Searched refs:getAllocation (Results 1 – 25 of 41) sorted by relevance
12
111 mTests[index].testData = testData.getAllocation(); in addTest()169 pvbCustom.addConstant(mVSConst.getAllocation().getType()); in initCustomShaders()172 mProgVertexCustom.bindConstants(mVSConst.getAllocation(), 0); in initCustomShaders()180 pfbCustom.addConstant(mFSConst.getAllocation().getType()); in initCustomShaders()183 mProgFragmentCustom.bindConstants(mFSConst.getAllocation(), 0); in initCustomShaders()188 pvbCustom.addConstant(mVSConstPixel.getAllocation().getType()); in initCustomShaders()190 mProgVertexPixelLight.bindConstants(mVSConstPixel.getAllocation(), 0); in initCustomShaders()195 pvbCustom.addConstant(mVSConstPixel.getAllocation().getType()); in initCustomShaders()197 mProgVertexPixelLightMove.bindConstants(mVSConstPixel.getAllocation(), 0); in initCustomShaders()202 pfbCustom.addConstant(mFSConstPixel.getAllocation().getType()); in initCustomShaders()[all …]
79 mTests[index].testData = testData.getAllocation(); in addTest()128 mProgFragmentSingletexModulate.bindConstants(mFragData.getAllocation(), 0); in initCustomShaders()
96 mTests[index].testData = testData.getAllocation(); in addTest()145 meshBuilder.addVertexAllocation(p.getAllocation()); in createParticlesMesh()327 pvs.bindConstants(mPvStarAlloc.getAllocation(), 0); in initUiScript()
45 mData.transform = mTransform.getRSData().getAllocation(); in setTransform()71 mData.transform = mTransform.getRSData().getAllocation(); in initLocalData()74 mData.camera = mCamera.getRSData().getAllocation(); in initLocalData()77 mData.light = mLight.getRSData().getAllocation(); in initLocalData()
145 mData.pf_textures[paramIndex++] = tex.getRsData(false).getAllocation(); in updateTextures()184 mTransform).getAllocation(); in updateVertexConstants()197 mTransform).getAllocation(); in updateFragmentConstants()213 mData.transformMatrix = mTransform.getRSData().getAllocation(); in updateFieldItem()216 mData.render_state = mRenderState.getRSData().getAllocation(); in updateFieldItem()
88 mData.light = mLight.getRSData().getAllocation(); in setLight()135 mData.camera = mCamera.getRSData().getAllocation(); in initLocalData()138 mData.light = mLight.getRSData().getAllocation(); in initLocalData()
266 sceneManager.mRenderLoop.set_gRenderPasses(mRenderPassAlloc.getAllocation()); in initRenderPassRS()278 drawableAllocs[i] = dI.getRsField(rs, res).getAllocation(); in addDrawables()293 shaderAllocs[i] = sI.getRSData().getAllocation(); in addShaders()305 shaderAllocs[i] = sI.getRSData().getAllocation(); in addShaders()351 cameraAllocs[i] = mCameras.get(i).getRSData().getAllocation(); in initRS()363 lightAllocs[i] = mLights.get(i).getRSData().getAllocation(); in initRS()
122 paramRS.data = p.getRSData().getAllocation(); in getTextureParams()155 item.shaderTextureParams = texParams.getAllocation(); in getRSData()161 item.shaderConstParams = mConstantBufferParams.getAllocation(); in getRSData()
50 mField.set_transformMatrix(0, mTransform.getRSData().getAllocation(), true); in setTransform()104 mData.transformMatrix = mTransform.getRSData().getAllocation(); in getRSData()
88 item.pv = mVertex.getRSData().getAllocation(); in updateRSData()89 item.pf = mFragment.getRSData().getAllocation(); in updateRSData()
98 mRsField.camera = mCamera != null ? mCamera.getRSData().getAllocation() : null; in getRsField()107 drawableAllocs[i] = dI.getRsField(rs, res).getAllocation(); in getRsField()
89 paramRS.data = matchingParam.getRSData().getAllocation(); in fillInParams()121 mData.camera = mCamera.getRSData().getAllocation(); in setCamera()
59 mData.texture = mTexture.getRsData(false).getAllocation(); in initLocalData()
62 childrenAllocs[i] = child.getRSData().getAllocation(); in updateRSChildData()
76 mFieldData.transformMatrix = mTransform.getRSData().getAllocation(); in updateRSData()
71 pvs.bindConstants(mVpConsts.getAllocation(), 0); in createProgramVertex()115 smb.addVertexAllocation(mPoints.getAllocation()); in init()125 mPhysicsScript.set_gBalls(mBalls.getAllocation()); in init()132 mScript.set_gGrid(mGrid.getAllocation()); in init()142 mPhysicsScript.set_gGrid(mGrid.getAllocation()); in init()
239 pvbCustom.addConstant(mVSConst.getAllocation().getType()); in initCustomShaders()242 mProgVertexCustom.bindConstants(mVSConst.getAllocation(), 0); in initCustomShaders()250 pfbCustom.addConstant(mFSConst.getAllocation().getType()); in initCustomShaders()253 mProgFragmentCustom.bindConstants(mFSConst.getAllocation(), 0); in initCustomShaders()258 pvbCustom.addConstant(mVSConst2.getAllocation().getType()); in initCustomShaders()260 mProgVertexCustom2.bindConstants(mVSConst2.getAllocation(), 0); in initCustomShaders()265 pfbCustom.addConstant(mFSConst2.getAllocation().getType()); in initCustomShaders()267 mProgFragmentCustom2.bindConstants(mFSConst2.getAllocation(), 0); in initCustomShaders()273 pvbCustom.addConstant(mVSConst.getAllocation().getType()); in initCustomShaders()275 mProgVertexCube.bindConstants(mVSConst.getAllocation(), 0); in initCustomShaders()
40 A = t.getAllocation(); in initializeGlobals()43 B = t.getAllocation(); in initializeGlobals()
156 Type camParamType = camParams.getAllocation().getType(); in initPaintShaders()173 fb.setObjectConst(lightParams.getAllocation().getType()); in initPaintShaders()178 fb.setObjectConst(lightParams.getAllocation().getType()); in initPaintShaders()
43 bindConstants(va.getAllocation(), 0); in bindConstants()207 Allocation getAllocation() { in getAllocation() method in ProgramVertexFixedFunction.Constants
117 fs.addConstant(mFSVignetteConst.getAllocation().getType()); in initPF()120 mPFVignette.bindConstants(mFSVignetteConst.getAllocation(), 0); in initPF()
45 smb.addVertexAllocation(points.getAllocation()); in init()