Searched refs:glBindTexture (Results 1 – 15 of 15) sorted by relevance
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 17 {"glBindTexture", (void*)glBindTexture},
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D | gl2_client_context.h | 19 glBindTexture_client_proc_t glBindTexture; member
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D | gl2_client_context.cpp | 19 glBindTexture = (glBindTexture_client_proc_t) getProc("glBindTexture", userData); in initDispatchByName()
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D | gl2_entry.cpp | 15 void glBindTexture(GLenum target, GLuint texture); 262 void glBindTexture(GLenum target, GLuint texture) in glBindTexture() function 265 ctx->glBindTexture(ctx, target, texture); in glBindTexture()
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D | GL2Encoder.cpp | 122 OVERRIDE(glBindTexture); in GL2Encoder()
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D | gl2_enc.cpp | 4988 this->glBindTexture = &glBindTexture_enc; in gl2_encoder_context_t()
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
D | gles_ftable.h | 61 {"glBindTexture", (void *)glBindTexture},
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D | gles_dispatch.h | 64 glBindTexture_t glBindTexture; member 336 …t_glBindTexture(glBindTexture_t f) { glBindTexture_t retval = glBindTexture; glBindTexture = f; re… in set_glBindTexture()
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D | gles.cpp | 261 void glBindTexture(GLenum target, GLuint texture) in glBindTexture() function 263 getDispatch()->glBindTexture(target, texture); in glBindTexture()
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/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | gl_ftable.h | 52 {"glBindTexture", (void*)glBindTexture},
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D | gl_client_context.h | 54 glBindTexture_client_proc_t glBindTexture; member
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D | gl_client_context.cpp | 54 glBindTexture = (glBindTexture_client_proc_t) getProc("glBindTexture", userData); in initDispatchByName()
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D | gl_entry.cpp | 50 void glBindTexture(GLenum target, GLuint texture); 555 void glBindTexture(GLenum target, GLuint texture) in glBindTexture() function 558 ctx->glBindTexture(ctx, target, texture); in glBindTexture()
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D | GLEncoder.cpp | 999 OVERRIDE(glBindTexture); in GLEncoder()
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D | gl_enc.cpp | 8212 this->glBindTexture = &glBindTexture_enc; in gl_encoder_context_t()
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