Searched refs:glDrawArrays (Results 1 – 15 of 15) sorted by relevance
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 51 {"glDrawArrays", (void*)glDrawArrays},
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D | gl2_client_context.h | 53 glDrawArrays_client_proc_t glDrawArrays; member
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D | gl2_client_context.cpp | 53 glDrawArrays = (glDrawArrays_client_proc_t) getProc("glDrawArrays", userData); in initDispatchByName()
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D | gl2_entry.cpp | 49 void glDrawArrays(GLenum mode, GLint first, GLsizei count); 470 void glDrawArrays(GLenum mode, GLint first, GLsizei count) in glDrawArrays() function 473 ctx->glDrawArrays(ctx, mode, first, count); in glDrawArrays()
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D | GL2Encoder.cpp | 67 OVERRIDE(glDrawArrays); in GL2Encoder()
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D | gl2_enc.cpp | 5022 this->glDrawArrays = &glDrawArrays_enc; in gl2_encoder_context_t()
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
D | gles_ftable.h | 87 {"glDrawArrays", (void *)glDrawArrays},
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D | gles_dispatch.h | 90 glDrawArrays_t glDrawArrays; member 362 …t set_glDrawArrays(glDrawArrays_t f) { glDrawArrays_t retval = glDrawArrays; glDrawArrays = f; ret… in set_glDrawArrays()
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D | gles.cpp | 391 void glDrawArrays(GLenum mode, GLint first, GLsizei count) in glDrawArrays() function 393 getDispatch()->glDrawArrays(mode, first, count); in glDrawArrays()
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/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | gl_ftable.h | 77 {"glDrawArrays", (void*)glDrawArrays},
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D | gl_client_context.h | 79 glDrawArrays_client_proc_t glDrawArrays; member
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D | gl_client_context.cpp | 79 glDrawArrays = (glDrawArrays_client_proc_t) getProc("glDrawArrays", userData); in initDispatchByName()
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D | gl_entry.cpp | 75 void glDrawArrays(GLenum mode, GLint first, GLsizei count); 707 void glDrawArrays(GLenum mode, GLint first, GLsizei count) in glDrawArrays() function 710 ctx->glDrawArrays(ctx, mode, first, count); in glDrawArrays()
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D | GLEncoder.cpp | 990 OVERRIDE(glDrawArrays); in GLEncoder()
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D | gl_enc.cpp | 8237 this->glDrawArrays = &glDrawArrays_enc; in gl_encoder_context_t()
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