChild()
28 fragBuilder->codeAppendf("half4 %s;", outputColor->c_str()); in emitChild()
29 this->internalEmitChild(childIndex, inputColor, outputColor->c_str(), args); in emitChild()
33 const char* outputColor, EmitArgs& args) { in internalEmitChild() argument
63 outputColor, in internalEmitChild()
DGrGLSLFragmentProcessor.h105 const char* outputColor, in EmitArgs()
113 , fOutputColor(outputColor) in EmitArgs()
140 inline void emitChild(int childIndex, SkString* outputColor, EmitArgs& parentArgs) { in emitChild() argument
141 this->emitChild(childIndex, nullptr, outputColor, parentArgs); in emitChild()
152 void emitChild(int childIndex, const char* inputColor, SkString* outputColor,
DGrGLSLProgramBuilder.h81 virtual void finalizeFragmentOutputColor(GrShaderVar& outputColor) {} in finalizeFragmentOutputColor() argument
82 virtual void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {} in finalizeFragmentSecondaryColor() argument
149 void emitAndInstallPrimProc(SkString* outputColor, SkString* outputCoverage);
DGrGLSLPrimitiveProcessor.h74 const char* outputColor, in EmitArgs()
86 , fOutputColor(outputColor) in EmitArgs()
DGrGLSLProgramBuilder.cpp70 void GrGLSLProgramBuilder::emitAndInstallPrimProc(SkString* outputColor, in emitAndInstallPrimProc() argument
77 this->nameExpression(outputColor, "outputColor"); in emitAndInstallPrimProc()
125 outputColor->c_str(), in emitAndInstallPrimProc()
/external/mesa3d/src/gallium/drivers/swr/rasterizer/memory/
DTilingFunctions.h55 float outputColor[4]) in GetSwizzledColor()
69 outputColor[i] = this->color[FormatTraits<SrcOrDstFormat>::swizzle(i)][offset[index]]; in GetSwizzledColor()
111 float outputColor[4])
126 outputColor[i] = *(float*)&src;
173 float outputColor[4])
183 outputColor[i] = this->color[FormatTraits<SrcOrDstFormat>::swizzle(i)][offset[index]];
220 float outputColor[4])
231 outputColor[i] = *(float*)&src;
/external/skqp/src/gpu/mtl/
DGrMtlPipelineStateBuilder.h47 void finalizeFragmentOutputColor(GrShaderVar& outputColor) override;
49 void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) override;
DGrMtlPipelineStateBuilder.mm51 void GrMtlPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) {
52 outputColor.addLayoutQualifier("location = 0, index = 0");
55 void GrMtlPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {
56 outputColor.addLayoutQualifier("location = 0, index = 1");
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.h82 void finalizeFragmentOutputColor(GrShaderVar& outputColor) override;
84 void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) override;
DGrMtlPipelineStateBuilder.mm54 void GrMtlPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) {
55 outputColor.addLayoutQualifier("location = 0, index = 0");
58 void GrMtlPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {
59 outputColor.addLayoutQualifier("location = 0, index = 1");
/external/skqp/src/effects/imagefilters/
DSkAlphaThresholdFilter.cpp244 SkColor outputColor(source); in onFilterImage() local
254 outputColor = SkColorSetARGB(innerThreshold, in onFilterImage()
262 outputColor = SkColorSetARGB(outerThreshold, in onFilterImage()
268 dptr[y * dstWidth + x] = outputColor; in onFilterImage()
/external/skia/src/effects/imagefilters/
DSkAlphaThresholdFilter.cpp247 SkColor outputColor(source); in onFilterImage() local
257 outputColor = SkColorSetARGB(innerThreshold, in onFilterImage()
265 outputColor = SkColorSetARGB(outerThreshold, in onFilterImage()
271 dptr[y * dstWidth + x] = outputColor; in onFilterImage()
/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.h78 void finalizeFragmentOutputColor(GrShaderVar& outputColor) override;
79 void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) override;
DGrVkPipelineStateBuilder.cpp58 void GrVkPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) { in finalizeFragmentOutputColor() argument
59 outputColor.addLayoutQualifier("location = 0, index = 0"); in finalizeFragmentOutputColor()
62 void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor() argument
63 outputColor.addLayoutQualifier("location = 0, index = 1"); in finalizeFragmentSecondaryColor()
/external/skqp/src/gpu/vk/
DGrVkPipelineStateBuilder.h78 void finalizeFragmentOutputColor(GrShaderVar& outputColor) override;
79 void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) override;
DGrVkPipelineStateBuilder.cpp58 void GrVkPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) { in finalizeFragmentOutputColor() argument
59 outputColor.addLayoutQualifier("location = 0, index = 0"); in finalizeFragmentOutputColor()
62 void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor() argument
63 outputColor.addLayoutQualifier("location = 0, index = 1"); in finalizeFragmentSecondaryColor()
/external/skqp/src/gpu/
DGrFragmentProcessor.h159 bool hasConstantOutputForConstantInput(SkPMColor4f inputColor, SkPMColor4f* outputColor) const { in hasConstantOutputForConstantInput() argument
161 *outputColor = this->constantOutputForConstantInput(inputColor); in hasConstantOutputForConstantInput()
/external/skia/src/gpu/
DGrFragmentProcessor.h160 bool hasConstantOutputForConstantInput(SkPMColor4f inputColor, SkPMColor4f* outputColor) const { in hasConstantOutputForConstantInput() argument
162 *outputColor = this->constantOutputForConstantInput(inputColor); in hasConstantOutputForConstantInput()

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