/external/deqp/modules/gles3/stress/ |
D | es3sMemoryTests.cpp | 64 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 65 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 66 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 67 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 69 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 70 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 71 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 72 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 74 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 75 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() [all …]
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/external/deqp/modules/gles2/stress/ |
D | es2sMemoryTests.cpp | 62 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 63 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 64 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 65 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 67 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 68 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 69 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 70 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 72 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() 73 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fAttribLocationTests.cpp | 99 …->addChild(new gls::BindAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 112 …dChild(new gls::BindMaxAttributesTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 127 …ld(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 131 …new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type, 1)); in createAttributeLocationTests() 134 …new gls::BindMaxAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 137 …ls::BindInactiveAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 152 …dChild(new gls::BindHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 162 …ddChild(new gls::PreAttachBindAttributeTest(context.getTestContext(), context.getRenderContext())); in createAttributeLocationTests() 163 …>addChild(new gls::PreLinkBindAttributeTest(context.getTestContext(), context.getRenderContext())); in createAttributeLocationTests() 164 …addChild(new gls::PostLinkBindAttributeTest(context.getTestContext(), context.getRenderContext())); in createAttributeLocationTests() [all …]
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D | es3fFragDepthTests.cpp | 126 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() 128 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() 148 …glu::ShaderProgram basicQuadProgram(m_context.getRenderContext(), glu::makeVtxFragSources(s_vertex… in iterate() 177 glu::draw(m_context.getRenderContext(), basicQuadProgram.getProgram(), 1, &posBinding, in iterate() 183 glu::draw(m_context.getRenderContext(), basicQuadProgram.getProgram(), 1, &posBinding, in iterate() 192 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc… in iterate() 218 gls::setupDefaultUniforms(m_context.getRenderContext(), program.getProgram()); in iterate() 226 …glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), &v… in iterate() 233 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedFrame.getAccess()); in iterate() 297 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() [all …]
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D | es3fShaderBuiltinVarTests.cpp | 131 …ShaderExecutor> shaderExecutor (createGetConstantExecutor(m_context.getRenderContext(), m_shaderTy… in iterate() 132 const int reference = m_getValue(m_context.getRenderContext().getFunctions()); in iterate() 207 …: ShaderRenderCase (context.getTestContext(), context.getRenderContext(), context.getContextInfo()… in ShaderDepthRangeTest() 296 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() 305 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources( in iterate() 343 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &posBinding, in iterate() 346 glu::readPixels(m_context.getRenderContext(), 0, 0, testImg.getAccess()); in iterate() 393 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() 403 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources( in iterate() 438 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &posBinding, in iterate() [all …]
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D | es3fPolygonOffsetTests.cpp | 298 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() 370 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in testPolygonOffset() 371 …const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shaderS… in testPolygonOffset() 416 glu::readPixels(m_context.getRenderContext(), 0, 0, testImage.getAccess()); in testPolygonOffset() 451 …verifyImages(log, m_testCtx, m_context.getRenderContext(), testImage.getAccess(), referenceImage.g… in testPolygonOffset() 498 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in testPolygonOffset() 499 …const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shader… in testPolygonOffset() 568 glu::readPixels(m_context.getRenderContext(), 0, 0, testImage.getAccess()); in testPolygonOffset() 576 …verifyImages(log, m_testCtx, m_context.getRenderContext(), testImage.getAccess(), referenceImage.g… in testPolygonOffset() 617 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in testPolygonOffset() [all …]
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D | es3fShaderPrecisionTests.cpp | 261 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init() 267 …m_program = createFloatPrecisionEvalProgram(m_context.getRenderContext(), m_precision, m_op.c_str(… in init() 285 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in init() 297 m_context.getRenderContext().getFunctions().deleteFramebuffers(1, &m_framebuffer); in deinit() 300 m_context.getRenderContext().getFunctions().deleteRenderbuffers(1, &m_renderbuffer); in deinit() 365 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() 400 glu::draw(m_context.getRenderContext(), prog, (int)vertexArrays.size(), &vertexArrays[0], in iterate() 445 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate() 514 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init() 520 …m_program = createIntUintPrecisionEvalProgram(m_context.getRenderContext(), glu::TYPE_INT, m_preci… in init() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fAttribLocationTests.cpp | 72 …->addChild(new gls::BindAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 85 …dChild(new gls::BindMaxAttributesTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 100 …ld(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 104 …new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type, 1)); in createAttributeLocationTests() 107 …new gls::BindMaxAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 110 …ls::BindInactiveAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 125 …dChild(new gls::BindHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 135 …ddChild(new gls::PreAttachBindAttributeTest(context.getTestContext(), context.getRenderContext())); in createAttributeLocationTests() 136 …>addChild(new gls::PreLinkBindAttributeTest(context.getTestContext(), context.getRenderContext())); in createAttributeLocationTests() 137 …addChild(new gls::PostLinkBindAttributeTest(context.getTestContext(), context.getRenderContext())); in createAttributeLocationTests() [all …]
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D | es2fTextureCompletenessTests.cpp | 940 …tex2d->addChild(new Incomplete2DSizeCase(m_testCtx, m_context.getRenderContext(), "npot_size", … in init() 941 …tex2d->addChild(new Incomplete2DSizeCase(m_testCtx, m_context.getRenderContext(), "npot_size_level… in init() 942 …tex2d->addChild(new Incomplete2DSizeCase(m_testCtx, m_context.getRenderContext(), "npot_size_level… in init() 943 …tex2d->addChild(new Incomplete2DSizeCase(m_testCtx, m_context.getRenderContext(), "not_positive_le… in init() 945 …tex2d->addChild(new Incomplete2DFormatCase(m_testCtx, m_context.getRenderContext(), "format_mismat… in init() 946 …tex2d->addChild(new Incomplete2DFormatCase(m_testCtx, m_context.getRenderContext(), "format_mismat… in init() 947 …tex2d->addChild(new Incomplete2DFormatCase(m_testCtx, m_context.getRenderContext(), "format_mismat… in init() 948 …tex2d->addChild(new Incomplete2DFormatCase(m_testCtx, m_context.getRenderContext(), "format_mismat… in init() 950 …tex2d->addChild(new Incomplete2DMissingLevelCase(m_testCtx, m_context.getRenderContext(), "missing… in init() 951 …tex2d->addChild(new Incomplete2DMissingLevelCase(m_testCtx, m_context.getRenderContext(), "missing… in init() [all …]
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D | es2fShaderBuiltinVarTests.cpp | 75 …: ShaderRenderCase (context.getTestContext(), context.getRenderContext(), context.getContextInfo()… in ShaderBuiltinConstantCase() 196 …: ShaderRenderCase (context.getTestContext(), context.getRenderContext(), context.getContextInfo()… in ShaderDepthRangeTest() 279 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() 288 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources( in iterate() 323 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &posBinding, in iterate() 326 glu::readPixels(m_context.getRenderContext(), 0, 0, testImg.getAccess()); in iterate() 373 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() 383 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources( in iterate() 415 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &posBinding, in iterate() 418 glu::readPixels(m_context.getRenderContext(), 0, 0, testImg.getAccess()); in iterate() [all …]
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D | es2fPolygonOffsetTests.cpp | 295 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() 367 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in testPolygonOffset() 368 …const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shaderS… in testPolygonOffset() 413 glu::readPixels(m_context.getRenderContext(), 0, 0, testImage.getAccess()); in testPolygonOffset() 448 …verifyImages(log, m_testCtx, m_context.getRenderContext(), testImage.getAccess(), referenceImage.g… in testPolygonOffset() 495 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in testPolygonOffset() 496 …const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shader… in testPolygonOffset() 565 glu::readPixels(m_context.getRenderContext(), 0, 0, testImage.getAccess()); in testPolygonOffset() 573 …verifyImages(log, m_testCtx, m_context.getRenderContext(), testImage.getAccess(), referenceImage.g… in testPolygonOffset() 614 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in testPolygonOffset() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fVertexAttributeBindingStateQueryTests.cpp | 89 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in test() 90 glu::VertexArray vao (m_context.getRenderContext()); in test() 110 glu::VertexArray otherVao (m_context.getRenderContext()); in test() 164 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in test() 165 glu::VertexArray vao (m_context.getRenderContext()); in test() 185 glu::VertexArray otherVao (m_context.getRenderContext()); in test() 266 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in test() 267 glu::VertexArray vao (m_context.getRenderContext()); in test() 290 glu::VertexArray otherVao (m_context.getRenderContext()); in test() 343 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in test() [all …]
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D | es31fProgramStateQueryTests.cpp | 93 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() 95 glu::Shader vtxShader (m_context.getRenderContext(), glu::SHADERTYPE_VERTEX); in iterate() 96 glu::Shader frgShader (m_context.getRenderContext(), glu::SHADERTYPE_FRAGMENT); in iterate() 121 glu::Program program (m_context.getRenderContext()); in iterate() 128 glu::Program program (m_context.getRenderContext()); in iterate() 148 glu::Program program (m_context.getRenderContext()); in iterate() 222 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() 229 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate() 240 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate() 251 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate() [all …]
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D | es31fProgramPipelineStateQueryTests.cpp | 100 …const glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::P… in iterate() 101 …const glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::P… in iterate() 102 const glu::ProgramPipeline pipeline (m_context.getRenderContext()); in iterate() 103 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() 166 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() 185 glu::ShaderProgram program(m_context.getRenderContext(), sources); in iterate() 197 glu::ProgramPipeline pipeline (m_context.getRenderContext()); in iterate() 207 glu::ProgramPipeline pipeline (m_context.getRenderContext()); in iterate() 239 …glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::Progra… in iterate() 240 …glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::Progra… in iterate() [all …]
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D | es31fBasicComputeShaderTests.cpp | 93 const ShaderProgram program(m_context.getRenderContext(), in iterate() 100 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() 148 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() 149 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SH… in iterate() 150 const Buffer inputBuffer (m_context.getRenderContext()); in iterate() 151 const Buffer outputBuffer (m_context.getRenderContext()); in iterate() 268 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() 269 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SH… in iterate() 270 const Buffer inputBuffer (m_context.getRenderContext()); in iterate() 271 const Buffer outputBuffer (m_context.getRenderContext()); in iterate() [all …]
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D | es31fMultisampleShaderRenderCase.cpp | 96 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init() 206 …m_textureSamplerProgram = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources… in init() 287 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in init() 299 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_buffer); in deinit() 305 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_resolveBuffer); in deinit() 314 m_context.getRenderContext().getFunctions().deleteFramebuffers(1, &m_fbo); in deinit() 320 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_fboTexture); in deinit() 329 m_context.getRenderContext().getFunctions().deleteRenderbuffers(1, &m_fboRbo); in deinit() 335 m_context.getRenderContext().getFunctions().deleteFramebuffers(1, &m_resolveFbo); in deinit() 341 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_resolveFboTexture); in deinit() [all …]
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D | es31fTessellationGeometryInteractionTests.cpp | 187 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init() 200 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_patchBuffer); in deinit() 209 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() 251 const glu::ShaderProgram program (m_context.getRenderContext(), sources); in iterate() 252 const glu::VertexArray vao (m_context.getRenderContext()); in iterate() 289 glu::readPixels(m_context.getRenderContext(), 0, 0, renderTargets[renderNdx].surfaceAccess); in iterate() 489 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init() 502 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_dataBuffer); in deinit() 509 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() 550 const glu::ShaderProgram program (m_context.getRenderContext(), sources); in iterate() [all …]
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D | es31fVertexAttributeBindingTests.cpp | 174 m_context.getRenderContext().getFunctions().genVertexArrays(1, &m_vao); in init() 175 if (m_context.getRenderContext().getFunctions().getError() != GL_NO_ERROR) in init() 186 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_vao); in deinit() 311 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_buf); in deinit() 320 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in renderTo() 372 glu::readPixels(m_context.getRenderContext(), 0, 0, dst.getAccess()); in renderTo() 446 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in createBuffers() 488 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in createShader() 601 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_primitiveBuf); in deinit() 607 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_colorOffsetBuf); in deinit() [all …]
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D | es31fLayoutBindingTests.cpp | 289 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init() 431 m_context.getRenderContext().getFunctions().disableVertexAttribArray(m_shaderProgramPosLoc); in deinit() 435 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_vertexBuffer); in deinit() 436 m_context.getRenderContext().getFunctions().bindBuffer(GL_ARRAY_BUFFER, 0); in deinit() 441 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_indexBuffer); in deinit() 442 m_context.getRenderContext().getFunctions().bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in deinit() 519 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in initRenderState() 529 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in drawAndVerifyResult() 534 …const tcu::RGBA surfaceThreshold = m_context.getRenderContext().getRenderTarget().getPixelFormat… in drawAndVerifyResult() 549 glu::readPixels(m_context.getRenderContext(), 0, 0, result.getAccess()); in drawAndVerifyResult() [all …]
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D | es31fIndexedStateQueryTests.cpp | 88 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init() 102 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() 173 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() 214 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() 232 glu::Buffer bufferA (m_context.getRenderContext()); in iterate() 233 glu::Buffer bufferB (m_context.getRenderContext()); in iterate() 298 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() 317 glu::Buffer bufferA (m_context.getRenderContext()); in iterate() 318 glu::Buffer bufferB (m_context.getRenderContext()); in iterate() 399 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() [all …]
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D | es31fTextureMultisampleTests.cpp | 191 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init() 287 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_vboID); in deinit() 293 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_vaoID); in deinit() 299 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_texID); in deinit() 342 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in genMultisampleTexture() 343 const glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() in genMultisampleTexture() 426 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in genSamplerProgram() 428 …m_samplerProgram = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << g… in genSamplerProgram() 475 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in drawSample() 506 glu::readPixels (m_context.getRenderContext(), 0, 0, dst.getAccess()); in drawSample() [all …]
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D | es31fTextureBufferTests.cpp | 156 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() 191 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() 222 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() 281 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() 340 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() 411 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() 492 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() 661 …p->addChild(new TextureBufferCase(context.getTestContext(), context.getRenderContext(), GL_RGBA8, … in createTextureBufferTests() 670 …p->addChild(new TextureBufferCase(context.getTestContext(), context.getRenderContext(), GL_RGBA8, … in createTextureBufferTests() 680 …p->addChild(new TextureBufferCase(context.getTestContext(), context.getRenderContext(), GL_RGBA8, … in createTextureBufferTests() [all …]
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D | es31fMultisampleTests.cpp | 130 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() 246 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init() 263 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShade… in init() 308 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in renderTriangle() 309 glu::Buffer vtxBuf (m_context.getRenderContext()); in renderTriangle() 310 glu::Buffer colBuf (m_context.getRenderContext()); in renderTriangle() 311 glu::VertexArray vao (m_context.getRenderContext()); in renderTriangle() 368 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in randomizeViewport() 379 glu::readPixels(m_context.getRenderContext(), m_viewportX, m_viewportY, dst.getAccess()); in readImage() 413 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init() [all …]
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D | es31fTextureStateQueryTests.cpp | 209 m_context.getRenderContext(), in init() 228 m_context.getRenderContext(), in init() 238 m_context.getRenderContext(), in init() 248 m_context.getRenderContext(), in init() 276 m_context.getRenderContext(), in init()
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/external/deqp/modules/gles31/stress/ |
D | es31sVertexAttributeBindingTests.cpp | 168 m_context.getRenderContext().getFunctions().genVertexArrays(1, &m_vao); in init() 169 if (m_context.getRenderContext().getFunctions().getError() != GL_NO_ERROR) in init() 180 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_vao); in deinit() 305 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_buf); in deinit() 314 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in renderTo() 366 glu::readPixels(m_context.getRenderContext(), 0, 0, dst.getAccess()); in renderTo() 440 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in createBuffers() 482 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in createShader() 545 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init() 553 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in init() [all …]
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