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Searched refs:reorderChildren (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DDisplayList.h124 bool reorderChildren; member
DDisplayListCanvas.cpp542 newChunk.reorderChildren = (mDeferredBarrierType == kBarrier_OutOfOrder); in addOpAndUpdateChunk()
DRenderNode.cpp652 if (!MathUtils::isZero(childZ) && chunk.reorderChildren) { in buildZSortedChildList()