Searched refs:glBindBuffer (Results 1 – 15 of 15) sorted by relevance
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 14 {"glBindBuffer", (void*)glBindBuffer},
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D | gl2_client_context.h | 16 glBindBuffer_client_proc_t glBindBuffer; member
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D | gl2_client_context.cpp | 16 glBindBuffer = (glBindBuffer_client_proc_t) getProc("glBindBuffer", userData); in initDispatchByName()
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D | gl2_entry.cpp | 12 void glBindBuffer(GLenum target, GLuint buffer); 244 void glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer() function 247 ctx->glBindBuffer(ctx, target, buffer); in glBindBuffer()
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D | GL2Encoder.cpp | 63 OVERRIDE(glBindBuffer); in GL2Encoder()
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D | gl2_enc.cpp | 4985 this->glBindBuffer = &glBindBuffer_enc; in gl2_encoder_context_t()
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
D | gles_ftable.h | 60 {"glBindBuffer", (void *)glBindBuffer},
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D | gles_dispatch.h | 63 glBindBuffer_t glBindBuffer; member 335 …t set_glBindBuffer(glBindBuffer_t f) { glBindBuffer_t retval = glBindBuffer; glBindBuffer = f; ret… in set_glBindBuffer()
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D | gles.cpp | 256 void glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer() function 258 getDispatch()->glBindBuffer(target, buffer); in glBindBuffer()
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/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | gl_ftable.h | 51 {"glBindBuffer", (void*)glBindBuffer},
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D | gl_client_context.h | 53 glBindBuffer_client_proc_t glBindBuffer; member
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D | gl_client_context.cpp | 53 glBindBuffer = (glBindBuffer_client_proc_t) getProc("glBindBuffer", userData); in initDispatchByName()
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D | gl_entry.cpp | 49 void glBindBuffer(GLenum target, GLuint buffer); 549 void glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer() function 552 ctx->glBindBuffer(ctx, target, buffer); in glBindBuffer()
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D | GLEncoder.cpp | 982 OVERRIDE(glBindBuffer); in GLEncoder()
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D | gl_enc.cpp | 8211 this->glBindBuffer = &glBindBuffer_enc; in gl_encoder_context_t()
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