/external/mesa3d/src/compiler/ |
D | shader_enums.c | 33 #define ENUM(x) [x] = #x macro 40 ENUM(MESA_SHADER_VERTEX), in gl_shader_stage_name() 41 ENUM(MESA_SHADER_TESS_CTRL), in gl_shader_stage_name() 42 ENUM(MESA_SHADER_TESS_EVAL), in gl_shader_stage_name() 43 ENUM(MESA_SHADER_GEOMETRY), in gl_shader_stage_name() 44 ENUM(MESA_SHADER_FRAGMENT), in gl_shader_stage_name() 45 ENUM(MESA_SHADER_COMPUTE), in gl_shader_stage_name() 46 ENUM(MESA_SHADER_TASK), in gl_shader_stage_name() 47 ENUM(MESA_SHADER_MESH), in gl_shader_stage_name() 48 ENUM(MESA_SHADER_RAYGEN), in gl_shader_stage_name() [all …]
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/external/arm-trusted-firmware/plat/xilinx/zynqmp/pm_service/ |
D | pm_api_sys.h | 14 enum pm_query_id { 31 enum pm_register_access_id { 39 enum pm_ret_status pm_req_suspend(enum pm_node_id nid, 40 enum pm_request_ack ack, 44 enum pm_ret_status pm_self_suspend(enum pm_node_id nid, 49 enum pm_ret_status pm_force_powerdown(enum pm_node_id nid, 50 enum pm_request_ack ack); 52 enum pm_ret_status pm_abort_suspend(enum pm_abort_reason reason); 54 enum pm_ret_status pm_req_wakeup(enum pm_node_id nid, 57 enum pm_request_ack ack); [all …]
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/external/protobuf/php/tests/proto/ |
D | test_reserved_enum_lower.proto | 5 enum abstract { ZERO1 = 0; } 6 enum and { ZERO2 = 0; } 7 enum array { ZERO3 = 0; } 8 enum as { ZERO4 = 0; } 9 enum break { ZERO5 = 0; } 10 enum callable { ZERO6 = 0; } 11 enum case { ZERO7 = 0; } 12 enum catch { ZERO8 = 0; } 13 enum class { ZERO9 = 0; } 14 enum clone { ZERO10 = 0; } [all …]
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D | test_reserved_enum_upper.proto | 5 enum ABSTRACT { ZERO1 = 0; } 6 enum AND { ZERO2 = 0; } 7 enum ARRAY { ZERO3 = 0; } 8 enum AS { ZERO4 = 0; } 9 enum BREAK { ZERO5 = 0; } 10 enum CALLABLE { ZERO6 = 0; } 11 enum CASE { ZERO7 = 0; } 12 enum CATCH { ZERO8 = 0; } 13 enum CLASS { ZERO9 = 0; } 14 enum CLONE { ZERO10 = 0; } [all …]
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/external/mesa3d/src/mapi/glapi/gen/ |
D | ARB_internalformat_query2.xml | 9 <enum name="INTERNALFORMAT_SUPPORTED" value="0x826F"/> 10 <enum name="INTERNALFORMAT_PREFERRED" value="0x8270"/> 11 <enum name="INTERNALFORMAT_RED_SIZE" value="0x8271"/> 12 <enum name="INTERNALFORMAT_GREEN_SIZE" value="0x8272"/> 13 <enum name="INTERNALFORMAT_BLUE_SIZE" value="0x8273"/> 14 <enum name="INTERNALFORMAT_ALPHA_SIZE" value="0x8274"/> 15 <enum name="INTERNALFORMAT_DEPTH_SIZE" value="0x8275"/> 16 <enum name="INTERNALFORMAT_STENCIL_SIZE" value="0x8276"/> 17 <enum name="INTERNALFORMAT_SHARED_SIZE" value="0x8277"/> 18 <enum name="INTERNALFORMAT_RED_TYPE" value="0x8278"/> [all …]
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D | ARB_shader_image_load_store.xml | 8 <enum name="VERTEX_ATTRIB_ARRAY_BARRIER_BIT" value="0x00000001"/> 9 <enum name="ELEMENT_ARRAY_BARRIER_BIT" value="0x00000002"/> 10 <enum name="UNIFORM_BARRIER_BIT" value="0x00000004"/> 11 <enum name="TEXTURE_FETCH_BARRIER_BIT" value="0x00000008"/> 12 <enum name="SHADER_IMAGE_ACCESS_BARRIER_BIT" value="0x00000020"/> 13 <enum name="COMMAND_BARRIER_BIT" value="0x00000040"/> 14 <enum name="PIXEL_BUFFER_BARRIER_BIT" value="0x00000080"/> 15 <enum name="TEXTURE_UPDATE_BARRIER_BIT" value="0x00000100"/> 16 <enum name="BUFFER_UPDATE_BARRIER_BIT" value="0x00000200"/> 17 <enum name="FRAMEBUFFER_BARRIER_BIT" value="0x00000400"/> [all …]
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D | ARB_draw_buffers.xml | 6 <enum name="MAX_DRAW_BUFFERS_ARB" count="1" value="0x8824"> 8 </enum> 9 <enum name="DRAW_BUFFER0_ARB" count="1" value="0x8825"> 11 </enum> 12 <enum name="DRAW_BUFFER1_ARB" count="1" value="0x8826"> 14 </enum> 15 <enum name="DRAW_BUFFER2_ARB" count="1" value="0x8827"> 17 </enum> 18 <enum name="DRAW_BUFFER3_ARB" count="1" value="0x8828"> 20 </enum> [all …]
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D | GL3x.xml | 10 <enum name="COMPARE_REF_TO_TEXTURE" value="0x884E"/> 11 <enum name="CLIP_DISTANCE0" value="0x3000"/> 12 <enum name="CLIP_DISTANCE1" value="0x3001"/> 13 <enum name="CLIP_DISTANCE2" value="0x3002"/> 14 <enum name="CLIP_DISTANCE3" value="0x3003"/> 15 <enum name="CLIP_DISTANCE4" value="0x3004"/> 16 <enum name="CLIP_DISTANCE5" value="0x3005"/> 17 <enum name="CLIP_DISTANCE6" value="0x3006"/> 18 <enum name="CLIP_DISTANCE7" value="0x3007"/> 19 <enum name="MAX_CLIP_DISTANCES" value="0x0D32"/> [all …]
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D | EXT_shader_image_load_store.xml | 8 <enum name="VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT" value="0x00000001"/> 9 <enum name="ELEMENT_ARRAY_BARRIER_BIT_EXT" value="0x00000002"/> 10 <enum name="UNIFORM_BARRIER_BIT_EXT" value="0x00000004"/> 11 <enum name="TEXTURE_FETCH_BARRIER_BIT_EXT" value="0x00000008"/> 12 <enum name="SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT" value="0x00000020"/> 13 <enum name="COMMAND_BARRIER_BIT_EXT" value="0x00000040"/> 14 <enum name="PIXEL_BUFFER_BARRIER_BIT_EXT" value="0x00000080"/> 15 <enum name="TEXTURE_UPDATE_BARRIER_BIT_EXT" value="0x00000100"/> 16 <enum name="BUFFER_UPDATE_BARRIER_BIT_EXT" value="0x00000200"/> 17 <enum name="FRAMEBUFFER_BARRIER_BIT_EXT" value="0x00000400"/> [all …]
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D | OES_texture_compression_astc.xml | 8 <enum name="COMPRESSED_RGBA_ASTC_4x4_KHR" value="0x93B0"/> 9 <enum name="COMPRESSED_RGBA_ASTC_5x4_KHR" value="0x93B1"/> 10 <enum name="COMPRESSED_RGBA_ASTC_5x5_KHR" value="0x93B2"/> 11 <enum name="COMPRESSED_RGBA_ASTC_6x5_KHR" value="0x93B3"/> 12 <enum name="COMPRESSED_RGBA_ASTC_6x6_KHR" value="0x93B4"/> 13 <enum name="COMPRESSED_RGBA_ASTC_8x5_KHR" value="0x93B5"/> 14 <enum name="COMPRESSED_RGBA_ASTC_8x6_KHR" value="0x93B6"/> 15 <enum name="COMPRESSED_RGBA_ASTC_8x8_KHR" value="0x93B7"/> 16 <enum name="COMPRESSED_RGBA_ASTC_10x5_KHR" value="0x93B8"/> 17 <enum name="COMPRESSED_RGBA_ASTC_10x6_KHR" value="0x93B9"/> [all …]
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D | ARB_framebuffer_object.xml | 9 <enum name="FRAMEBUFFER" value="0x8D40"/> 10 <enum name="READ_FRAMEBUFFER" value="0x8CA8"/> 11 <enum name="DRAW_FRAMEBUFFER" value="0x8CA9"/> 13 <enum name="RENDERBUFFER" value="0x8D41"/> 15 <enum name="STENCIL_INDEX1" value="0x8D46"/> 16 <enum name="STENCIL_INDEX4" value="0x8D47"/> 17 <enum name="STENCIL_INDEX8" value="0x8D48"/> 18 <enum name="STENCIL_INDEX16" value="0x8D49"/> 20 <enum name="RENDERBUFFER_WIDTH" value="0x8D42"/> 21 <enum name="RENDERBUFFER_HEIGHT" value="0x8D43"/> [all …]
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/external/angle/scripts/ |
D | egl.xml | 92 <enum value="0x0001" name="EGL_PBUFFER_BIT"/> 93 <enum value="0x0002" name="EGL_PIXMAP_BIT"/> 94 <enum value="0x0004" name="EGL_WINDOW_BIT"/> 95 <enum value="0x0008" name="EGL_PBUFFER_IMAGE_BIT_TAO" comment="Unreleased TAO extension"/> 96 … <enum value="0x0010" name="EGL_PBUFFER_PALETTE_IMAGE_BIT_TAO" comment="Unreleased TAO extension"/> 97 <enum value="0x0020" name="EGL_VG_COLORSPACE_LINEAR_BIT"/> 98 <enum value="0x0020" name="EGL_VG_COLORSPACE_LINEAR_BIT_KHR"/> 99 <enum value="0x0040" name="EGL_VG_ALPHA_FORMAT_PRE_BIT"/> 100 <enum value="0x0040" name="EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR"/> 101 <enum value="0x0080" name="EGL_LOCK_SURFACE_BIT_KHR"/> [all …]
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D | gl.xml | 153 <enum name="GL_ACCUM"/> 154 <enum name="GL_LOAD"/> 155 <enum name="GL_RETURN"/> 156 <enum name="GL_MULT"/> 157 <enum name="GL_ADD"/> 161 <enum name="GL_ACCUM_BUFFER_BIT"/> 162 <enum name="GL_ALL_ATTRIB_BITS"/> 163 <enum name="GL_COLOR_BUFFER_BIT"/> 164 <enum name="GL_CURRENT_BIT"/> 165 <enum name="GL_DEPTH_BUFFER_BIT"/> [all …]
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D | cl.xml | 274 … <member><type>char</type><name>name</name>[<enum>CL_NAME_VERSION_MAX_NAME_SIZE</enum>]</member> 278 …<member><type>char</type><name>name</name>[<enum>CL_NAME_VERSION_MAX_NAME_SIZE_KHR</enum>]</member> 284 …<member><type>char</type><name>name</name>[<enum>CL_QUEUE_FAMILY_MAX_NAME_SIZE_INTEL</enum>]</memb… 294 <enum value="8" name="CL_CHAR_BIT"/> 295 <enum value="127" name="CL_SCHAR_MAX"/> 296 <enum value="(-127-1)" name="CL_SCHAR_MIN"/> 297 <enum value="CL_SCHAR_MAX" name="CL_CHAR_MAX"/> 298 <enum value="CL_SCHAR_MIN" name="CL_CHAR_MIN"/> 299 <enum value="255" name="CL_UCHAR_MAX"/> 300 <enum value="32767" name="CL_SHRT_MAX"/> [all …]
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D | wgl.xml | 91 <enum value="0x00000001" name="WGL_SWAP_MAIN_PLANE"/> 92 <enum value="0x00000002" name="WGL_SWAP_OVERLAY1"/> 93 <enum value="0x00000004" name="WGL_SWAP_OVERLAY2"/> 94 <enum value="0x00000008" name="WGL_SWAP_OVERLAY3"/> 95 <enum value="0x00000010" name="WGL_SWAP_OVERLAY4"/> 96 <enum value="0x00000020" name="WGL_SWAP_OVERLAY5"/> 97 <enum value="0x00000040" name="WGL_SWAP_OVERLAY6"/> 98 <enum value="0x00000080" name="WGL_SWAP_OVERLAY7"/> 99 <enum value="0x00000100" name="WGL_SWAP_OVERLAY8"/> 100 <enum value="0x00000200" name="WGL_SWAP_OVERLAY9"/> [all …]
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/external/mesa3d/src/egl/generate/ |
D | egl.xml | 110 <enum value="0x0001" name="EGL_PBUFFER_BIT"/> 111 <enum value="0x0002" name="EGL_PIXMAP_BIT"/> 112 <enum value="0x0004" name="EGL_WINDOW_BIT"/> 113 <enum value="0x0008" name="EGL_PBUFFER_IMAGE_BIT_TAO" comment="Unreleased TAO extension"/> 114 … <enum value="0x0010" name="EGL_PBUFFER_PALETTE_IMAGE_BIT_TAO" comment="Unreleased TAO extension"/> 115 <enum value="0x0020" name="EGL_VG_COLORSPACE_LINEAR_BIT"/> 116 <enum value="0x0020" name="EGL_VG_COLORSPACE_LINEAR_BIT_KHR"/> 117 <enum value="0x0040" name="EGL_VG_ALPHA_FORMAT_PRE_BIT"/> 118 <enum value="0x0040" name="EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR"/> 119 <enum value="0x0080" name="EGL_LOCK_SURFACE_BIT_KHR"/> [all …]
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/external/libepoxy/registry/ |
D | egl.xml | 101 <enum value="0x0001" name="EGL_PBUFFER_BIT"/> 102 <enum value="0x0002" name="EGL_PIXMAP_BIT"/> 103 <enum value="0x0004" name="EGL_WINDOW_BIT"/> 104 <enum value="0x0008" name="EGL_PBUFFER_IMAGE_BIT_TAO" comment="Unreleased TAO extension"/> 105 … <enum value="0x0010" name="EGL_PBUFFER_PALETTE_IMAGE_BIT_TAO" comment="Unreleased TAO extension"/> 106 <enum value="0x0020" name="EGL_VG_COLORSPACE_LINEAR_BIT"/> 107 <enum value="0x0020" name="EGL_VG_COLORSPACE_LINEAR_BIT_KHR"/> 108 <enum value="0x0040" name="EGL_VG_ALPHA_FORMAT_PRE_BIT"/> 109 <enum value="0x0040" name="EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR"/> 110 <enum value="0x0080" name="EGL_LOCK_SURFACE_BIT_KHR"/> [all …]
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D | gl.xml | 86 <enum name="GL_FILL_NV"/> 90 <enum name="GL_TEXT_FRAGMENT_SHADER"/> 94 <enum name="GL_COMBINER0_NV"/> 95 <enum name="GL_COMBINER1_NV"/> 96 <enum name="GL_COMBINER2_NV"/> 97 <enum name="GL_COMBINER3_NV"/> 98 <enum name="GL_COMBINER4_NV"/> 99 <enum name="GL_COMBINER5_NV"/> 100 <enum name="GL_COMBINER6_NV"/> 101 <enum name="GL_COMBINER7_NV"/> [all …]
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D | wgl.xml | 91 <enum value="0x00000001" name="WGL_SWAP_MAIN_PLANE"/> 92 <enum value="0x00000002" name="WGL_SWAP_OVERLAY1"/> 93 <enum value="0x00000004" name="WGL_SWAP_OVERLAY2"/> 94 <enum value="0x00000008" name="WGL_SWAP_OVERLAY3"/> 95 <enum value="0x00000010" name="WGL_SWAP_OVERLAY4"/> 96 <enum value="0x00000020" name="WGL_SWAP_OVERLAY5"/> 97 <enum value="0x00000040" name="WGL_SWAP_OVERLAY6"/> 98 <enum value="0x00000080" name="WGL_SWAP_OVERLAY7"/> 99 <enum value="0x00000100" name="WGL_SWAP_OVERLAY8"/> 100 <enum value="0x00000200" name="WGL_SWAP_OVERLAY9"/> [all …]
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/external/cblas/include/ |
D | cblas.h | 10 enum CBLAS_ORDER {CblasRowMajor=101, CblasColMajor=102}; 11 enum CBLAS_TRANSPOSE {CblasNoTrans=111, CblasTrans=112, CblasConjTrans=113}; 12 enum CBLAS_UPLO {CblasUpper=121, CblasLower=122}; 13 enum CBLAS_DIAG {CblasNonUnit=131, CblasUnit=132}; 14 enum CBLAS_SIDE {CblasLeft=141, CblasRight=142}; 147 void cblas_sgemv(const enum CBLAS_ORDER order, 148 const enum CBLAS_TRANSPOSE TransA, const int M, const int N, 152 void cblas_sgbmv(const enum CBLAS_ORDER order, 153 const enum CBLAS_TRANSPOSE TransA, const int M, const int N, 157 void cblas_strmv(const enum CBLAS_ORDER order, const enum CBLAS_UPLO Uplo, [all …]
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/external/mesa3d/src/mapi/glapi/registry/ |
D | gl.xml | 90 maintaining the completeness of the enum groups. Khronos does not 91 use the enum group information, and the OpenGL Working Group does 97 <enum name="GL_FILL_NV"/> 101 <enum name="GL_TEXT_FRAGMENT_SHADER"/> 105 <enum name="GL_COMBINER0_NV"/> 106 <enum name="GL_COMBINER1_NV"/> 107 <enum name="GL_COMBINER2_NV"/> 108 <enum name="GL_COMBINER3_NV"/> 109 <enum name="GL_COMBINER4_NV"/> 110 <enum name="GL_COMBINER5_NV"/> [all …]
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/external/llvm-project/clang-tools-extra/clangd/unittests/tweaks/ |
D | PopulateSwitchTests.cpp | 32 R""(enum Enum {}; ^switch ((Enum)0) {})"", in TEST_F() 38 R""(enum Enum {A,B}; ^switch (A) {case A:break;case B:break;})"", in TEST_F() 45 enum class Enum {A,B}; in TEST_F() 46 ^switch (Enum::A) {case Enum::A:break;case Enum::B:break;} in TEST_F() 54 enum class Enum {A,B}; in TEST_F() 55 ^switch (Enum::A) {default:break;} in TEST_F() 63 enum class Enum {A,B}; in TEST_F() 64 ^switch (Enum::A) {case Enum::A ... Enum::B:break;} in TEST_F() 72 enum class Enum {A,B}; in TEST_F() 73 template<Enum Value> in TEST_F() [all …]
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/external/deqp/scripts/opengl/ |
D | gen_call_log_wrapper.py | 32 def enum (group): function 58 "glBeginQuery": LogSpec({0: enum("QueryTarget")}), 59 "glBeginTransformFeedback": LogSpec({0: enum("PrimitiveType")}), 60 "glBindBuffer": LogSpec({0: enum("BufferTarget")}), 61 "glBindBufferBase": LogSpec({0: enum("BufferTarget")}), 62 "glBindBufferRange": LogSpec({0: enum("BufferTarget")}), 63 "glBindFramebuffer": LogSpec({0: enum("FramebufferTarget")}), 64 "glBindRenderbuffer": LogSpec({0: enum("FramebufferTarget")}), 65 "glBindTexture": LogSpec({0: enum("TextureTarget")}), 66 "glBindTransformFeedback": LogSpec({0: enum("TransformFeedbackTarget")}), [all …]
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/external/deqp/framework/opengl/ |
D | gluStrUtilPrototypes.inl | 82 inline tcu::Format::Enum<int, 2> getErrorStr (int value) { return tcu::Format::Enum<int, 2>… 83 inline tcu::Format::Enum<int, 2> getTypeStr (int value) { return tcu::Format::Enum<int, 2>(… 84 inline tcu::Format::Enum<int, 2> getParamQueryStr (int value) { return tcu::Format::Enum<int,… 85 inline tcu::Format::Enum<int, 2> getProgramParamStr (int value) { return tcu::Format::Enum<in… 86 inline tcu::Format::Enum<int, 2> getUniformParamStr (int value) { return tcu::Format::Enum<in… 87 inline tcu::Format::Enum<int, 2> getFramebufferAttachmentStr (int value) { return tcu::Format::… 88 inline tcu::Format::Enum<int, 2> getFramebufferAttachmentParameterStr (int value) { return tcu::Fo… 89 inline tcu::Format::Enum<int, 2> getFramebufferTargetStr (int value) { return tcu::Format::Enu… 90 inline tcu::Format::Enum<int, 2> getFramebufferStatusStr (int value) { return tcu::Format::Enu… 91 inline tcu::Format::Enum<int, 2> getFramebufferAttachmentTypeStr (int value) { return tcu::Forma… [all …]
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/external/angle/extensions/ |
D | ANGLE_robust_client_memory.txt | 53 void GetBooleanvRobustANGLE(enum pname, sizei bufSize, sizei *length, boolean *data) 54 …void GetBufferParameterivRobustANGLE(enum target, enum pname, sizei bufSize, sizei *length, int *p… 55 void GetFloatvRobustANGLE(enum pname, sizei bufSize, sizei *length, float *data) 56 …void GetFramebufferAttachmentParameterivRobustANGLE(enum target, enum attachment, enum pname, size… 57 void GetIntegervRobustANGLE(enum pname, sizei bufSize, sizei *length, int *data) 58 … void GetProgramivRobustANGLE(uint program, enum pname, sizei bufSize, sizei *length, int *params) 59 …void GetRenderbufferParameterivRobustANGLE(enum target, enum pname, sizei bufSize, sizei *length, … 60 void GetShaderivRobustANGLE(uint shader, enum pname, sizei bufSize, sizei *length, int *params) 61 …void GetTexParameterfvRobustANGLE(enum target, enum pname, sizei bufSize, sizei *length, float *pa… 62 …void GetTexParameterivRobustANGLE(enum target, enum pname, sizei bufSize, sizei *length, int *para… [all …]
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