Searched refs:ATRACE_NAME (Results 1 – 21 of 21) sorted by relevance
89 ATRACE_NAME("Creating EGLContext"); in initialize()259 ATRACE_NAME("Finishing GPU work"); in swapBuffers()
85 ATRACE_NAME("DrawFrame"); in run()
226 ATRACE_NAME("queue mFrameCallbackTask"); in drainDisplayEventQueue()
238 ATRACE_NAME("Generate Path Texture"); in addTexture()283 ATRACE_NAME("Upload Path Texture"); in generateTexture()314 ATRACE_NAME("pathPrecache"); in onProcess()
37 ATRACE_NAME("AssetAtlas::init"); in init()
135 ATRACE_NAME("Build GL Shader"); in buildShader()
119 ATRACE_NAME("shape tessellation"); in onProcess()292 ATRACE_NAME("shadow tessellation"); in onProcess()
109 ATRACE_NAME("resizeLayer"); in resize()
68 ATRACE_NAME("Caches::init"); in init()
636 ATRACE_NAME("flush drawing commands"); in flush()
478 ATRACE_NAME("Update HW Layers"); in flushLayerUpdates()
372 ATRACE_NAME(#_api); \379 ATRACE_NAME(#_api); \
259 ATRACE_NAME("underrun"); in threadLoop()
2950 ATRACE_NAME("underrun"); in threadLoop()
34 #define ATRACE_NAME(...) macro
214 ATRACE_NAME(String); in runForEach()
373 ATRACE_NAME("orientation"); in runEncoder()414 ATRACE_NAME("write sample"); in runEncoder()
191 ATRACE_NAME(traceLog); in returnBufferCheckedLocked()
114 ATRACE_NAME("UI-Draw Frame"); in run()
366 ATRACE_NAME("Precache Glyphs"); in precache()
5250 ATRACE_NAME("render"); in onOutputBufferDrained()5292 ATRACE_NAME("frame-drop"); in onOutputBufferDrained()