1   /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "locations.h"
18 
19 #include "nodes.h"
20 
21 namespace art {
22 
LocationSummary(HInstruction * instruction)23 LocationSummary::LocationSummary(HInstruction* instruction)
24     : inputs_(instruction->GetBlock()->GetGraph()->GetArena(), instruction->InputCount()),
25       temps_(instruction->GetBlock()->GetGraph()->GetArena(), 0) {
26   inputs_.SetSize(instruction->InputCount());
27   for (size_t i = 0; i < instruction->InputCount(); i++) {
28     inputs_.Put(i, Location());
29   }
30 }
31 
32 
RegisterOrConstant(HInstruction * instruction)33 Location Location::RegisterOrConstant(HInstruction* instruction) {
34   return instruction->IsConstant()
35       ? Location::ConstantLocation(instruction->AsConstant())
36       : Location::RequiresRegister();
37 }
38 
39 }  // namespace art
40