1 /* 2 * Copyright 2021 Google LLC 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "src/sksl/SkSLContext.h" 9 10 namespace SkSL { 11 Context(ErrorReporter & errors,const ShaderCapsClass & caps)12Context::Context(ErrorReporter& errors, const ShaderCapsClass& caps) 13 : fErrors(errors) 14 , fCaps(caps) { 15 SkASSERT(!Pool::IsAttached()); 16 } 17 18 } // namespace SkSL 19 20