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Searched refs:getRenderContext (Results 1 – 25 of 282) sorted by relevance

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/external/deqp/modules/gles3/stress/
Des3sMemoryTests.cpp64 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
65 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
66 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
67 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
69 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
70 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
71 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
72 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
74 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
75 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
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/external/deqp/modules/gles2/stress/
Des2sMemoryTests.cpp62 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
63 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
64 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
65 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
67 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
68 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
69 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
70 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
72 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
73 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
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/external/deqp/modules/gles3/functional/
Des3fAttribLocationTests.cpp99 …->addChild(new gls::BindAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
112 …dChild(new gls::BindMaxAttributesTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
127 …ld(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
131 …new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type, 1)); in createAttributeLocationTests()
134 …new gls::BindMaxAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
137 …ls::BindInactiveAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
152 …dChild(new gls::BindHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
162 …ddChild(new gls::PreAttachBindAttributeTest(context.getTestContext(), context.getRenderContext())); in createAttributeLocationTests()
163 …>addChild(new gls::PreLinkBindAttributeTest(context.getTestContext(), context.getRenderContext())); in createAttributeLocationTests()
164 …addChild(new gls::PostLinkBindAttributeTest(context.getTestContext(), context.getRenderContext())); in createAttributeLocationTests()
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Des3fFragDepthTests.cpp126 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
128 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate()
148 …glu::ShaderProgram basicQuadProgram(m_context.getRenderContext(), glu::makeVtxFragSources(s_vertex… in iterate()
177 glu::draw(m_context.getRenderContext(), basicQuadProgram.getProgram(), 1, &posBinding, in iterate()
183 glu::draw(m_context.getRenderContext(), basicQuadProgram.getProgram(), 1, &posBinding, in iterate()
192 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc… in iterate()
218 gls::setupDefaultUniforms(m_context.getRenderContext(), program.getProgram()); in iterate()
226 …glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), &v… in iterate()
233 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedFrame.getAccess()); in iterate()
297 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
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Des3fShaderBuiltinVarTests.cpp131 …ShaderExecutor> shaderExecutor (createGetConstantExecutor(m_context.getRenderContext(), m_shaderTy… in iterate()
132 const int reference = m_getValue(m_context.getRenderContext().getFunctions()); in iterate()
207 …: ShaderRenderCase (context.getTestContext(), context.getRenderContext(), context.getContextInfo()… in ShaderDepthRangeTest()
296 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
305 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources( in iterate()
343 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &posBinding, in iterate()
346 glu::readPixels(m_context.getRenderContext(), 0, 0, testImg.getAccess()); in iterate()
393 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
403 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources( in iterate()
438 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &posBinding, in iterate()
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Des3fPolygonOffsetTests.cpp298 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
370 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in testPolygonOffset()
371 …const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shaderS… in testPolygonOffset()
416 glu::readPixels(m_context.getRenderContext(), 0, 0, testImage.getAccess()); in testPolygonOffset()
451 …verifyImages(log, m_testCtx, m_context.getRenderContext(), testImage.getAccess(), referenceImage.g… in testPolygonOffset()
498 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in testPolygonOffset()
499 …const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shader… in testPolygonOffset()
568 glu::readPixels(m_context.getRenderContext(), 0, 0, testImage.getAccess()); in testPolygonOffset()
576 …verifyImages(log, m_testCtx, m_context.getRenderContext(), testImage.getAccess(), referenceImage.g… in testPolygonOffset()
617 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in testPolygonOffset()
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Des3fShaderPrecisionTests.cpp261 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
267 …m_program = createFloatPrecisionEvalProgram(m_context.getRenderContext(), m_precision, m_op.c_str(… in init()
285 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in init()
297 m_context.getRenderContext().getFunctions().deleteFramebuffers(1, &m_framebuffer); in deinit()
300 m_context.getRenderContext().getFunctions().deleteRenderbuffers(1, &m_renderbuffer); in deinit()
365 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
400 glu::draw(m_context.getRenderContext(), prog, (int)vertexArrays.size(), &vertexArrays[0], in iterate()
445 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
514 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
520 …m_program = createIntUintPrecisionEvalProgram(m_context.getRenderContext(), glu::TYPE_INT, m_preci… in init()
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/external/deqp/modules/gles2/functional/
Des2fAttribLocationTests.cpp72 …->addChild(new gls::BindAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
85 …dChild(new gls::BindMaxAttributesTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
100 …ld(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
104 …new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type, 1)); in createAttributeLocationTests()
107 …new gls::BindMaxAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
110 …ls::BindInactiveAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
125 …dChild(new gls::BindHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
135 …ddChild(new gls::PreAttachBindAttributeTest(context.getTestContext(), context.getRenderContext())); in createAttributeLocationTests()
136 …>addChild(new gls::PreLinkBindAttributeTest(context.getTestContext(), context.getRenderContext())); in createAttributeLocationTests()
137 …addChild(new gls::PostLinkBindAttributeTest(context.getTestContext(), context.getRenderContext())); in createAttributeLocationTests()
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Des2fTextureCompletenessTests.cpp940 …tex2d->addChild(new Incomplete2DSizeCase(m_testCtx, m_context.getRenderContext(), "npot_size", … in init()
941 …tex2d->addChild(new Incomplete2DSizeCase(m_testCtx, m_context.getRenderContext(), "npot_size_level… in init()
942 …tex2d->addChild(new Incomplete2DSizeCase(m_testCtx, m_context.getRenderContext(), "npot_size_level… in init()
943 …tex2d->addChild(new Incomplete2DSizeCase(m_testCtx, m_context.getRenderContext(), "not_positive_le… in init()
945 …tex2d->addChild(new Incomplete2DFormatCase(m_testCtx, m_context.getRenderContext(), "format_mismat… in init()
946 …tex2d->addChild(new Incomplete2DFormatCase(m_testCtx, m_context.getRenderContext(), "format_mismat… in init()
947 …tex2d->addChild(new Incomplete2DFormatCase(m_testCtx, m_context.getRenderContext(), "format_mismat… in init()
948 …tex2d->addChild(new Incomplete2DFormatCase(m_testCtx, m_context.getRenderContext(), "format_mismat… in init()
950 …tex2d->addChild(new Incomplete2DMissingLevelCase(m_testCtx, m_context.getRenderContext(), "missing… in init()
951 …tex2d->addChild(new Incomplete2DMissingLevelCase(m_testCtx, m_context.getRenderContext(), "missing… in init()
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Des2fShaderBuiltinVarTests.cpp75 …: ShaderRenderCase (context.getTestContext(), context.getRenderContext(), context.getContextInfo()… in ShaderBuiltinConstantCase()
196 …: ShaderRenderCase (context.getTestContext(), context.getRenderContext(), context.getContextInfo()… in ShaderDepthRangeTest()
279 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
288 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources( in iterate()
323 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &posBinding, in iterate()
326 glu::readPixels(m_context.getRenderContext(), 0, 0, testImg.getAccess()); in iterate()
373 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
383 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources( in iterate()
415 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &posBinding, in iterate()
418 glu::readPixels(m_context.getRenderContext(), 0, 0, testImg.getAccess()); in iterate()
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Des2fPolygonOffsetTests.cpp295 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
367 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in testPolygonOffset()
368 …const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shaderS… in testPolygonOffset()
413 glu::readPixels(m_context.getRenderContext(), 0, 0, testImage.getAccess()); in testPolygonOffset()
448 …verifyImages(log, m_testCtx, m_context.getRenderContext(), testImage.getAccess(), referenceImage.g… in testPolygonOffset()
495 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in testPolygonOffset()
496 …const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_shader… in testPolygonOffset()
565 glu::readPixels(m_context.getRenderContext(), 0, 0, testImage.getAccess()); in testPolygonOffset()
573 …verifyImages(log, m_testCtx, m_context.getRenderContext(), testImage.getAccess(), referenceImage.g… in testPolygonOffset()
614 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in testPolygonOffset()
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/external/deqp/modules/gles31/functional/
Des31fVertexAttributeBindingStateQueryTests.cpp89 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in test()
90 glu::VertexArray vao (m_context.getRenderContext()); in test()
110 glu::VertexArray otherVao (m_context.getRenderContext()); in test()
164 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in test()
165 glu::VertexArray vao (m_context.getRenderContext()); in test()
185 glu::VertexArray otherVao (m_context.getRenderContext()); in test()
266 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in test()
267 glu::VertexArray vao (m_context.getRenderContext()); in test()
290 glu::VertexArray otherVao (m_context.getRenderContext()); in test()
343 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in test()
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Des31fProgramStateQueryTests.cpp93 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
95 glu::Shader vtxShader (m_context.getRenderContext(), glu::SHADERTYPE_VERTEX); in iterate()
96 glu::Shader frgShader (m_context.getRenderContext(), glu::SHADERTYPE_FRAGMENT); in iterate()
121 glu::Program program (m_context.getRenderContext()); in iterate()
128 glu::Program program (m_context.getRenderContext()); in iterate()
148 glu::Program program (m_context.getRenderContext()); in iterate()
222 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
229 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate()
240 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate()
251 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate()
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Des31fProgramPipelineStateQueryTests.cpp100 …const glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::P… in iterate()
101 …const glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::P… in iterate()
102 const glu::ProgramPipeline pipeline (m_context.getRenderContext()); in iterate()
103 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
166 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
185 glu::ShaderProgram program(m_context.getRenderContext(), sources); in iterate()
197 glu::ProgramPipeline pipeline (m_context.getRenderContext()); in iterate()
207 glu::ProgramPipeline pipeline (m_context.getRenderContext()); in iterate()
239 …glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::Progra… in iterate()
240 …glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::Progra… in iterate()
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Des31fBasicComputeShaderTests.cpp93 const ShaderProgram program(m_context.getRenderContext(), in iterate()
100 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
148 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
149 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SH… in iterate()
150 const Buffer inputBuffer (m_context.getRenderContext()); in iterate()
151 const Buffer outputBuffer (m_context.getRenderContext()); in iterate()
268 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
269 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SH… in iterate()
270 const Buffer inputBuffer (m_context.getRenderContext()); in iterate()
271 const Buffer outputBuffer (m_context.getRenderContext()); in iterate()
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Des31fMultisampleShaderRenderCase.cpp96 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
206 …m_textureSamplerProgram = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources… in init()
287 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in init()
299 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_buffer); in deinit()
305 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_resolveBuffer); in deinit()
314 m_context.getRenderContext().getFunctions().deleteFramebuffers(1, &m_fbo); in deinit()
320 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_fboTexture); in deinit()
329 m_context.getRenderContext().getFunctions().deleteRenderbuffers(1, &m_fboRbo); in deinit()
335 m_context.getRenderContext().getFunctions().deleteFramebuffers(1, &m_resolveFbo); in deinit()
341 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_resolveFboTexture); in deinit()
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Des31fTessellationGeometryInteractionTests.cpp187 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
200 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_patchBuffer); in deinit()
209 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
251 const glu::ShaderProgram program (m_context.getRenderContext(), sources); in iterate()
252 const glu::VertexArray vao (m_context.getRenderContext()); in iterate()
289 glu::readPixels(m_context.getRenderContext(), 0, 0, renderTargets[renderNdx].surfaceAccess); in iterate()
489 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
502 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_dataBuffer); in deinit()
509 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
550 const glu::ShaderProgram program (m_context.getRenderContext(), sources); in iterate()
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Des31fVertexAttributeBindingTests.cpp174 m_context.getRenderContext().getFunctions().genVertexArrays(1, &m_vao); in init()
175 if (m_context.getRenderContext().getFunctions().getError() != GL_NO_ERROR) in init()
186 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_vao); in deinit()
311 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_buf); in deinit()
320 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in renderTo()
372 glu::readPixels(m_context.getRenderContext(), 0, 0, dst.getAccess()); in renderTo()
446 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in createBuffers()
488 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in createShader()
601 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_primitiveBuf); in deinit()
607 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_colorOffsetBuf); in deinit()
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Des31fLayoutBindingTests.cpp289 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
431 m_context.getRenderContext().getFunctions().disableVertexAttribArray(m_shaderProgramPosLoc); in deinit()
435 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_vertexBuffer); in deinit()
436 m_context.getRenderContext().getFunctions().bindBuffer(GL_ARRAY_BUFFER, 0); in deinit()
441 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_indexBuffer); in deinit()
442 m_context.getRenderContext().getFunctions().bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in deinit()
519 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in initRenderState()
529 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in drawAndVerifyResult()
534 …const tcu::RGBA surfaceThreshold = m_context.getRenderContext().getRenderTarget().getPixelFormat… in drawAndVerifyResult()
549 glu::readPixels(m_context.getRenderContext(), 0, 0, result.getAccess()); in drawAndVerifyResult()
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Des31fIndexedStateQueryTests.cpp88 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
102 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
173 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
214 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
232 glu::Buffer bufferA (m_context.getRenderContext()); in iterate()
233 glu::Buffer bufferB (m_context.getRenderContext()); in iterate()
298 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
317 glu::Buffer bufferA (m_context.getRenderContext()); in iterate()
318 glu::Buffer bufferB (m_context.getRenderContext()); in iterate()
399 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
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Des31fTextureMultisampleTests.cpp191 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
287 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_vboID); in deinit()
293 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_vaoID); in deinit()
299 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_texID); in deinit()
342 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in genMultisampleTexture()
343 const glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() in genMultisampleTexture()
426 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in genSamplerProgram()
428 …m_samplerProgram = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << g… in genSamplerProgram()
475 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in drawSample()
506 glu::readPixels (m_context.getRenderContext(), 0, 0, dst.getAccess()); in drawSample()
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Des31fTextureBufferTests.cpp156 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
191 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
222 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
281 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
340 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
411 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
492 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
661 …p->addChild(new TextureBufferCase(context.getTestContext(), context.getRenderContext(), GL_RGBA8, … in createTextureBufferTests()
670 …p->addChild(new TextureBufferCase(context.getTestContext(), context.getRenderContext(), GL_RGBA8, … in createTextureBufferTests()
680 …p->addChild(new TextureBufferCase(context.getTestContext(), context.getRenderContext(), GL_RGBA8, … in createTextureBufferTests()
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Des31fMultisampleTests.cpp130 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
246 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
263 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShade… in init()
308 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in renderTriangle()
309 glu::Buffer vtxBuf (m_context.getRenderContext()); in renderTriangle()
310 glu::Buffer colBuf (m_context.getRenderContext()); in renderTriangle()
311 glu::VertexArray vao (m_context.getRenderContext()); in renderTriangle()
368 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in randomizeViewport()
379 glu::readPixels(m_context.getRenderContext(), m_viewportX, m_viewportY, dst.getAccess()); in readImage()
413 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
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Des31fTextureStateQueryTests.cpp209 m_context.getRenderContext(), in init()
228 m_context.getRenderContext(), in init()
238 m_context.getRenderContext(), in init()
248 m_context.getRenderContext(), in init()
276 m_context.getRenderContext(), in init()
/external/deqp/modules/gles31/stress/
Des31sVertexAttributeBindingTests.cpp168 m_context.getRenderContext().getFunctions().genVertexArrays(1, &m_vao); in init()
169 if (m_context.getRenderContext().getFunctions().getError() != GL_NO_ERROR) in init()
180 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_vao); in deinit()
305 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_buf); in deinit()
314 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in renderTo()
366 glu::readPixels(m_context.getRenderContext(), 0, 0, dst.getAccess()); in renderTo()
440 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in createBuffers()
482 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in createShader()
545 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
553 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in init()
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