Searched refs:aaudio_stream_state_t (Results 1 – 23 of 23) sorted by relevance
190 typedef int32_t aaudio_stream_state_t; typedef518 AAUDIO_API const char * AAudio_convertStreamStateToText(aaudio_stream_state_t state)1128 AAUDIO_API aaudio_stream_state_t AAudioStream_getState(AAudioStream* stream) __INTRODUCED_IN(26);1155 aaudio_stream_state_t inputState, aaudio_stream_state_t *nextState,
106 virtual aaudio_result_t waitForStateChange(aaudio_stream_state_t currentState,107 aaudio_stream_state_t *nextState,177 aaudio_stream_state_t getState() const { in getState()505 void setState(aaudio_stream_state_t state);596 aaudio_stream_state_t mState = AAUDIO_STREAM_STATE_UNINITIALIZED;
33 const char* AudioGlobal_convertStreamStateToText(aaudio_stream_state_t state);
316 void AudioStream::setState(aaudio_stream_state_t state) { in setState()345 aaudio_result_t AudioStream::waitForStateChange(aaudio_stream_state_t currentState, in waitForStateChange()346 aaudio_stream_state_t *nextState, in waitForStateChange()355 aaudio_stream_state_t state = getState(); in waitForStateChange()
52 AAUDIO_API const char * AAudio_convertStreamStateToText(aaudio_stream_state_t state) { in AAudio_convertStreamStateToText()307 aaudio_stream_state_t inputState, in AAudioStream_waitForStateChange()308 aaudio_stream_state_t *nextState, in AAudioStream_waitForStateChange()388 AAUDIO_API aaudio_stream_state_t AAudioStream_getState(AAudioStream* stream) in AAudioStream_getState()
112 const char* AudioGlobal_convertStreamStateToText(aaudio_stream_state_t state) { in AudioGlobal_convertStreamStateToText()
178 aaudio_stream_state_t getState() const { in getState()258 void setState(aaudio_stream_state_t state);283 aaudio_stream_state_t mState = AAUDIO_STREAM_STATE_UNINITIALIZED;
90 aaudio_stream_state_t state = clientStream->getState(); in callbackLoop()
484 void AAudioServiceStreamBase::setState(aaudio_stream_state_t state) { in setState()
101 aaudio_stream_state_t state = AAUDIO_STREAM_STATE_UNKNOWN; in checkReleaseThenClose()131 aaudio_stream_state_t originalState, in checkStateTransition()134 aaudio_stream_state_t expectedState) { in checkStateTransition()150 aaudio_stream_state_t state = AAUDIO_STREAM_STATE_UNKNOWN; in checkStateTransition()157 aaudio_stream_state_t inputState = AAUDIO_STREAM_STATE_UNINITIALIZED; in checkStateTransition()209 aaudio_stream_state_t transitionalState = originalState; in checkStateTransition()
99 aaudio_stream_state_t state = AAUDIO_STREAM_STATE_UNKNOWN; in validate()
168 aaudio_stream_state_t state = AAudioStream_getState(player.getStream()); in testOpenPlayClose()169 aaudio_stream_state_t finalState = AAUDIO_STREAM_STATE_UNINITIALIZED; in testOpenPlayClose()
225 aaudio_stream_state_t currentState = AAudioStream_getState(mStream); in waitUntilPaused()226 aaudio_stream_state_t inputState = AAUDIO_STREAM_STATE_PAUSING; in waitUntilPaused()
494 aaudio_stream_state_t state = AAudioStream_getState(stream); in compareWithStream()
36 aaudio_stream_state_t state; in main()
41 aaudio_stream_state_t state; in main()
187 aaudio_result_t AAudio_isFlushAllowed(aaudio_stream_state_t state);
375 aaudio_result_t AAudio_isFlushAllowed(aaudio_stream_state_t state) { in AAudio_isFlushAllowed()
44 const aaudio_stream_state_t state = getState(); in ~AudioStreamRecord()348 aaudio_stream_state_t originalState = getState(); in requestStart()
48 const aaudio_stream_state_t state = getState(); in ~AudioStreamTrack()310 aaudio_stream_state_t originalState = getState(); in requestStart()
132 aaudio_stream_state_t state = getState(); in processDataNow()
176 aaudio_stream_state_t state = getState(); in processDataNow()
283 aaudio_stream_state_t currentState = getState(); in release_l()346 aaudio_stream_state_t originalState = getState(); in requestStart()