/cts/tests/tests/opengl/libopengltest/ |
D | gl2_jni_libone.cpp | 41 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro 50 LOGI("Category : %d\n", pCategory); in Java_android_opengl_cts_GL2JniLibOne_init() 55 LOGI("Attach Shader Error : %d\n", data.mShaderError); in Java_android_opengl_cts_GL2JniLibOne_init() 56 LOGI("Shader Count : %d\n", data.mShaderCount); in Java_android_opengl_cts_GL2JniLibOne_init() 61 LOGI("Attach Shader Error : %d\n", data.mShaderError); in Java_android_opengl_cts_GL2JniLibOne_init() 65 LOGI("Attach Shader Error : %d\n", data.mShaderError); in Java_android_opengl_cts_GL2JniLibOne_init() 69 LOGI("Attach Shader Error : %d\n", data.mShaderError); in Java_android_opengl_cts_GL2JniLibOne_init() 70 LOGI("Shader Count : %d\n", data.mShaderCount); in Java_android_opengl_cts_GL2JniLibOne_init() 75 LOGI("Attach Shader Error : %d\n", data.mShaderError); in Java_android_opengl_cts_GL2JniLibOne_init() 79 LOGI("Attach Shader Error : %d\n", data.mShaderError); in Java_android_opengl_cts_GL2JniLibOne_init() [all …]
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D | attach_shader_two.cpp | 25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro 40 LOGI("Attached Shader First element : %d\n", *shaders); in attachShaderTwo() 41 LOGI("ShaderCount %d\n", count); in attachShaderTwo() 43 LOGI("Error %d\n", error); in attachShaderTwo()
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D | color_one.cpp | 26 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro 42 LOGI("Program %d\n", gProgram); in initColorOne() 66 LOGI("w %d, h %d\n",w, h); in initColorOne() 79 LOGI("Attached Shader First element : %d\n", *shaders); in initColorOne() 80 LOGI("ShaderCount %d\n", count); in initColorOne() 86 LOGI("drawColorOne start"); in drawColorOne() 128 LOGI("after %s() glError (0x%x)\n", op, error); in checkGlError()
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D | attach_shader_four.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro 34 LOGI("Attached Shader First element : %d\n", *shaders); in attachShaderFour() 35 LOGI("ShaderCount %d\n", count); in attachShaderFour()
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D | attach_shader_eleven.cpp | 25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro 39 LOGI("Attached Shader First element : %d\n", *shaders); in attachShaderEleven() 40 LOGI("ShaderCount %d\n", count); in attachShaderEleven()
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D | attach_shader_ten.cpp | 24 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro 38 LOGI("Attached Shader First element : %d\n", *shaders); in attachShaderTen() 39 LOGI("ShaderCount %d\n", count); in attachShaderTen()
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D | attach_shader_five.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro 38 LOGI("Attached Shader First element : %d\n", *shaders); in attachShaderFive() 39 LOGI("ShaderCount %d\n", count); in attachShaderFive()
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D | attach_shader_one.cpp | 25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro 55 LOGI("Attached Shader First elemt : %d\n", *shaders); in attachShaderOne() 56 LOGI("ShaderCount %d\n", count); in attachShaderOne()
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D | attach_shader_nine.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
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D | attach_shader_eight.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
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D | attach_shader_six.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
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D | attach_shader_three.cpp | 25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
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D | attach_shader_seven.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
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/cts/hostsidetests/appsecurity/test-apps/SplitApp/jni/ |
D | com_android_cts_splitapp_Native.cpp | 25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro 30 LOGI("%d + %d = %d", a, b, result); in add() 80 LOGI("JNI_OnLoad"); in JNI_OnLoad()
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/cts/suite/audio_quality/test/ |
D | MixerTest.cpp | 43 LOGI("Number of mixel control %d", num_ctls); in TEST_F() 47 LOGI("Mixer control %s type %s value %d", mixer_ctl_get_name(control), in TEST_F()
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D | LogTest.cpp | 41 LOGI( "logi %d %d %d %d %d %d", 0, 1, 2, 3, 4, 5); in TEST_F() 54 LOGI( "logi %lld %lld %lld %lld %lld %lld", a, b, c, d, e, f); in TEST_F()
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D | FileUtilTest.cpp | 36 LOGI("returned %s %d", dirPath.string(), dirPath.find("reports/")); in TEST_F()
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/cts/hostsidetests/sustainedperf/shadertoy_android/jni/ |
D | shadertoy_renderer.cpp | 31 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro 102 LOGI("%f\n", elapsed_time_sum / (double)kFrameReportInterval); in DrawFrame()
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D | utils.h | 29 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
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D | utils.cpp | 38 LOGI("Shader Failed to compile: %s -- %s\n", *shader_str, infoLog); in CompileShader()
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/cts/suite/audio_quality/lib/src/audio/ |
D | AudioHardware.cpp | 68 LOGI("Audio device %s found", product.string()); in detectAudioHw() 72 LOGI("Card number : %d", cardN); in detectAudioHw()
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D | AudioProtocol.cpp | 169 LOGI("received data %d from device", len); in handleReply() 191 LOGI("received data %s from device", infoString.get()); in handleReply()
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/cts/suite/audio_quality/lib/src/task/ |
D | TaskDownload.cpp | 56 LOGI("Downloaded buffer %s to DUT with id %d", id.string(), downloadId); in run()
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D | TaskSave.cpp | 50 LOGI("no saving to file"); in handleFile() 103 LOGI("no saving to report"); in handleReport()
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/cts/suite/audio_quality/lib/include/ |
D | Log.h | 58 #define LOGI(x...) do { Log::Instance()->printf(Log::ELogI, x); } while(0) macro
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