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Searched refs:glBindTexture (Results 1 – 15 of 15) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_ftable.h17 {"glBindTexture", (void*)glBindTexture},
Dgl2_client_context.h19 glBindTexture_client_proc_t glBindTexture; member
Dgl2_client_context.cpp19 glBindTexture = (glBindTexture_client_proc_t) getProc("glBindTexture", userData); in initDispatchByName()
Dgl2_entry.cpp15 void glBindTexture(GLenum target, GLuint texture);
262 void glBindTexture(GLenum target, GLuint texture) in glBindTexture() function
265 ctx->glBindTexture(ctx, target, texture); in glBindTexture()
DGL2Encoder.cpp122 OVERRIDE(glBindTexture); in GL2Encoder()
Dgl2_enc.cpp4988 this->glBindTexture = &glBindTexture_enc; in gl2_encoder_context_t()
/device/generic/goldfish/opengl/tests/gles_android_wrapper/
Dgles_ftable.h61 {"glBindTexture", (void *)glBindTexture},
Dgles_dispatch.h64 glBindTexture_t glBindTexture; member
336 …t_glBindTexture(glBindTexture_t f) { glBindTexture_t retval = glBindTexture; glBindTexture = f; re… in set_glBindTexture()
Dgles.cpp261 void glBindTexture(GLenum target, GLuint texture) in glBindTexture() function
263 getDispatch()->glBindTexture(target, texture); in glBindTexture()
/device/generic/goldfish/opengl/system/GLESv1_enc/
Dgl_ftable.h52 {"glBindTexture", (void*)glBindTexture},
Dgl_client_context.h54 glBindTexture_client_proc_t glBindTexture; member
Dgl_client_context.cpp54 glBindTexture = (glBindTexture_client_proc_t) getProc("glBindTexture", userData); in initDispatchByName()
Dgl_entry.cpp50 void glBindTexture(GLenum target, GLuint texture);
555 void glBindTexture(GLenum target, GLuint texture) in glBindTexture() function
558 ctx->glBindTexture(ctx, target, texture); in glBindTexture()
DGLEncoder.cpp999 OVERRIDE(glBindTexture); in GLEncoder()
Dgl_enc.cpp8212 this->glBindTexture = &glBindTexture_enc; in gl_encoder_context_t()