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Searched refs:LOGI (Results 1 – 25 of 35) sorted by relevance

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/cts/tests/tests/opengl/libopengltest/
Dgl2_jni_libone.cpp41 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
50 LOGI("Category : %d\n", pCategory); in Java_android_opengl_cts_GL2JniLibOne_init()
55 LOGI("Attach Shader Error : %d\n", data.mShaderError); in Java_android_opengl_cts_GL2JniLibOne_init()
56 LOGI("Shader Count : %d\n", data.mShaderCount); in Java_android_opengl_cts_GL2JniLibOne_init()
61 LOGI("Attach Shader Error : %d\n", data.mShaderError); in Java_android_opengl_cts_GL2JniLibOne_init()
65 LOGI("Attach Shader Error : %d\n", data.mShaderError); in Java_android_opengl_cts_GL2JniLibOne_init()
69 LOGI("Attach Shader Error : %d\n", data.mShaderError); in Java_android_opengl_cts_GL2JniLibOne_init()
70 LOGI("Shader Count : %d\n", data.mShaderCount); in Java_android_opengl_cts_GL2JniLibOne_init()
75 LOGI("Attach Shader Error : %d\n", data.mShaderError); in Java_android_opengl_cts_GL2JniLibOne_init()
79 LOGI("Attach Shader Error : %d\n", data.mShaderError); in Java_android_opengl_cts_GL2JniLibOne_init()
[all …]
Dattach_shader_two.cpp25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
40 LOGI("Attached Shader First element : %d\n", *shaders); in attachShaderTwo()
41 LOGI("ShaderCount %d\n", count); in attachShaderTwo()
43 LOGI("Error %d\n", error); in attachShaderTwo()
Dcolor_one.cpp26 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
42 LOGI("Program %d\n", gProgram); in initColorOne()
66 LOGI("w %d, h %d\n",w, h); in initColorOne()
79 LOGI("Attached Shader First element : %d\n", *shaders); in initColorOne()
80 LOGI("ShaderCount %d\n", count); in initColorOne()
86 LOGI("drawColorOne start"); in drawColorOne()
128 LOGI("after %s() glError (0x%x)\n", op, error); in checkGlError()
Dattach_shader_four.cpp23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
34 LOGI("Attached Shader First element : %d\n", *shaders); in attachShaderFour()
35 LOGI("ShaderCount %d\n", count); in attachShaderFour()
Dattach_shader_eleven.cpp25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
39 LOGI("Attached Shader First element : %d\n", *shaders); in attachShaderEleven()
40 LOGI("ShaderCount %d\n", count); in attachShaderEleven()
Dattach_shader_ten.cpp24 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
38 LOGI("Attached Shader First element : %d\n", *shaders); in attachShaderTen()
39 LOGI("ShaderCount %d\n", count); in attachShaderTen()
Dattach_shader_five.cpp23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
38 LOGI("Attached Shader First element : %d\n", *shaders); in attachShaderFive()
39 LOGI("ShaderCount %d\n", count); in attachShaderFive()
Dattach_shader_one.cpp25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
55 LOGI("Attached Shader First elemt : %d\n", *shaders); in attachShaderOne()
56 LOGI("ShaderCount %d\n", count); in attachShaderOne()
Dattach_shader_nine.cpp23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
Dattach_shader_eight.cpp23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
Dattach_shader_six.cpp23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
Dattach_shader_three.cpp25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
Dattach_shader_seven.cpp23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
/cts/hostsidetests/appsecurity/test-apps/SplitApp/jni/
Dcom_android_cts_splitapp_Native.cpp25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
30 LOGI("%d + %d = %d", a, b, result); in add()
80 LOGI("JNI_OnLoad"); in JNI_OnLoad()
/cts/suite/audio_quality/test/
DMixerTest.cpp43 LOGI("Number of mixel control %d", num_ctls); in TEST_F()
47 LOGI("Mixer control %s type %s value %d", mixer_ctl_get_name(control), in TEST_F()
DLogTest.cpp41 LOGI( "logi %d %d %d %d %d %d", 0, 1, 2, 3, 4, 5); in TEST_F()
54 LOGI( "logi %lld %lld %lld %lld %lld %lld", a, b, c, d, e, f); in TEST_F()
DFileUtilTest.cpp36 LOGI("returned %s %d", dirPath.string(), dirPath.find("reports/")); in TEST_F()
/cts/hostsidetests/sustainedperf/shadertoy_android/jni/
Dshadertoy_renderer.cpp31 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
102 LOGI("%f\n", elapsed_time_sum / (double)kFrameReportInterval); in DrawFrame()
Dutils.h29 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
Dutils.cpp38 LOGI("Shader Failed to compile: %s -- %s\n", *shader_str, infoLog); in CompileShader()
/cts/suite/audio_quality/lib/src/audio/
DAudioHardware.cpp68 LOGI("Audio device %s found", product.string()); in detectAudioHw()
72 LOGI("Card number : %d", cardN); in detectAudioHw()
DAudioProtocol.cpp169 LOGI("received data %d from device", len); in handleReply()
191 LOGI("received data %s from device", infoString.get()); in handleReply()
/cts/suite/audio_quality/lib/src/task/
DTaskDownload.cpp56 LOGI("Downloaded buffer %s to DUT with id %d", id.string(), downloadId); in run()
DTaskSave.cpp50 LOGI("no saving to file"); in handleFile()
103 LOGI("no saving to report"); in handleReport()
/cts/suite/audio_quality/lib/include/
DLog.h58 #define LOGI(x...) do { Log::Instance()->printf(Log::ELogI, x); } while(0) macro

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