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Searched refs:mDisplayListData (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DRenderNode.cpp48 if (mDisplayListData) { in debugDumpLayers()
49 for (size_t i = 0; i < mDisplayListData->children().size(); i++) { in debugDumpLayers()
50 mDisplayListData->children()[i]->mRenderNode->debugDumpLayers(prefix); in debugDumpLayers()
58 , mDisplayListData(nullptr) in RenderNode()
98 if (mDisplayListData) { in output()
100 for (unsigned int i = 0; i < mDisplayListData->displayListOps.size(); i++) { in output()
101 mDisplayListData->displayListOps[i]->output(level, flags); in output()
113 if (mDisplayListData && mDisplayListData != mStagingDisplayListData) { in getDebugSize()
114 size += mDisplayListData->getUsedSize(); in getDebugSize()
247 } else if (mDisplayListData) { in prepareTreeImpl()
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DDisplayListCanvas.cpp37 , mDisplayListData(nullptr) in DisplayListCanvas()
47 LOG_ALWAYS_FATAL_IF(mDisplayListData, in ~DisplayListCanvas()
59 DisplayListData* data = mDisplayListData; in finishRecording()
60 mDisplayListData = nullptr; in finishRecording()
68 LOG_ALWAYS_FATAL_IF(mDisplayListData, in prepareDirty()
70 mDisplayListData = new DisplayListData(); in prepareDirty()
93 mDisplayListData->functors.add(functor); in callDrawGLFunction()
97 LOG_ALWAYS_FATAL_IF(!mDisplayListData, in asSkCanvas()
235 mDisplayListData->ref(layerHandle); in drawLayer()
369 mDisplayListData->ref(left); in drawRoundRect()
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DRenderNode.h116 return mDisplayListData && !mDisplayListData->isEmpty(); in isRenderable()
120 return mDisplayListData && mDisplayListData->projectionReceiveIndex >= 0; in hasProjectionReceiver()
259 DisplayListData* mDisplayListData; variable
DDisplayListCanvas.h256 LinearAllocator& alloc() { return mDisplayListData->allocator; } in alloc()
273 T* dstBuffer = (T*) mDisplayListData->allocator.alloc(count * sizeof(T)); in refBuffer()
288 mDisplayListData->pathResources.add(cachedPath); in refPath()
312 mDisplayListData->paints.push_back(std::move(copy)); in refPaint()
327 mDisplayListData->paints.push_back(std::move(copy)); in copyPaint()
342 mDisplayListData->regions.push_back(std::move(copy)); in refRegion()
358 mDisplayListData->bitmapResources.push_back(localBitmap); in refBitmap()
363 mDisplayListData->patchResources.add(patch); in refPatch()
373 DisplayListData* mDisplayListData; variable