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Searched refs:mRenderThread (Results 1 – 15 of 15) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp42 : mRenderThread(thread) in CanvasContext()
51 mAnimationContext = contextFactory->createAnimationContext(mRenderThread.timeLord()); in CanvasContext()
52 mRenderThread.renderState().registerCanvasContext(this); in CanvasContext()
58 mRenderThread.renderState().unregisterCanvasContext(this); in ~CanvasContext()
93 mRenderThread.removeFrameCallback(this); in setSurface()
117 mCanvas = new OpenGLRenderer(mRenderThread.renderState()); in initialize()
127 return mRenderThread.removeFrameCallback(this); in pauseSurface()
156 mRenderThread.removeFrameCallback(this); in prepareTree()
188 mRenderThread.postFrameCallback(this); in prepareTree()
194 mRenderThread.removeFrameCallback(this); in stopDrawing()
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DDrawFrameTask.cpp35 : mRenderThread(NULL) in DrawFrameTask()
47 mRenderThread = thread; in setContext()
88 mRenderThread->queue(this); in postAndWait()
101 TreeInfo info(TreeInfo::MODE_FULL, mRenderThread->renderState()); in run()
125 mRenderThread->timeLord().vsyncReceived(mFrameTimeNanos); in syncFrameState()
DRenderProxy.cpp62 : mRenderThread(RenderThread::getInstance()) in RenderProxy()
67 args->thread = &mRenderThread; in RenderProxy()
70 mDrawFrameTask.setContext(&mRenderThread, mContext); in RenderProxy()
101 args->thread = &mRenderThread; in setFrameInterval()
264 args->thread = &mRenderThread; in createTextureLayer()
371 mRenderThread.queueAtFront(task); in notifyFramePending()
405 args->thread = &mRenderThread; in setTextureAtlas()
414 mRenderThread.queue(task); in post()
422 mRenderThread.queue(&syncTask); in postAndWait()
DEglManager.cpp68 : mRenderThread(thread) in EglManager()
100 mRenderThread.renderState().onGLContextCreated(); in initialize()
178 mRenderThread.renderState().assetAtlas().init(mAtlasBuffer, in initAtlas()
220 mRenderThread.renderState().onGLContextDestroyed(); in destroy()
DRenderThread.cpp130 RenderThread* mRenderThread; member in android::uirenderer::renderthread::DispatchFrameCallbacks
132 DispatchFrameCallbacks(RenderThread* rt) : mRenderThread(rt) {} in DispatchFrameCallbacks()
135 mRenderThread->dispatchFrameCallbacks(); in run()
DDrawFrameTask.h77 RenderThread* mRenderThread; variable
DEglManager.h69 RenderThread& mRenderThread; variable
DCanvasContext.h120 RenderThread& mRenderThread; variable
DRenderProxy.h104 RenderThread& mRenderThread;
/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
DBlockingGLTextureView.java40 private RenderThread mRenderThread; field in BlockingGLTextureView
48 if (mRenderThread != null) { in setRenderer()
51 mRenderThread = new RenderThread(renderer); in setRenderer()
55 mRenderThread.render(); in render()
59 if (mRenderThread != null) { in destroy()
60 mRenderThread.finish(); in destroy()
61 mRenderThread = null; in destroy()
68 mRenderThread.setSurface(surface); in onSurfaceTextureAvailable()
69 mRenderThread.setSize(width, height); in onSurfaceTextureAvailable()
75 mRenderThread.setSize(width, height); in onSurfaceTextureSizeChanged()
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/frameworks/base/libs/hwui/
DRenderState.cpp25 : mRenderThread(thread) in RenderState()
160 mRenderThread.eglManager().requireGlContext(); in requireGLContext()
184 mRenderThread.queue(new DecStrongTask(object)); in postDecStrong()
DDeferredLayerUpdater.cpp34 , mRenderThread(thread) { in DeferredLayerUpdater()
119 mRenderThread.eglManager().requireGlContext(); in detachSurfaceTexture()
DDeferredLayerUpdater.h101 renderthread::RenderThread& mRenderThread; variable
DRenderState.h90 renderthread::RenderThread& mRenderThread; variable
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLTextureViewActivity.java55 private RenderThread mRenderThread; field in GLTextureViewActivity
92 mRenderThread = new RenderThread(getResources(), surface); in onSurfaceTextureAvailable()
93 mRenderThread.start(); in onSurfaceTextureAvailable()
116 mRenderThread.finish(); in onSurfaceTextureDestroyed()
118 mRenderThread.join(); in onSurfaceTextureDestroyed()