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Searched refs:referenceAsGLintMax (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fFloatStateQueryTests.cpp325 const GLint referenceAsGLintMax[] = in verifyFloat2Expanded() local
337 if (floatVector2[0] < referenceAsGLintMin[0] || floatVector2[0] > referenceAsGLintMax[0] || in verifyFloat2Expanded()
338 floatVector2[1] < referenceAsGLintMin[1] || floatVector2[1] > referenceAsGLintMax[1]) in verifyFloat2Expanded()
342 << "[" << toHex(referenceAsGLintMin[0]) << " " << toHex(referenceAsGLintMax[0]) << "], " in verifyFloat2Expanded()
343 << "[" << toHex(referenceAsGLintMin[1]) << " " << toHex(referenceAsGLintMax[1]) << "]" in verifyFloat2Expanded()
365 const GLint referenceAsGLintMax[] = in verifyFloat4Color() local
379 if (floatVector4[0] < referenceAsGLintMin[0] || floatVector4[0] > referenceAsGLintMax[0] || in verifyFloat4Color()
380 floatVector4[1] < referenceAsGLintMin[1] || floatVector4[1] > referenceAsGLintMax[1] || in verifyFloat4Color()
381 floatVector4[2] < referenceAsGLintMin[2] || floatVector4[2] > referenceAsGLintMax[2] || in verifyFloat4Color()
382 floatVector4[3] < referenceAsGLintMin[3] || floatVector4[3] > referenceAsGLintMax[3]) in verifyFloat4Color()
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Des2fShaderStateQueryTests.cpp154 const GLint referenceAsGLintMax[] = in verifyCurrentVertexAttribConversion() local
162 if (attribValue[0] < referenceAsGLintMin[0] || attribValue[0] > referenceAsGLintMax[0] || in verifyCurrentVertexAttribConversion()
163 attribValue[1] < referenceAsGLintMin[1] || attribValue[1] > referenceAsGLintMax[1] || in verifyCurrentVertexAttribConversion()
164 attribValue[2] < referenceAsGLintMin[2] || attribValue[2] > referenceAsGLintMax[2] || in verifyCurrentVertexAttribConversion()
165 attribValue[3] < referenceAsGLintMin[3] || attribValue[3] > referenceAsGLintMax[3]) in verifyCurrentVertexAttribConversion()
169 << "[" << referenceAsGLintMin[0] << " " << referenceAsGLintMax[0] << "], " in verifyCurrentVertexAttribConversion()
170 << "[" << referenceAsGLintMin[1] << " " << referenceAsGLintMax[1] << "], " in verifyCurrentVertexAttribConversion()
171 << "[" << referenceAsGLintMin[2] << " " << referenceAsGLintMax[2] << "], " in verifyCurrentVertexAttribConversion()
172 << "[" << referenceAsGLintMin[3] << " " << referenceAsGLintMax[3] << "]" in verifyCurrentVertexAttribConversion()
/external/deqp/modules/gles3/functional/
Des3fFloatStateQueryTests.cpp364 const GLint referenceAsGLintMax[] = in verifyFloat2Expanded() local
370 if (floatVector2[0] < referenceAsGLintMin[0] || floatVector2[0] > referenceAsGLintMax[0] || in verifyFloat2Expanded()
371 floatVector2[1] < referenceAsGLintMin[1] || floatVector2[1] > referenceAsGLintMax[1]) in verifyFloat2Expanded()
375 << "[" << toHex(referenceAsGLintMin[0]) << " " << toHex(referenceAsGLintMax[0]) << "], " in verifyFloat2Expanded()
376 << "[" << toHex(referenceAsGLintMin[1]) << " " << toHex(referenceAsGLintMax[1]) << "]" in verifyFloat2Expanded()
404 const GLint referenceAsGLintMax[] = in verifyFloat4Color() local
412 if (floatVector4[0] < referenceAsGLintMin[0] || floatVector4[0] > referenceAsGLintMax[0] || in verifyFloat4Color()
413 floatVector4[1] < referenceAsGLintMin[1] || floatVector4[1] > referenceAsGLintMax[1] || in verifyFloat4Color()
414 floatVector4[2] < referenceAsGLintMin[2] || floatVector4[2] > referenceAsGLintMax[2] || in verifyFloat4Color()
415 floatVector4[3] < referenceAsGLintMin[3] || floatVector4[3] > referenceAsGLintMax[3]) in verifyFloat4Color()
[all …]
Des3fShaderStateQueryTests.cpp213 const GLint referenceAsGLintMax[] = in verifyCurrentVertexAttribConversion() local
221 if (attribValue[0] < referenceAsGLintMin[0] || attribValue[0] > referenceAsGLintMax[0] || in verifyCurrentVertexAttribConversion()
222 attribValue[1] < referenceAsGLintMin[1] || attribValue[1] > referenceAsGLintMax[1] || in verifyCurrentVertexAttribConversion()
223 attribValue[2] < referenceAsGLintMin[2] || attribValue[2] > referenceAsGLintMax[2] || in verifyCurrentVertexAttribConversion()
224 attribValue[3] < referenceAsGLintMin[3] || attribValue[3] > referenceAsGLintMax[3]) in verifyCurrentVertexAttribConversion()
228 << "[" << referenceAsGLintMin[0] << " " << referenceAsGLintMax[0] << "], " in verifyCurrentVertexAttribConversion()
229 << "[" << referenceAsGLintMin[1] << " " << referenceAsGLintMax[1] << "], " in verifyCurrentVertexAttribConversion()
230 << "[" << referenceAsGLintMin[2] << " " << referenceAsGLintMax[2] << "], " in verifyCurrentVertexAttribConversion()
231 << "[" << referenceAsGLintMin[3] << " " << referenceAsGLintMax[3] << "]" in verifyCurrentVertexAttribConversion()