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Searched refs:glLightfv (Results 1 – 25 of 34) sorted by relevance

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/external/angle/src/tests/gl_tests/gles1/
DLightsTest.cpp143 glLightfv(GL_LIGHT0 + maxLights, GL_AMBIENT, nullptr); in TEST_P()
157 glLightfv(GL_LIGHT0 + i, GL_TEXTURE_2D, nullptr); in TEST_P()
264 glLightfv(GL_LIGHT0 + i, GL_AMBIENT, &ambient.R); in TEST_P()
269 glLightfv(GL_LIGHT0 + i, GL_DIFFUSE, &diffuse.R); in TEST_P()
274 glLightfv(GL_LIGHT0 + i, GL_SPECULAR, &specular.R); in TEST_P()
279 glLightfv(GL_LIGHT0 + i, GL_POSITION, position.data()); in TEST_P()
284 glLightfv(GL_LIGHT0 + i, GL_SPOT_DIRECTION, direction.data()); in TEST_P()
289 glLightfv(GL_LIGHT0 + i, GL_SPOT_EXPONENT, &spotlightExponent); in TEST_P()
294 glLightfv(GL_LIGHT0 + i, GL_SPOT_CUTOFF, &spotlightCutoffAngle); in TEST_P()
299 glLightfv(GL_LIGHT0 + i, GL_CONSTANT_ATTENUATION, &attenuationConst); in TEST_P()
[all …]
/external/eigen/demos/opengl/
Dquaternion_demo.cpp238 glLightfv(GL_LIGHT0, GL_AMBIENT, Vector4f(0.5,0.5,0.5,1).data()); in drawScene()
239 glLightfv(GL_LIGHT0, GL_DIFFUSE, Vector4f(0.5,1,0.5,1).data()); in drawScene()
240 glLightfv(GL_LIGHT0, GL_SPECULAR, Vector4f(1,1,1,1).data()); in drawScene()
241 glLightfv(GL_LIGHT0, GL_POSITION, Vector4f(-sqrt3,-sqrt3,sqrt3,0).data()); in drawScene()
243 glLightfv(GL_LIGHT1, GL_AMBIENT, Vector4f(0,0,0,1).data()); in drawScene()
244 glLightfv(GL_LIGHT1, GL_DIFFUSE, Vector4f(1,0.5,0.5,1).data()); in drawScene()
245 glLightfv(GL_LIGHT1, GL_SPECULAR, Vector4f(1,1,1,1).data()); in drawScene()
246 glLightfv(GL_LIGHT1, GL_POSITION, Vector4f(-sqrt3,sqrt3,-sqrt3,0).data()); in drawScene()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c691 glLightfv(GL_LIGHT0, GL_DIFFUSE, light0Diffuse); in appInit()
692 glLightfv(GL_LIGHT1, GL_DIFFUSE, light1Diffuse); in appInit()
693 glLightfv(GL_LIGHT2, GL_DIFFUSE, light2Diffuse); in appInit()
773 glLightfv(GL_LIGHT0, GL_POSITION, light0Position); in configureLightAndMaterial()
774 glLightfv(GL_LIGHT1, GL_POSITION, light1Position); in configureLightAndMaterial()
775 glLightfv(GL_LIGHT2, GL_POSITION, light2Position); in configureLightAndMaterial()
/external/angle/samples/gles1/
DSimpleLighting.cpp79 glLightfv(GL_LIGHT0, GL_POSITION, lightpos); in draw()
/external/angle/samples/torus_lighting/
DTorusLightingES1.cpp59 glLightfv(GL_LIGHT0, GL_POSITION, lightDir); in draw()
/external/angle/src/libGLESv1_CM/
DlibGLESv1_CM.def21 glLightfv @19
DlibGLESv1_CM.cpp108 void GL_APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params) in glLightfv() function
/external/mesa3d/src/mapi/es1api/
Dgles1-symbols.txt80 glLightfv
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.def111 glLightfv @77
DlibGLES_CM.lds112 glLightfv;
DlibGLES_CM.hpp142 void (GL_APIENTRY *glLightfv)(GLenum light, GLenum pname, const GLfloat *params);
Dmain.cpp1028 GL_API void GL_APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params) in glLightfv() function
1517 this->glLightfv = es1::Lightfv; in LibGLES_CMexports()
/external/mesa3d/src/gallium/targets/osmesa/
Dosmesa.mingw.def167 glLightfv = glLightfv@12
Dosmesa.def170 glLightfv
/external/mesa3d/src/gallium/frontends/wgl/
Dopengl32.mingw.def160 glLightfv = glLightfv@12
Dopengl32.def160 glLightfv
Dstw_context.c765 &glLightfv,
Dgldrv.h194 …void (APIENTRY *glLightfv )( GLenum light, GLenum pname, const GLfloat *params…
/external/replicaisland/src/com/replica/replicaisland/
DGLErrorLogger.java364 public void glLightfv(int light, int pname, FloatBuffer params) { in glLightfv() method in GLErrorLogger.ErrorLoggingGL
365 ((GL10)mGL).glLightfv(light, pname, params); in glLightfv()
369 public void glLightfv(int light, int pname, float[] params, int offset) { in glLightfv() method in GLErrorLogger.ErrorLoggingGL
370 ((GL10)mGL).glLightfv(light, pname, params, offset); in glLightfv()
/external/angle/src/libGL/
DlibGL_autogen.def141 glLightfv
/external/angle/src/libGLESv2/
DlibGLESv2_with_capture_autogen.def413 glLightfv
DlibGLESv2_no_capture_autogen.def413 glLightfv
/external/swiftshader/include/GLES/
Dgl.h422 GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
/external/mesa3d/include/GLES/
Dgl.h422 GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
/external/angle/include/GLES/
Dgl.h571 GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);

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