Searched refs:DeferStateStruct (Results 1 – 8 of 8) sorted by relevance
/frameworks/base/libs/hwui/ |
D | DisplayList.h | 91 struct DeferStateStruct : public PlaybackStateStruct { struct 92 DeferStateStruct(DeferredDisplayList& deferredList, OpenGLRenderer& renderer, int replayFlags) in DeferStateStruct() function
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D | DeferredDisplayList.h | 82 friend struct DeferStateStruct; // used to give access to allocator
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D | DisplayListOp.h | 75 virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 90 virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, in defer() 114 virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, in defer() 276 virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, in defer() 302 virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, in defer() 340 virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, in defer() 534 virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, in defer() 1429 virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, in defer()
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D | RenderNode.h | 109 void defer(DeferStateStruct& deferStruct, const int level);
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D | Layer.h | 52 struct DeferStateStruct;
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D | RenderNode.cpp | 590 DeferOperationHandler(DeferStateStruct& deferStruct, int level) in DeferOperationHandler() 603 DeferStateStruct& mDeferStruct; 607 void RenderNode::defer(DeferStateStruct& deferStruct, const int level) { in defer()
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D | Layer.cpp | 238 DeferStateStruct deferredState(*deferredList, *renderer, in defer()
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D | OpenGLRenderer.cpp | 1504 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
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