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Searched refs:deLog2Floor32 (Results 1 – 25 of 46) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fTextureSpecificationTests.cpp486 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTex2D()
524 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTexCube()
631 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
676 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
728 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
780 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
845 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
893 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
943 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
1010 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
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Des2fTextureCompletenessTests.cpp289 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
356 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
407 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
509 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
609 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
679 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
746 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
855 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
936 …ext(), "last_level_missing", "", IVec2(128, 64), de::max(deLog2Floor32(128), deLog2Floor32(64))… in init()
Des2fNegativeTextureApiTests.cpp247 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
260 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
696 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
704 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
1027 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
1042 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
1359 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
1367 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
1659 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
1674 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
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Des2fTextureSizeTests.cpp100 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
238 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
Des2fTextureUnitTests.cpp646 int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init()
855 …int numLevels = mipmaps ? deLog2Floor32(de::max(texture->getWidth(), texture->getHeight()))+1… in render()
877 int numLevels = mipmaps ? deLog2Floor32(texture->getSize())+1 : 1; in render()
Des2fTextureMipmapTests.cpp163 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
513 int numLevels = deLog2Floor32(m_size)+1; in init()
822 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate()
960 const int numLevels = deLog2Floor32(m_size)+1; in iterate()
Des2fTextureFilteringTests.cpp175 int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
438 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
/external/deqp/modules/gles3/functional/
Des3fNegativeTextureApiTests.cpp243 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
249 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
598 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
604 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
890 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
896 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
1198 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
1204 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
1496 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
1502 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
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Des3fTextureMipmapTests.cpp207 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
552 int numLevels = deLog2Floor32(m_size)+1; in init()
858 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate()
995 const int numLevels = deLog2Floor32(m_size)+1; in iterate()
1144 int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth))+1; in init()
1464 int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in init()
1671 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getBaseLevel()
1700 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getMaxLevel()
1764 const int numLevels = deLog2Floor32(m_texSize)+1; in init()
1986 const int numLevels = deLog2Floor32(m_texSize)+1; in getBaseLevel()
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Des3fTextureSizeTests.cpp101 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
239 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
Des3fTextureSpecificationTests.cpp89 return (int)deLog2Floor32(de::max(width, height))+1; in maxLevelCount()
94 return (int)deLog2Floor32(de::max(width, de::max(height, depth)))+1; in maxLevelCount()
693 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in BasicTexImageCubeCase()
702 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in BasicTexImageCubeCase()
890 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in RandomOrderTexImageCubeCase()
898 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in RandomOrderTexImageCubeCase()
1270 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in BasicTexSubImageCubeCase()
1278 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in BasicTexSubImageCubeCase()
1559 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in TexSubImageCubeEmptyTexCase()
1567 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in TexSubImageCubeEmptyTexCase()
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Des3fVertexTextureTests.cpp591 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init()
900 const int numLevels = mipmaps ? deLog2Floor32(texWidth)+1 : 1; in init()
1237 const int numLevels = deLog2Floor32(de::max(texWidth, texHeight)) + 1; in init()
1577 const int numLevels = deLog2Floor32(de::max(de::max(texWidth, texHeight), texDepth)) + 1; in init()
Des3fTextureFilteringTests.cpp193 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
473 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
762 const int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1; in init()
1029 const int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth)) + 1; in init()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureMipmapTests.cpp176 const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))+1; in Texture2DMipmapTestInstance()
437 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeMipmapTestInstance()
678 …const int numLevels = deLog2Floor32(de::max(de::max(testParameters.width, testParameters.heigh… in Texture3DMipmapTestInstance()
958 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in Texture2DLodControlTestInstance()
1004 refParams.maxLevel = deLog2Floor32(de::max(m_texWidth, m_texHeight)); in iterate()
1136 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getBaseLevel()
1162 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getMaxLevel()
1209 const int numLevels = deLog2Floor32(m_texSize)+1; in TextureCubeLodControlTestInstance()
1261 refParams.maxLevel = deLog2Floor32(m_texSize); in iterate()
1397 const int numLevels = deLog2Floor32(m_texSize)+1; in getBaseLevel()
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DvktTextureFilteringAnisotropyTests.cpp92 m_refParams.maxLevel = deLog2Floor32(ANISOTROPY_TEST_RESOLUTION); in FilteringAnisotropyInstance()
DvktTextureFilteringExplicitLodTests.cpp1060 const deUint8 numLevels = (deUint8) (1 + deLog2Floor32(de::max(m_dimensions[0], in genTestCaseData()
1111 const deUint8 numLevels = (deUint8) (1 + deLog2Floor32(de::max(m_testCase->m_dimensions[0], in generate()
DvktTextureShadowTests.cpp441 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeShadowTestInstance()
659 …const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))… in Texture2DArrayShadowTestInstance()
/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp244 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in compressedteximage2d_max_level()
250 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in compressedteximage2d_max_level()
695 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in copyteximage2d_max_level()
701 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in copyteximage2d_max_level()
1024 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in copytexsubimage2d_max_level()
1030 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in copytexsubimage2d_max_level()
1345 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in teximage2d_max_level()
1351 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in teximage2d_max_level()
1652 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in texsubimage2d_max_level()
1658 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in texsubimage2d_max_level()
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/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp541 const int numLevels = deLog2Floor32(de::max(de::max(width, height), depth)) + 1; in init()
695 , m_numLevels(static_cast<int>(deLog2Floor32(de::max(width, de::max(height, depth))) + 1)) in TexSubImage3DCase()
806 , m_numLevels(static_cast<int>(deLog2Floor32(de::max(width, de::max(height, depth))) + 1)) in CopyTexSubImage3DCase()
933 , m_numLevels(static_cast<int>(deLog2Floor32(de::max(width, de::max(height, depth))) + 1)) in FramebufferTexture3DCase()
1204 GLint log2Max3DTextureSize = deLog2Floor32(max3DTexSize) + 1; in iterate()
1349 GLint log2Max3DTextureSize = deLog2Floor32(maxSize) + 1; in iterate()
1467 deUint32 log2Max3DTextureSize = deLog2Floor32(max3DSize) + 1; in iterate()
1612 GLint maxSize = deLog2Floor32(maxTexSize) + 1; in iterate()
1695 GLint log2MaxTextureSize = deLog2Floor32(maxSize) + 1; in iterate()
1817 …GLint log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_3D_TEXTURE_SIZE)… in iterate()
/external/deqp/framework/delibs/debase/
DdeInt32.h450 DE_INLINE int deLog2Floor32 (deInt32 a) in deLog2Floor32() function
463 int log2floor = deLog2Floor32(a); in deLog2Ceil32()
/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp160 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
457 int numLevels = deLog2Floor32(m_size)+1; in init()
Des2aTextureFilteringTests.cpp145 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
406 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp151 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
444 int numLevels = deLog2Floor32(m_size)+1; in init()
Des3aTextureFilteringTests.cpp135 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
392 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp97 return deLog2Floor32(size)+1; in getNumMipLevels1D()
102 return deLog2Floor32(de::max(width, height))+1; in getNumMipLevels2D()
107 return deLog2Floor32(de::max(width, de::max(height, depth)))+1; in getNumMipLevels3D()
1064 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1099 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1140 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTextureCubeSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1179 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1218 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture3DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1258 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1461 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in copyTexImage1D()
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