/frameworks/base/libs/hwui/ |
D | TessellationCache.h | 67 float ry; member 125 float width, float height, float rx, float ry) { in precacheRoundRect() argument 126 getRoundRectBuffer(transform, paint, width, height, rx, ry); in precacheRoundRect() 129 float width, float height, float rx, float ry); 152 float width, float height, float rx, float ry);
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D | TessellationCache.cpp | 457 float ry = description.shape.roundRect.ry; in tessellateRoundRect() local 462 ry += outset; in tessellateRoundRect() 465 path.addRoundRect(rect, rx, ry); in tessellateRoundRect() 471 float width, float height, float rx, float ry) { in getRoundRectBuffer() argument 476 entry.shape.roundRect.ry = ry; in getRoundRectBuffer() 480 float width, float height, float rx, float ry) { in getRoundRect() argument 481 return getRoundRectBuffer(transform, paint, width, height, rx, ry)->getVertexBuffer(); in getRoundRect()
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D | DisplayListCanvas.cpp | 360 float rx, float ry, const SkPaint& paint) { in drawRoundRect() argument 361 addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, refPaint(&paint))); in drawRoundRect() 367 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry, in drawRoundRect() argument 374 mDisplayListData->ref(ry); in drawRoundRect() 378 &right->value, &bottom->value, &rx->value, &ry->value, &paint->value)); in drawRoundRect()
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D | PathCache.cpp | 446 float rx, float ry, const SkPaint* paint) { in getRoundRect() argument 451 entry.shape.roundRect.mRy = ry; in getRoundRect() 459 path.addRoundRect(r, rx, ry, SkPath::kCW_Direction); in getRoundRect()
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D | DisplayListCanvas.h | 108 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry, 209 float rx, float ry, const SkPaint& paint) override;
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D | Canvas.h | 122 float rx, float ry, const SkPaint& paint) = 0;
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D | SkiaCanvas.cpp | 99 float rx, float ry, const SkPaint& paint) override; 511 float rx, float ry, const SkPaint& paint) { in drawRoundRect() argument 513 mCanvas->drawRoundRect(rect, rx, ry, paint); in drawRoundRect()
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D | PathCache.h | 197 PathTexture* getRoundRect(float width, float height, float rx, float ry, const SkPaint* paint);
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D | DisplayListOp.h | 1030 float rx, float ry, const SkPaint* paint) in DrawRoundRectOp() argument 1031 : DrawStrokableOp(left, top, right, bottom, paint), mRx(rx), mRy(ry) {} in DrawRoundRectOp() 1061 float *rx, float *ry, const SkPaint* paint) in DrawRoundRectPropsOp() argument 1063 mRx(rx), mRy(ry) {} in DrawRoundRectPropsOp()
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D | OpenGLRenderer.h | 205 float rx, float ry, const SkPaint* paint);
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D | OpenGLRenderer.cpp | 1864 float rx, float ry, const SkPaint* p) { 1874 right - left, bottom - top, rx, ry, p); 1878 *currentTransform(), *p, right - left, bottom - top, rx, ry);
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/frameworks/native/opengl/libagl/ |
D | matrix.cpp | 727 const GLfixed ry = rhs->y; in point2__generic() local 728 lhs->x = mla2a(rx, m[ 0], ry, m[ 4], m[12]); in point2__generic() 729 lhs->y = mla2a(rx, m[ 1], ry, m[ 5], m[13]); in point2__generic() 730 lhs->z = mla2a(rx, m[ 2], ry, m[ 6], m[14]); in point2__generic() 731 lhs->w = mla2a(rx, m[ 3], ry, m[ 7], m[15]); in point2__generic() 737 const GLfixed ry = rhs->y; in point3__generic() local 739 lhs->x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]); in point3__generic() 740 lhs->y = mla3a(rx, m[ 1], ry, m[ 5], rz, m[ 9], m[13]); in point3__generic() 741 lhs->z = mla3a(rx, m[ 2], ry, m[ 6], rz, m[10], m[14]); in point3__generic() 742 lhs->w = mla3a(rx, m[ 3], ry, m[ 7], rz, m[11], m[15]); in point3__generic() [all …]
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/frameworks/base/graphics/java/android/graphics/ |
D | Path.java | 599 public void addRoundRect(RectF rect, float rx, float ry, Direction dir) { in addRoundRect() argument 600 addRoundRect(rect.left, rect.top, rect.right, rect.bottom, rx, ry, dir); in addRoundRect() 610 public void addRoundRect(float left, float top, float right, float bottom, float rx, float ry, in addRoundRect() argument 613 native_addRoundRect(mNativePath, left, top, right, bottom, rx, ry, dir.nativeInt); in addRoundRect() 818 float rx, float ry, int dir); in native_addRoundRect() argument
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D | Canvas.java | 1237 public void drawRoundRect(@NonNull RectF rect, float rx, float ry, @NonNull Paint paint) { in drawRoundRect() argument 1238 drawRoundRect(rect.left, rect.top, rect.right, rect.bottom, rx, ry, paint); in drawRoundRect() 1249 public void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, in drawRoundRect() argument 1251 …native_drawRoundRect(mNativeCanvasWrapper, left, top, right, bottom, rx, ry, paint.getNativeInstan… in drawRoundRect() 2063 float rx, float ry, long nativePaint); in native_drawRoundRect() argument
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/frameworks/compile/slang/tests/F_mix_vector/ |
D | mix_vector.rs | 7 (void)f4.ry;
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/ |
D | KeyButtonRipple.java | 96 final float ry = horizontal ? cy : radius; in drawSoftware() local 99 canvas.drawRoundRect(cx - rx, cy - ry, in drawSoftware() 100 cx + rx, cy + ry, in drawSoftware()
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/frameworks/base/core/java/android/view/ |
D | DisplayListCanvas.java | 303 CanvasProperty<Float> ry, CanvasProperty<Paint> paint) { in drawRoundRect() argument 306 rx.getNativeContainer(), ry.getNativeContainer(), in drawRoundRect()
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
D | Canvas_Delegate.java | 671 final float rx, final float ry, long paint) { in native_drawRoundRect() argument 684 2 * (int)rx, 2 * (int)ry); in native_drawRoundRect() 692 2 * (int)rx, 2 * (int)ry); in native_drawRoundRect()
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D | Path_Delegate.java | 374 float bottom, float rx, float ry, int dir) { in native_addRoundRect() argument 382 left, top, right - left, bottom - top, rx * 2, ry * 2), false); in native_addRoundRect()
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/frameworks/base/core/jni/ |
D | android_view_RenderNode.cpp | 236 jobject clazz, jlong renderNodePtr, float ry) { in android_view_RenderNode_setRotationY() argument 237 return SET_AND_DIRTY(setRotationY, ry, RenderNode::ROTATION_Y); in android_view_RenderNode_setRotationY()
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D | android_graphics_Canvas.cpp | 259 jfloat right, jfloat bottom, jfloat rx, jfloat ry, jlong paintHandle) { in drawRoundRect() argument 261 get_canvas(canvasHandle)->drawRoundRect(left, top, right, bottom, rx, ry, *paint); in drawRoundRect()
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/frameworks/base/core/jni/android/graphics/ |
D | Path.cpp | 195 jfloat right, jfloat bottom, jfloat rx, jfloat ry, jint dirHandle) { in addRoundRectXY() argument 199 obj->addRoundRect(rect, rx, ry, dir); in addRoundRectXY()
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