Searched refs:gl2_client_context_t (Results 1 – 8 of 8) sorted by relevance
26 class gl2_client_context_t; variable48 static gl2_client_context_t *s_getGL2Context();
151 gl2_client_context_t *HostConnection::s_getGL2Context() in s_getGL2Context()
16 struct gl2_encoder_context_t : public gl2_client_context_t {
11 struct gl2_client_context_t { struct221 virtual ~gl2_client_context_t() {} in ~gl2_client_context_t() argument223 typedef gl2_client_context_t *CONTEXT_ACCESSOR_TYPE(void); argument
11 int gl2_client_context_t::initDispatchByName(void *(*getProc)(const char *, void *userData), void *… in initDispatchByName()
221 static gl2_client_context_t::CONTEXT_ACCESSOR_TYPE *getCurrentContext = NULL;222 void gl2_client_context_t::setContextAccessor(CONTEXT_ACCESSOR_TYPE *f) { getCurrentContext = f; } in setContextAccessor()223 #define GET_CONTEXT gl2_client_context_t * ctx = getCurrentContext()
35 static gl2_client_context_t *s_getGl2Context();
33 gl2_client_context_t *ServerConnection::s_getGl2Context() in s_getGl2Context()