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/external/llvm/test/Transforms/LoopVectorize/
Dminmax_reduction.ll28 %max.red.08 = phi i32 [ %max, %entry ], [ %max.red.0, %for.body ]
31 %cmp3 = icmp sgt i32 %0, %max.red.08
32 %max.red.0 = select i1 %cmp3, i32 %0, i32 %max.red.08
39 ret i32 %max.red.0
57 %max.red.08 = phi i32 [ %max, %entry ], [ %max.red.0, %for.body ]
60 %cmp3 = icmp slt i32 %max.red.08, %0
61 %max.red.0 = select i1 %cmp3, i32 %0, i32 %max.red.08
68 ret i32 %max.red.0
85 %max.red.08 = phi i32 [ %max, %entry ], [ %max.red.0, %for.body ]
88 %cmp3 = icmp slt i32 %0, %max.red.08
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/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/LoopVectorize/
Dminmax_reduction.ll28 %max.red.08 = phi i32 [ %max, %entry ], [ %max.red.0, %for.body ]
31 %cmp3 = icmp sgt i32 %0, %max.red.08
32 %max.red.0 = select i1 %cmp3, i32 %0, i32 %max.red.08
39 ret i32 %max.red.0
57 %max.red.08 = phi i32 [ %max, %entry ], [ %max.red.0, %for.body ]
60 %cmp3 = icmp slt i32 %max.red.08, %0
61 %max.red.0 = select i1 %cmp3, i32 %0, i32 %max.red.08
68 ret i32 %max.red.0
85 %max.red.08 = phi i32 [ %max, %entry ], [ %max.red.0, %for.body ]
88 %cmp3 = icmp slt i32 %0, %max.red.08
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/external/libnl/lib/route/qdisc/
Dred.c2 * lib/route/qdisc/red.c RED Qdisc
14 * @defgroup qdisc_red Random Early Detection (RED)
25 #include <netlink/route/qdisc/red.h>
44 struct rtnl_red *red = data; in red_msg_parser() local
60 red->qr_limit = opts->limit; in red_msg_parser()
61 red->qr_qth_min = opts->qth_min; in red_msg_parser()
62 red->qr_qth_max = opts->qth_max; in red_msg_parser()
63 red->qr_flags = opts->flags; in red_msg_parser()
64 red->qr_wlog = opts->Wlog; in red_msg_parser()
65 red->qr_plog = opts->Plog; in red_msg_parser()
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/external/python/cpython2/Demo/newmetaclasses/
DEnum.py9 red = 1
13 Now, Color.red, Color.green and Color.blue behave totally
64 EnumInstance('Color', 'red', 12) prints as 'Color.red' and behaves
94 red = 1 variable in _test.Color
98 print Color.red
100 print repr(Color.red)
101 print Color.red == Color.red
102 print Color.red == Color.blue
103 print Color.red == 1
104 print Color.red == 2
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/external/ImageMagick/MagickCore/
Dgem.c72 % ConvertHCLToRGB() transforms a (hue, chroma, luma) to a (red, green,
78 % const double luma,double *red,double *green,double *blue)
85 % o red, green, blue: A pointer to a pixel component of type Quantum.
89 const double luma,double *red,double *green,double *blue) in ConvertHCLToRGB() argument
103 assert(red != (double *) NULL); in ConvertHCLToRGB()
148 *red=QuantumRange*(r+m); in ConvertHCLToRGB()
164 % ConvertHCLpToRGB() transforms a (hue, chroma, luma) to a (red, green,
171 % const double luma,double *red,double *green,double *blue)
178 % o red, green, blue: A pointer to a pixel component of type Quantum.
182 const double luma,double *red,double *green,double *blue) in ConvertHCLpToRGB() argument
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Dcolorspace.c172 static inline void ConvertRGBToCMY(const double red,const double green, in ConvertRGBToCMY() argument
175 *cyan=QuantumScale*(QuantumRange-red); in ConvertRGBToCMY()
188 static void ConvertRGBToLMS(const double red,const double green, in ConvertRGBToLMS() argument
196 ConvertRGBToXYZ(red,green,blue,&X,&Y,&Z); in ConvertRGBToLMS()
200 static void ConvertRGBToLab(const double red,const double green, in ConvertRGBToLab() argument
208 ConvertRGBToXYZ(red,green,blue,&X,&Y,&Z); in ConvertRGBToLab()
212 static void ConvertRGBToLuv(const double red,const double green, in ConvertRGBToLuv() argument
220 ConvertRGBToXYZ(red,green,blue,&X,&Y,&Z); in ConvertRGBToLuv()
224 static void ConvertRGBToxyY(const double red,const double green, in ConvertRGBToxyY() argument
233 ConvertRGBToXYZ(red,green,blue,&X,&Y,&Z); in ConvertRGBToxyY()
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/external/python/google-api-python-client/docs/dyn/
Dsheets_v4.spreadsheets.html336 # float red = (float) color.getRed();
343 # .setRed(red / denominator)
362 # float red = [protocolor red];
370 # return [UIColor colorWithRed:red green:green blue:blue alpha:alpha];
374 # CGFloat red, green, blue, alpha;
375 # if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) {
379 # [result setRed:red];
395 # var redFrac = rgb_color.red || 0.0;
398 # var red = Math.floor(redFrac * 255);
403 # return rgbToCssColor_(red, green, blue);
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/external/python/cpython2/Demo/metaclasses/
DEnum.py15 red = 1
19 Now, Color.red, Color.green and Color.blue behave totally
34 statement. In the above example, it would be {'red': 1,
51 For example, Color.red returns the value corresponding to red.
93 EnumInstance('Color', 'red', 12) prints as 'Color.red' and behaves
129 red = 1 variable in _test.Color
133 print Color.red
136 print Color.red == Color.red
137 print Color.red == Color.blue
138 print Color.red == 1
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/external/ImageMagick/api_examples/
Dwand.c4 magick -size 100x100 xc:red \
47 *red, /* red image wand */ in main() local
59 /* read in the red image */ in main()
60 red = NewMagickWand(); in main()
61 MagickSetSize(red,100,100); in main()
62 status = MagickReadImage(red, "xc:red" ); in main()
64 ThrowWandException(red); in main()
87 /* append rose image into the red image wand */ in main()
88 MagickSetLastIterator(red); in main()
89 MagickAddImage(red,rose); in main()
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/external/python/cpython2/Tools/pynche/
DStripViewer.py5 the variations in red, green, and blue respectively of the currently selected
13 then the Red variations show colors from (0,163,196) to (255,163,196), the
62 # red variations, green+blue = cyan constant
63 def constant_red_generator(numchips, red, green, blue): argument
65 return map(None, [red] * numchips, seq, seq)
67 # green variations, red+blue = magenta constant
68 def constant_green_generator(numchips, red, green, blue): argument
72 # blue variations, red+green = yellow constant
73 def constant_blue_generator(numchips, red, green, blue): argument
77 # red variations, green+blue = cyan constant
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DDetailsViewer.py9 variations are tied together when incrementing and decrementing. Red, green,
10 and blue are self evident. By tying together red and green, you can modify
11 the yellow level of the color. By tying together red and blue, you can modify
26 other side. Thus if red were at 238 and 25 were added to it, red
94 self.__radio1 = Checkbutton(frame, text='Red',
190 red = self.__red + delta
191 tie.append(red)
193 red = self.__red
207 if red < 0 or green < 0 or blue < 0 or \
208 red > 255 or green > 255 or blue > 255:
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DColorDB.py47 # key is (red, green, blue) tuple, value is (name, [aliases])
49 # key is name, value is (red, green, blue)
60 # extract the red, green, blue, and name
61 red, green, blue = self._extractrgb(mo)
67 key = (red, green, blue)
78 return [int(x) for x in mo.group('red', 'green', 'blue')]
94 """Return (red, green, blue) for name"""
101 def nearest(self, red, green, blue): argument
102 """Return the name of color nearest (red, green, blue)"""
110 rdelta = red - r
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/external/python/cpython3/Tools/pynche/
DStripViewer.py5 the variations in red, green, and blue respectively of the currently selected
13 then the Red variations show colors from (0,163,196) to (255,163,196), the
62 # red variations, green+blue = cyan constant
63 def constant_red_generator(numchips, red, green, blue): argument
65 return list(zip([red] * numchips, seq, seq))
67 # green variations, red+blue = magenta constant
68 def constant_green_generator(numchips, red, green, blue): argument
72 # blue variations, red+green = yellow constant
73 def constant_blue_generator(numchips, red, green, blue): argument
77 # red variations, green+blue = cyan constant
[all …]
DDetailsViewer.py9 variations are tied together when incrementing and decrementing. Red, green,
10 and blue are self evident. By tying together red and green, you can modify
11 the yellow level of the color. By tying together red and blue, you can modify
26 other side. Thus if red were at 238 and 25 were added to it, red
94 self.__radio1 = Checkbutton(frame, text='Red',
190 red = self.__red + delta
191 tie.append(red)
193 red = self.__red
207 if red < 0 or green < 0 or blue < 0 or \
208 red > 255 or green > 255 or blue > 255:
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DColorDB.py46 # key is (red, green, blue) tuple, value is (name, [aliases])
48 # key is name, value is (red, green, blue)
59 # extract the red, green, blue, and name
60 red, green, blue = self._extractrgb(mo)
66 key = (red, green, blue)
77 return [int(x) for x in mo.group('red', 'green', 'blue')]
93 """Return (red, green, blue) for name"""
100 def nearest(self, red, green, blue): argument
101 """Return the name of color nearest (red, green, blue)"""
109 rdelta = red - r
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/external/skqp/src/codec/
DSkMaskSwizzler.cpp21 uint8_t red = masks->getRed(p); in swizzle_mask16_to_rgba_opaque() local
24 dstPtr[i] = SkPackARGB_as_RGBA(0xFF, red, green, blue); in swizzle_mask16_to_rgba_opaque()
38 uint8_t red = masks->getRed(p); in swizzle_mask16_to_bgra_opaque() local
41 dstPtr[i] = SkPackARGB_as_BGRA(0xFF, red, green, blue); in swizzle_mask16_to_bgra_opaque()
55 uint8_t red = masks->getRed(p); in swizzle_mask16_to_rgba_unpremul() local
59 dstPtr[i] = SkPackARGB_as_RGBA(alpha, red, green, blue); in swizzle_mask16_to_rgba_unpremul()
73 uint8_t red = masks->getRed(p); in swizzle_mask16_to_bgra_unpremul() local
77 dstPtr[i] = SkPackARGB_as_BGRA(alpha, red, green, blue); in swizzle_mask16_to_bgra_unpremul()
91 uint8_t red = masks->getRed(p); in swizzle_mask16_to_rgba_premul() local
95 dstPtr[i] = premultiply_argb_as_rgba(alpha, red, green, blue); in swizzle_mask16_to_rgba_premul()
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/external/skia/src/codec/
DSkMaskSwizzler.cpp21 uint8_t red = masks->getRed(p); in swizzle_mask16_to_rgba_opaque() local
24 dstPtr[i] = SkPackARGB_as_RGBA(0xFF, red, green, blue); in swizzle_mask16_to_rgba_opaque()
38 uint8_t red = masks->getRed(p); in swizzle_mask16_to_bgra_opaque() local
41 dstPtr[i] = SkPackARGB_as_BGRA(0xFF, red, green, blue); in swizzle_mask16_to_bgra_opaque()
55 uint8_t red = masks->getRed(p); in swizzle_mask16_to_rgba_unpremul() local
59 dstPtr[i] = SkPackARGB_as_RGBA(alpha, red, green, blue); in swizzle_mask16_to_rgba_unpremul()
73 uint8_t red = masks->getRed(p); in swizzle_mask16_to_bgra_unpremul() local
77 dstPtr[i] = SkPackARGB_as_BGRA(alpha, red, green, blue); in swizzle_mask16_to_bgra_unpremul()
91 uint8_t red = masks->getRed(p); in swizzle_mask16_to_rgba_premul() local
95 dstPtr[i] = premultiply_argb_as_rgba(alpha, red, green, blue); in swizzle_mask16_to_rgba_premul()
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/external/ltp/utils/ffsb-6.0-rc2/
Drbt.c28 * Module: Operations executed on red-black struct
33 /* Construct a red-black tree node */
48 /* Destructor of a red-black tree node */
199 /* Traverse a red-black subtree */
239 /* Remove all objects from a black-red tree */
249 /* Destruct a red-black tree */
300 /* Find a spot for the new object, insert the object as a red in rbtree_insert()
305 new_node = rbnode_construct(object, red); in rbtree_insert()
377 /* Insert the new object as a red leaf, being the successor of in insert_successor_at()
380 new_node = rbnode_construct(object, red); in insert_successor_at()
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/external/scapy/scapy/
Dthemes.py18 "red": ("\033[31m", "#ansired"),
119 style_layer_name = Color.red+Color.bold
124 style_packetlist_name = Color.red+Color.bold
127 style_fail = Color.red+Color.bold
135 style_right = Color.red+Color.invert
142 style_layer_name = Color.red+Color.bold
147 style_packetlist_name = Color.red+Color.bold
150 style_fail = Color.red+Color.bold
162 style_punct = Color.red
165 style_layer_name = Color.red+Color.bold
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/external/mesa3d/src/mesa/main/
Dtexcompress_rgtc.c2 * Copyright (C) 2011 Red Hat Inc.
318 GLubyte red; in fetch_red_rgtc1() local
319 util_format_unsigned_fetch_texel_rgtc(rowStride, map, i, j, &red, 1); in fetch_red_rgtc1()
320 texel[RCOMP] = UBYTE_TO_FLOAT(red); in fetch_red_rgtc1()
330 GLubyte red; in fetch_l_latc1() local
331 util_format_unsigned_fetch_texel_rgtc(rowStride, map, i, j, &red, 1); in fetch_l_latc1()
334 texel[BCOMP] = UBYTE_TO_FLOAT(red); in fetch_l_latc1()
342 GLbyte red; in fetch_signed_red_rgtc1() local
344 i, j, &red, 1); in fetch_signed_red_rgtc1()
345 texel[RCOMP] = BYTE_TO_FLOAT_TEX(red); in fetch_signed_red_rgtc1()
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/external/robolectric-shadows/robolectric/src/test/java/org/robolectric/shadows/
DShadowPorterDuffColorFilterTest.java20 final PorterDuffColorFilter filter = new PorterDuffColorFilter(Color.RED, PorterDuff.Mode.ADD); in constructor_shouldWork()
21 assertThat(filter.getColor()).isEqualTo(Color.RED); in constructor_shouldWork()
28 final PorterDuffColorFilter filter = new PorterDuffColorFilter(Color.RED, PorterDuff.Mode.ADD); in createNativeInstance_shouldWork()
34 PorterDuffColorFilter addFilter = new PorterDuffColorFilter(Color.RED, PorterDuff.Mode.ADD); in hashCode_returnsDifferentValuesForDifferentModes()
35 PorterDuffColorFilter dstFilter = new PorterDuffColorFilter(Color.RED, PorterDuff.Mode.DST); in hashCode_returnsDifferentValuesForDifferentModes()
43 PorterDuffColorFilter redFilter = new PorterDuffColorFilter(Color.RED, PorterDuff.Mode.ADD); in hashCode_returnsDifferentValuesForDifferentColors()
50 PorterDuffColorFilter filter1 = new PorterDuffColorFilter(Color.RED, PorterDuff.Mode.ADD); in equals_returnsTrueForEqualObjects()
51 PorterDuffColorFilter filter2 = new PorterDuffColorFilter(Color.RED, PorterDuff.Mode.ADD); in equals_returnsTrueForEqualObjects()
58 PorterDuffColorFilter addFilter = new PorterDuffColorFilter(Color.RED, PorterDuff.Mode.ADD); in equals_returnsFalseForDifferentModes()
59 PorterDuffColorFilter dstFilter = new PorterDuffColorFilter(Color.RED, PorterDuff.Mode.DST); in equals_returnsFalseForDifferentModes()
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/external/skia/gm/
Dp3.cpp108 // Draw a P3 red rectangle and check the corner.
114 compare_pixel("drawRect P3 red ",
121 // Draw a P3 red bitmap, using a draw.
131 compare_pixel("drawBitmap P3 red, from drawPaint",
138 // Draw a P3 red bitmap, using SkBitmap::eraseColor().
146 compare_pixel("drawBitmap P3 red, from SkBitmap::eraseColor()",
153 // Draw a P3 red bitmap, using SkPixmap::erase().
164 compare_pixel("drawBitmap P3 red, from SkPixmap::erase",
171 // Draw a P3 red bitmap wrapped in a shader, using SkPixmap::erase().
186 compare_pixel("drawBitmapAsShader P3 red, from SkPixmap::erase",
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/external/skqp/gm/
Dp3.cpp108 // Draw a P3 red rectangle and check the corner.
114 compare_pixel("drawRect P3 red ",
121 // Draw a P3 red bitmap, using a draw.
131 compare_pixel("drawBitmap P3 red, from drawPaint",
138 // Draw a P3 red bitmap, using SkBitmap::eraseColor().
146 compare_pixel("drawBitmap P3 red, from SkBitmap::eraseColor()",
153 // Draw a P3 red bitmap, using SkPixmap::erase().
164 compare_pixel("drawBitmap P3 red, from SkPixmap::erase",
171 // Draw a P3 red bitmap wrapped in a shader, using SkPixmap::erase().
186 compare_pixel("drawBitmapAsShader P3 red, from SkPixmap::erase",
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/external/iproute2/man/man8/
Dtc-red.81 .TH RED 8 "13 December 2001" "iproute2" "Linux"
5 .B tc qdisc ... red
25 full, which may not be the optimal behaviour. RED also performs tail drop,
109 that RED will shape for you! Optional. Default : 10Mbit
112 As mentioned before, RED can either 'mark' or 'drop'. Explicit Congestion
113 Notification allows RED to notify remote hosts that their rate exceeds the
127 (Added in linux-3.3) Sets RED in adaptive mode as described in http://icir.org/floyd/papers/adaptiv…
129 Goal of Adaptive RED is to make 'probability' dynamic value between 1% and 50% to reach the target …
136 # tc qdisc add dev eth0 parent 1:1 handle 10: red
148 Congestion Avoidance. http://www.aciri.org/floyd/papers/red/red.html
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/external/skia/docs/
DSkColor4f_Reference.bmh17 fA Alpha is may be greater or smaller than fG green, fB blue, or fR red.
21 fA Alpha is equal to or larger than fG green, fB blue, and fR red. The values
28 #Line # red component ##
29 Single precision float for red ranges from no red (0.0) to full red (1.0).
144 SkDebugf("red=%g green=%g blue=%g alpha=%g\n", color.fR, color.fG, color.fB, color.fA);
148 red=0.266667 green=0.533333 blue=0.8 alpha=0.533333
169 SkDebugf("red=%g green=%g blue=%g alpha=%g\n", color.fR, color.fG, color.fB, color.fA);
174 red=0.266667 green=0.533333 blue=0.8 alpha=0.533333
244 Returns true if the Red, Green, and Blue component are all in [0..1].
247 #Return true Red, Green, and Blue component are all in [0..1] ##
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