Searched refs:mDisplayListData (Results 1 – 4 of 4) sorted by relevance
48 if (mDisplayListData) { in debugDumpLayers()49 for (size_t i = 0; i < mDisplayListData->children().size(); i++) { in debugDumpLayers()50 mDisplayListData->children()[i]->mRenderNode->debugDumpLayers(prefix); in debugDumpLayers()58 , mDisplayListData(nullptr) in RenderNode()98 if (mDisplayListData) { in output()100 for (unsigned int i = 0; i < mDisplayListData->displayListOps.size(); i++) { in output()101 mDisplayListData->displayListOps[i]->output(level, flags); in output()113 if (mDisplayListData && mDisplayListData != mStagingDisplayListData) { in getDebugSize()114 size += mDisplayListData->getUsedSize(); in getDebugSize()247 } else if (mDisplayListData) { in prepareTreeImpl()[all …]
37 , mDisplayListData(nullptr) in DisplayListCanvas()47 LOG_ALWAYS_FATAL_IF(mDisplayListData, in ~DisplayListCanvas()59 DisplayListData* data = mDisplayListData; in finishRecording()60 mDisplayListData = nullptr; in finishRecording()68 LOG_ALWAYS_FATAL_IF(mDisplayListData, in prepareDirty()70 mDisplayListData = new DisplayListData(); in prepareDirty()93 mDisplayListData->functors.add(functor); in callDrawGLFunction()97 LOG_ALWAYS_FATAL_IF(!mDisplayListData, in asSkCanvas()235 mDisplayListData->ref(layerHandle); in drawLayer()369 mDisplayListData->ref(left); in drawRoundRect()[all …]
116 return mDisplayListData && !mDisplayListData->isEmpty(); in isRenderable()120 return mDisplayListData && mDisplayListData->projectionReceiveIndex >= 0; in hasProjectionReceiver()259 DisplayListData* mDisplayListData; variable
256 LinearAllocator& alloc() { return mDisplayListData->allocator; } in alloc()273 T* dstBuffer = (T*) mDisplayListData->allocator.alloc(count * sizeof(T)); in refBuffer()288 mDisplayListData->pathResources.add(cachedPath); in refPath()312 mDisplayListData->paints.push_back(std::move(copy)); in refPaint()327 mDisplayListData->paints.push_back(std::move(copy)); in copyPaint()342 mDisplayListData->regions.push_back(std::move(copy)); in refRegion()358 mDisplayListData->bitmapResources.push_back(localBitmap); in refBitmap()363 mDisplayListData->patchResources.add(patch); in refPatch()373 DisplayListData* mDisplayListData; variable