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/external/mesa3d/src/compiler/
Dshader_enums.c33 #define ENUM(x) [x] = #x macro
40 ENUM(MESA_SHADER_VERTEX), in gl_shader_stage_name()
41 ENUM(MESA_SHADER_TESS_CTRL), in gl_shader_stage_name()
42 ENUM(MESA_SHADER_TESS_EVAL), in gl_shader_stage_name()
43 ENUM(MESA_SHADER_GEOMETRY), in gl_shader_stage_name()
44 ENUM(MESA_SHADER_FRAGMENT), in gl_shader_stage_name()
45 ENUM(MESA_SHADER_COMPUTE), in gl_shader_stage_name()
46 ENUM(MESA_SHADER_TASK), in gl_shader_stage_name()
47 ENUM(MESA_SHADER_MESH), in gl_shader_stage_name()
48 ENUM(MESA_SHADER_RAYGEN), in gl_shader_stage_name()
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/external/arm-trusted-firmware/plat/xilinx/zynqmp/pm_service/
Dpm_api_sys.h14 enum pm_query_id {
31 enum pm_register_access_id {
39 enum pm_ret_status pm_req_suspend(enum pm_node_id nid,
40 enum pm_request_ack ack,
44 enum pm_ret_status pm_self_suspend(enum pm_node_id nid,
49 enum pm_ret_status pm_force_powerdown(enum pm_node_id nid,
50 enum pm_request_ack ack);
52 enum pm_ret_status pm_abort_suspend(enum pm_abort_reason reason);
54 enum pm_ret_status pm_req_wakeup(enum pm_node_id nid,
57 enum pm_request_ack ack);
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/external/protobuf/php/tests/proto/
Dtest_reserved_enum_lower.proto5 enum abstract { ZERO1 = 0; }
6 enum and { ZERO2 = 0; }
7 enum array { ZERO3 = 0; }
8 enum as { ZERO4 = 0; }
9 enum break { ZERO5 = 0; }
10 enum callable { ZERO6 = 0; }
11 enum case { ZERO7 = 0; }
12 enum catch { ZERO8 = 0; }
13 enum class { ZERO9 = 0; }
14 enum clone { ZERO10 = 0; }
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Dtest_reserved_enum_upper.proto5 enum ABSTRACT { ZERO1 = 0; }
6 enum AND { ZERO2 = 0; }
7 enum ARRAY { ZERO3 = 0; }
8 enum AS { ZERO4 = 0; }
9 enum BREAK { ZERO5 = 0; }
10 enum CALLABLE { ZERO6 = 0; }
11 enum CASE { ZERO7 = 0; }
12 enum CATCH { ZERO8 = 0; }
13 enum CLASS { ZERO9 = 0; }
14 enum CLONE { ZERO10 = 0; }
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/external/mesa3d/src/mapi/glapi/gen/
DARB_internalformat_query2.xml9 <enum name="INTERNALFORMAT_SUPPORTED" value="0x826F"/>
10 <enum name="INTERNALFORMAT_PREFERRED" value="0x8270"/>
11 <enum name="INTERNALFORMAT_RED_SIZE" value="0x8271"/>
12 <enum name="INTERNALFORMAT_GREEN_SIZE" value="0x8272"/>
13 <enum name="INTERNALFORMAT_BLUE_SIZE" value="0x8273"/>
14 <enum name="INTERNALFORMAT_ALPHA_SIZE" value="0x8274"/>
15 <enum name="INTERNALFORMAT_DEPTH_SIZE" value="0x8275"/>
16 <enum name="INTERNALFORMAT_STENCIL_SIZE" value="0x8276"/>
17 <enum name="INTERNALFORMAT_SHARED_SIZE" value="0x8277"/>
18 <enum name="INTERNALFORMAT_RED_TYPE" value="0x8278"/>
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DARB_shader_image_load_store.xml8 <enum name="VERTEX_ATTRIB_ARRAY_BARRIER_BIT" value="0x00000001"/>
9 <enum name="ELEMENT_ARRAY_BARRIER_BIT" value="0x00000002"/>
10 <enum name="UNIFORM_BARRIER_BIT" value="0x00000004"/>
11 <enum name="TEXTURE_FETCH_BARRIER_BIT" value="0x00000008"/>
12 <enum name="SHADER_IMAGE_ACCESS_BARRIER_BIT" value="0x00000020"/>
13 <enum name="COMMAND_BARRIER_BIT" value="0x00000040"/>
14 <enum name="PIXEL_BUFFER_BARRIER_BIT" value="0x00000080"/>
15 <enum name="TEXTURE_UPDATE_BARRIER_BIT" value="0x00000100"/>
16 <enum name="BUFFER_UPDATE_BARRIER_BIT" value="0x00000200"/>
17 <enum name="FRAMEBUFFER_BARRIER_BIT" value="0x00000400"/>
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DARB_draw_buffers.xml6 <enum name="MAX_DRAW_BUFFERS_ARB" count="1" value="0x8824">
8 </enum>
9 <enum name="DRAW_BUFFER0_ARB" count="1" value="0x8825">
11 </enum>
12 <enum name="DRAW_BUFFER1_ARB" count="1" value="0x8826">
14 </enum>
15 <enum name="DRAW_BUFFER2_ARB" count="1" value="0x8827">
17 </enum>
18 <enum name="DRAW_BUFFER3_ARB" count="1" value="0x8828">
20 </enum>
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DGL3x.xml10 <enum name="COMPARE_REF_TO_TEXTURE" value="0x884E"/>
11 <enum name="CLIP_DISTANCE0" value="0x3000"/>
12 <enum name="CLIP_DISTANCE1" value="0x3001"/>
13 <enum name="CLIP_DISTANCE2" value="0x3002"/>
14 <enum name="CLIP_DISTANCE3" value="0x3003"/>
15 <enum name="CLIP_DISTANCE4" value="0x3004"/>
16 <enum name="CLIP_DISTANCE5" value="0x3005"/>
17 <enum name="CLIP_DISTANCE6" value="0x3006"/>
18 <enum name="CLIP_DISTANCE7" value="0x3007"/>
19 <enum name="MAX_CLIP_DISTANCES" value="0x0D32"/>
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DEXT_shader_image_load_store.xml8 <enum name="VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT" value="0x00000001"/>
9 <enum name="ELEMENT_ARRAY_BARRIER_BIT_EXT" value="0x00000002"/>
10 <enum name="UNIFORM_BARRIER_BIT_EXT" value="0x00000004"/>
11 <enum name="TEXTURE_FETCH_BARRIER_BIT_EXT" value="0x00000008"/>
12 <enum name="SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT" value="0x00000020"/>
13 <enum name="COMMAND_BARRIER_BIT_EXT" value="0x00000040"/>
14 <enum name="PIXEL_BUFFER_BARRIER_BIT_EXT" value="0x00000080"/>
15 <enum name="TEXTURE_UPDATE_BARRIER_BIT_EXT" value="0x00000100"/>
16 <enum name="BUFFER_UPDATE_BARRIER_BIT_EXT" value="0x00000200"/>
17 <enum name="FRAMEBUFFER_BARRIER_BIT_EXT" value="0x00000400"/>
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DOES_texture_compression_astc.xml8 <enum name="COMPRESSED_RGBA_ASTC_4x4_KHR" value="0x93B0"/>
9 <enum name="COMPRESSED_RGBA_ASTC_5x4_KHR" value="0x93B1"/>
10 <enum name="COMPRESSED_RGBA_ASTC_5x5_KHR" value="0x93B2"/>
11 <enum name="COMPRESSED_RGBA_ASTC_6x5_KHR" value="0x93B3"/>
12 <enum name="COMPRESSED_RGBA_ASTC_6x6_KHR" value="0x93B4"/>
13 <enum name="COMPRESSED_RGBA_ASTC_8x5_KHR" value="0x93B5"/>
14 <enum name="COMPRESSED_RGBA_ASTC_8x6_KHR" value="0x93B6"/>
15 <enum name="COMPRESSED_RGBA_ASTC_8x8_KHR" value="0x93B7"/>
16 <enum name="COMPRESSED_RGBA_ASTC_10x5_KHR" value="0x93B8"/>
17 <enum name="COMPRESSED_RGBA_ASTC_10x6_KHR" value="0x93B9"/>
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DARB_framebuffer_object.xml9 <enum name="FRAMEBUFFER" value="0x8D40"/>
10 <enum name="READ_FRAMEBUFFER" value="0x8CA8"/>
11 <enum name="DRAW_FRAMEBUFFER" value="0x8CA9"/>
13 <enum name="RENDERBUFFER" value="0x8D41"/>
15 <enum name="STENCIL_INDEX1" value="0x8D46"/>
16 <enum name="STENCIL_INDEX4" value="0x8D47"/>
17 <enum name="STENCIL_INDEX8" value="0x8D48"/>
18 <enum name="STENCIL_INDEX16" value="0x8D49"/>
20 <enum name="RENDERBUFFER_WIDTH" value="0x8D42"/>
21 <enum name="RENDERBUFFER_HEIGHT" value="0x8D43"/>
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/external/angle/scripts/
Degl.xml92 <enum value="0x0001" name="EGL_PBUFFER_BIT"/>
93 <enum value="0x0002" name="EGL_PIXMAP_BIT"/>
94 <enum value="0x0004" name="EGL_WINDOW_BIT"/>
95 <enum value="0x0008" name="EGL_PBUFFER_IMAGE_BIT_TAO" comment="Unreleased TAO extension"/>
96 … <enum value="0x0010" name="EGL_PBUFFER_PALETTE_IMAGE_BIT_TAO" comment="Unreleased TAO extension"/>
97 <enum value="0x0020" name="EGL_VG_COLORSPACE_LINEAR_BIT"/>
98 <enum value="0x0020" name="EGL_VG_COLORSPACE_LINEAR_BIT_KHR"/>
99 <enum value="0x0040" name="EGL_VG_ALPHA_FORMAT_PRE_BIT"/>
100 <enum value="0x0040" name="EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR"/>
101 <enum value="0x0080" name="EGL_LOCK_SURFACE_BIT_KHR"/>
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Dgl.xml153 <enum name="GL_ACCUM"/>
154 <enum name="GL_LOAD"/>
155 <enum name="GL_RETURN"/>
156 <enum name="GL_MULT"/>
157 <enum name="GL_ADD"/>
161 <enum name="GL_ACCUM_BUFFER_BIT"/>
162 <enum name="GL_ALL_ATTRIB_BITS"/>
163 <enum name="GL_COLOR_BUFFER_BIT"/>
164 <enum name="GL_CURRENT_BIT"/>
165 <enum name="GL_DEPTH_BUFFER_BIT"/>
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Dcl.xml274 … <member><type>char</type><name>name</name>[<enum>CL_NAME_VERSION_MAX_NAME_SIZE</enum>]</member>
278 …<member><type>char</type><name>name</name>[<enum>CL_NAME_VERSION_MAX_NAME_SIZE_KHR</enum>]</member>
284 …<member><type>char</type><name>name</name>[<enum>CL_QUEUE_FAMILY_MAX_NAME_SIZE_INTEL</enum>]</memb…
294 <enum value="8" name="CL_CHAR_BIT"/>
295 <enum value="127" name="CL_SCHAR_MAX"/>
296 <enum value="(-127-1)" name="CL_SCHAR_MIN"/>
297 <enum value="CL_SCHAR_MAX" name="CL_CHAR_MAX"/>
298 <enum value="CL_SCHAR_MIN" name="CL_CHAR_MIN"/>
299 <enum value="255" name="CL_UCHAR_MAX"/>
300 <enum value="32767" name="CL_SHRT_MAX"/>
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Dwgl.xml91 <enum value="0x00000001" name="WGL_SWAP_MAIN_PLANE"/>
92 <enum value="0x00000002" name="WGL_SWAP_OVERLAY1"/>
93 <enum value="0x00000004" name="WGL_SWAP_OVERLAY2"/>
94 <enum value="0x00000008" name="WGL_SWAP_OVERLAY3"/>
95 <enum value="0x00000010" name="WGL_SWAP_OVERLAY4"/>
96 <enum value="0x00000020" name="WGL_SWAP_OVERLAY5"/>
97 <enum value="0x00000040" name="WGL_SWAP_OVERLAY6"/>
98 <enum value="0x00000080" name="WGL_SWAP_OVERLAY7"/>
99 <enum value="0x00000100" name="WGL_SWAP_OVERLAY8"/>
100 <enum value="0x00000200" name="WGL_SWAP_OVERLAY9"/>
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/external/mesa3d/src/egl/generate/
Degl.xml110 <enum value="0x0001" name="EGL_PBUFFER_BIT"/>
111 <enum value="0x0002" name="EGL_PIXMAP_BIT"/>
112 <enum value="0x0004" name="EGL_WINDOW_BIT"/>
113 <enum value="0x0008" name="EGL_PBUFFER_IMAGE_BIT_TAO" comment="Unreleased TAO extension"/>
114 … <enum value="0x0010" name="EGL_PBUFFER_PALETTE_IMAGE_BIT_TAO" comment="Unreleased TAO extension"/>
115 <enum value="0x0020" name="EGL_VG_COLORSPACE_LINEAR_BIT"/>
116 <enum value="0x0020" name="EGL_VG_COLORSPACE_LINEAR_BIT_KHR"/>
117 <enum value="0x0040" name="EGL_VG_ALPHA_FORMAT_PRE_BIT"/>
118 <enum value="0x0040" name="EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR"/>
119 <enum value="0x0080" name="EGL_LOCK_SURFACE_BIT_KHR"/>
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/external/libepoxy/registry/
Degl.xml101 <enum value="0x0001" name="EGL_PBUFFER_BIT"/>
102 <enum value="0x0002" name="EGL_PIXMAP_BIT"/>
103 <enum value="0x0004" name="EGL_WINDOW_BIT"/>
104 <enum value="0x0008" name="EGL_PBUFFER_IMAGE_BIT_TAO" comment="Unreleased TAO extension"/>
105 … <enum value="0x0010" name="EGL_PBUFFER_PALETTE_IMAGE_BIT_TAO" comment="Unreleased TAO extension"/>
106 <enum value="0x0020" name="EGL_VG_COLORSPACE_LINEAR_BIT"/>
107 <enum value="0x0020" name="EGL_VG_COLORSPACE_LINEAR_BIT_KHR"/>
108 <enum value="0x0040" name="EGL_VG_ALPHA_FORMAT_PRE_BIT"/>
109 <enum value="0x0040" name="EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR"/>
110 <enum value="0x0080" name="EGL_LOCK_SURFACE_BIT_KHR"/>
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Dgl.xml86 <enum name="GL_FILL_NV"/>
90 <enum name="GL_TEXT_FRAGMENT_SHADER"/>
94 <enum name="GL_COMBINER0_NV"/>
95 <enum name="GL_COMBINER1_NV"/>
96 <enum name="GL_COMBINER2_NV"/>
97 <enum name="GL_COMBINER3_NV"/>
98 <enum name="GL_COMBINER4_NV"/>
99 <enum name="GL_COMBINER5_NV"/>
100 <enum name="GL_COMBINER6_NV"/>
101 <enum name="GL_COMBINER7_NV"/>
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Dwgl.xml91 <enum value="0x00000001" name="WGL_SWAP_MAIN_PLANE"/>
92 <enum value="0x00000002" name="WGL_SWAP_OVERLAY1"/>
93 <enum value="0x00000004" name="WGL_SWAP_OVERLAY2"/>
94 <enum value="0x00000008" name="WGL_SWAP_OVERLAY3"/>
95 <enum value="0x00000010" name="WGL_SWAP_OVERLAY4"/>
96 <enum value="0x00000020" name="WGL_SWAP_OVERLAY5"/>
97 <enum value="0x00000040" name="WGL_SWAP_OVERLAY6"/>
98 <enum value="0x00000080" name="WGL_SWAP_OVERLAY7"/>
99 <enum value="0x00000100" name="WGL_SWAP_OVERLAY8"/>
100 <enum value="0x00000200" name="WGL_SWAP_OVERLAY9"/>
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/external/cblas/include/
Dcblas.h10 enum CBLAS_ORDER {CblasRowMajor=101, CblasColMajor=102};
11 enum CBLAS_TRANSPOSE {CblasNoTrans=111, CblasTrans=112, CblasConjTrans=113};
12 enum CBLAS_UPLO {CblasUpper=121, CblasLower=122};
13 enum CBLAS_DIAG {CblasNonUnit=131, CblasUnit=132};
14 enum CBLAS_SIDE {CblasLeft=141, CblasRight=142};
147 void cblas_sgemv(const enum CBLAS_ORDER order,
148 const enum CBLAS_TRANSPOSE TransA, const int M, const int N,
152 void cblas_sgbmv(const enum CBLAS_ORDER order,
153 const enum CBLAS_TRANSPOSE TransA, const int M, const int N,
157 void cblas_strmv(const enum CBLAS_ORDER order, const enum CBLAS_UPLO Uplo,
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/external/mesa3d/src/mapi/glapi/registry/
Dgl.xml90 maintaining the completeness of the enum groups. Khronos does not
91 use the enum group information, and the OpenGL Working Group does
97 <enum name="GL_FILL_NV"/>
101 <enum name="GL_TEXT_FRAGMENT_SHADER"/>
105 <enum name="GL_COMBINER0_NV"/>
106 <enum name="GL_COMBINER1_NV"/>
107 <enum name="GL_COMBINER2_NV"/>
108 <enum name="GL_COMBINER3_NV"/>
109 <enum name="GL_COMBINER4_NV"/>
110 <enum name="GL_COMBINER5_NV"/>
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/external/llvm-project/clang-tools-extra/clangd/unittests/tweaks/
DPopulateSwitchTests.cpp32 R""(enum Enum {}; ^switch ((Enum)0) {})"", in TEST_F()
38 R""(enum Enum {A,B}; ^switch (A) {case A:break;case B:break;})"", in TEST_F()
45 enum class Enum {A,B}; in TEST_F()
46 ^switch (Enum::A) {case Enum::A:break;case Enum::B:break;} in TEST_F()
54 enum class Enum {A,B}; in TEST_F()
55 ^switch (Enum::A) {default:break;} in TEST_F()
63 enum class Enum {A,B}; in TEST_F()
64 ^switch (Enum::A) {case Enum::A ... Enum::B:break;} in TEST_F()
72 enum class Enum {A,B}; in TEST_F()
73 template<Enum Value> in TEST_F()
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/external/deqp/scripts/opengl/
Dgen_call_log_wrapper.py32 def enum (group): function
58 "glBeginQuery": LogSpec({0: enum("QueryTarget")}),
59 "glBeginTransformFeedback": LogSpec({0: enum("PrimitiveType")}),
60 "glBindBuffer": LogSpec({0: enum("BufferTarget")}),
61 "glBindBufferBase": LogSpec({0: enum("BufferTarget")}),
62 "glBindBufferRange": LogSpec({0: enum("BufferTarget")}),
63 "glBindFramebuffer": LogSpec({0: enum("FramebufferTarget")}),
64 "glBindRenderbuffer": LogSpec({0: enum("FramebufferTarget")}),
65 "glBindTexture": LogSpec({0: enum("TextureTarget")}),
66 "glBindTransformFeedback": LogSpec({0: enum("TransformFeedbackTarget")}),
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/external/deqp/framework/opengl/
DgluStrUtilPrototypes.inl82 inline tcu::Format::Enum<int, 2> getErrorStr (int value) { return tcu::Format::Enum<int, 2>…
83 inline tcu::Format::Enum<int, 2> getTypeStr (int value) { return tcu::Format::Enum<int, 2>(…
84 inline tcu::Format::Enum<int, 2> getParamQueryStr (int value) { return tcu::Format::Enum<int,…
85 inline tcu::Format::Enum<int, 2> getProgramParamStr (int value) { return tcu::Format::Enum<in…
86 inline tcu::Format::Enum<int, 2> getUniformParamStr (int value) { return tcu::Format::Enum<in…
87 inline tcu::Format::Enum<int, 2> getFramebufferAttachmentStr (int value) { return tcu::Format::
88 inline tcu::Format::Enum<int, 2> getFramebufferAttachmentParameterStr (int value) { return tcu::Fo…
89 inline tcu::Format::Enum<int, 2> getFramebufferTargetStr (int value) { return tcu::Format::Enu…
90 inline tcu::Format::Enum<int, 2> getFramebufferStatusStr (int value) { return tcu::Format::Enu…
91 inline tcu::Format::Enum<int, 2> getFramebufferAttachmentTypeStr (int value) { return tcu::Forma…
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/external/angle/extensions/
DANGLE_robust_client_memory.txt53 void GetBooleanvRobustANGLE(enum pname, sizei bufSize, sizei *length, boolean *data)
54 …void GetBufferParameterivRobustANGLE(enum target, enum pname, sizei bufSize, sizei *length, int *p…
55 void GetFloatvRobustANGLE(enum pname, sizei bufSize, sizei *length, float *data)
56 …void GetFramebufferAttachmentParameterivRobustANGLE(enum target, enum attachment, enum pname, size…
57 void GetIntegervRobustANGLE(enum pname, sizei bufSize, sizei *length, int *data)
58 … void GetProgramivRobustANGLE(uint program, enum pname, sizei bufSize, sizei *length, int *params)
59 …void GetRenderbufferParameterivRobustANGLE(enum target, enum pname, sizei bufSize, sizei *length, …
60 void GetShaderivRobustANGLE(uint shader, enum pname, sizei bufSize, sizei *length, int *params)
61 …void GetTexParameterfvRobustANGLE(enum target, enum pname, sizei bufSize, sizei *length, float *pa…
62 …void GetTexParameterivRobustANGLE(enum target, enum pname, sizei bufSize, sizei *length, int *para…
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