1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "locations.h" 18 19 #include "nodes.h" 20 21 namespace art { 22 LocationSummary(HInstruction * instruction)23LocationSummary::LocationSummary(HInstruction* instruction) 24 : inputs_(instruction->GetBlock()->GetGraph()->GetArena(), instruction->InputCount()), 25 temps_(instruction->GetBlock()->GetGraph()->GetArena(), 0) { 26 inputs_.SetSize(instruction->InputCount()); 27 for (size_t i = 0; i < instruction->InputCount(); i++) { 28 inputs_.Put(i, Location()); 29 } 30 } 31 32 RegisterOrConstant(HInstruction * instruction)33Location Location::RegisterOrConstant(HInstruction* instruction) { 34 return instruction->IsConstant() 35 ? Location::ConstantLocation(instruction->AsConstant()) 36 : Location::RequiresRegister(); 37 } 38 39 } // namespace art 40