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Searched refs:glDepthRangef (Results 1 – 13 of 13) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_ftable.h47 {"glDepthRangef", (void*)glDepthRangef},
Dgl2_client_context.h49 glDepthRangef_client_proc_t glDepthRangef; member
Dgl2_client_context.cpp49 glDepthRangef = (glDepthRangef_client_proc_t) getProc("glDepthRangef", userData); in initDispatchByName()
Dgl2_entry.cpp45 void glDepthRangef(GLclampf zNear, GLclampf zFar);
446 void glDepthRangef(GLclampf zNear, GLclampf zFar) in glDepthRangef() function
449 ctx->glDepthRangef(ctx, zNear, zFar); in glDepthRangef()
Dgl2_enc.cpp5018 this->glDepthRangef = &glDepthRangef_enc; in gl2_encoder_context_t()
/device/generic/goldfish/opengl/tests/gles_android_wrapper/
Dgles_ftable.h25 {"glDepthRangef", (void *)glDepthRangef},
Dgles_dispatch.h28 glDepthRangef_t glDepthRangef; member
300 …t_glDepthRangef(glDepthRangef_t f) { glDepthRangef_t retval = glDepthRangef; glDepthRangef = f; re… in set_glDepthRangef()
Dgles.cpp81 void glDepthRangef(GLclampf zNear, GLclampf zFar) in glDepthRangef() function
83 getDispatch()->glDepthRangef(zNear, zFar); in glDepthRangef()
/device/generic/goldfish/opengl/system/GLESv1_enc/
Dgl_ftable.h16 {"glDepthRangef", (void*)glDepthRangef},
Dgl_client_context.h18 glDepthRangef_client_proc_t glDepthRangef; member
Dgl_client_context.cpp18 glDepthRangef = (glDepthRangef_client_proc_t) getProc("glDepthRangef", userData); in initDispatchByName()
Dgl_entry.cpp14 void glDepthRangef(GLclampf zNear, GLclampf zFar);
339 void glDepthRangef(GLclampf zNear, GLclampf zFar) in glDepthRangef() function
342 ctx->glDepthRangef(ctx, zNear, zFar); in glDepthRangef()
Dgl_enc.cpp8176 this->glDepthRangef = &glDepthRangef_enc; in gl_encoder_context_t()