1# Copyright 2023 Android Open Source Project 2# SPDX-License-Identifier: MIT 3 4files_emulated_textures = files( 5 'AstcTexture.cpp', 6 'CompressedImageInfo.cpp', 7 'GpuDecompressionPipeline.cpp', 8) 9 10emulated_texture_args = [ 11 '-DVK_GFXSTREAM_STRUCTURE_TYPE_EXT' 12] 13 14lib_emulated_textures = static_library( 15 'emulated_textures', 16 files_emulated_textures, 17 cpp_args: emulated_texture_args + gfxstream_host_args, 18 include_directories: [inc_utils, inc_root, inc_vulkan_headers, inc_vulkan_server, 19 inc_gfxstream_include, inc_include, inc_cereal_common, inc_stream_servers], 20 link_with: [lib_compressed_textures], 21 dependencies: [aemu_base_dep, aemu_common_dep] 22) 23