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Searched refs:ProgramCache (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DProgramCache.cpp29 ANDROID_SINGLETON_STATIC_INSTANCE(android::renderengine::gl::ProgramCache)
80 void ProgramCache::primeCache( in primeCache()
161 ProgramCache::Key ProgramCache::computeKey(const Description& description) { in computeKey()
229 void ProgramCache::generateEOTF(Formatter& fs, const Key& needs) { in generateEOTF()
287 void ProgramCache::generateToneMappingProcess(Formatter& fs, const Key& needs) { in generateToneMappingProcess()
473 void ProgramCache::generateOOTF(Formatter& fs, const ProgramCache::Key& needs) { in generateOOTF()
492 void ProgramCache::generateOETF(Formatter& fs, const Key& needs) { in generateOETF()
551 String8 ProgramCache::generateVertexShader(const Key& needs) { in generateVertexShader()
585 String8 ProgramCache::generateFragmentShader(const Key& needs) { in generateFragmentShader()
761 std::unique_ptr<Program> ProgramCache::generateProgram(const Key& needs) { in generateProgram()
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DProgramCache.h48 class ProgramCache : public Singleton<ProgramCache> {
55 friend class ProgramCache; variable
185 ProgramCache() = default;
186 ~ProgramCache() = default;
224 ANDROID_BASIC_TYPES_TRAITS(renderengine::gl::ProgramCache::Key)
DProgram.h56 Program(const ProgramCache::Key& needs, const char* vertex, const char* fragment);
DProgram.cpp30 Program::Program(const ProgramCache::Key& /*needs*/, const char* vertex, const char* fragment) in Program()
DGLESRenderEngine.cpp444 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext, in primeCache()
1419 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext : mEGLContext, in drawMesh()
1460 ProgramCache& cache = ProgramCache::getInstance(); in dump()
/frameworks/native/libs/renderengine/
DAndroid.bp61 "gl/ProgramCache.cpp",