Searched refs:mMaxTextureSize (Results 1 – 10 of 10) sorted by relevance
/frameworks/base/libs/hwui/ |
D | PathCache.h | 262 if (width > mMaxTextureSize || height > mMaxTextureSize) { in checkTextureSize() 264 width, height, mMaxTextureSize, mMaxTextureSize); in checkTextureSize() 298 uint32_t mMaxTextureSize; 304 GLuint mMaxTextureSize; variable
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D | TextureCache.cpp | 66 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); in TextureCache() 67 INIT_LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize); in TextureCache() 135 if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) { in canMakeTextureFromBitmap() 137 bitmap->width(), bitmap->height(), mMaxTextureSize, mMaxTextureSize); in canMakeTextureFromBitmap()
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D | PathCache.cpp | 154 mMaxTextureSize = maxTextureSize; in PathCache() 309 TaskProcessor<SkBitmap*>(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) { in PathProcessor() 327 if (width <= mMaxTextureSize && height <= mMaxTextureSize) { in onProcess()
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D | TextureCache.h | 162 GLint mMaxTextureSize; variable
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D | GradientCache.cpp | 79 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); in GradientCache() 159 info.width = min(width, uint32_t(mMaxTextureSize)); in getGradientInfo()
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D | GradientCache.h | 182 GLint mMaxTextureSize; variable
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES11RenderEngine.h | 40 GLint mMaxTextureSize; variable
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D | GLES20RenderEngine.cpp | 45 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); in GLES20RenderEngine() 69 return mMaxTextureSize; in getMaxTextureSize()
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D | GLES11RenderEngine.cpp | 36 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); in GLES11RenderEngine() 62 return mMaxTextureSize; in getMaxTextureSize()
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D | GLES20RenderEngine.h | 42 GLint mMaxTextureSize; variable
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