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Searched refs:glDrawArrays (Results 1 – 15 of 15) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_ftable.h51 {"glDrawArrays", (void*)glDrawArrays},
Dgl2_client_context.h53 glDrawArrays_client_proc_t glDrawArrays; member
Dgl2_client_context.cpp53 glDrawArrays = (glDrawArrays_client_proc_t) getProc("glDrawArrays", userData); in initDispatchByName()
Dgl2_entry.cpp49 void glDrawArrays(GLenum mode, GLint first, GLsizei count);
470 void glDrawArrays(GLenum mode, GLint first, GLsizei count) in glDrawArrays() function
473 ctx->glDrawArrays(ctx, mode, first, count); in glDrawArrays()
DGL2Encoder.cpp67 OVERRIDE(glDrawArrays); in GL2Encoder()
Dgl2_enc.cpp5022 this->glDrawArrays = &glDrawArrays_enc; in gl2_encoder_context_t()
/device/generic/goldfish/opengl/tests/gles_android_wrapper/
Dgles_ftable.h87 {"glDrawArrays", (void *)glDrawArrays},
Dgles_dispatch.h90 glDrawArrays_t glDrawArrays; member
362 …t set_glDrawArrays(glDrawArrays_t f) { glDrawArrays_t retval = glDrawArrays; glDrawArrays = f; ret… in set_glDrawArrays()
Dgles.cpp391 void glDrawArrays(GLenum mode, GLint first, GLsizei count) in glDrawArrays() function
393 getDispatch()->glDrawArrays(mode, first, count); in glDrawArrays()
/device/generic/goldfish/opengl/system/GLESv1_enc/
Dgl_ftable.h77 {"glDrawArrays", (void*)glDrawArrays},
Dgl_client_context.h79 glDrawArrays_client_proc_t glDrawArrays; member
Dgl_client_context.cpp79 glDrawArrays = (glDrawArrays_client_proc_t) getProc("glDrawArrays", userData); in initDispatchByName()
Dgl_entry.cpp75 void glDrawArrays(GLenum mode, GLint first, GLsizei count);
707 void glDrawArrays(GLenum mode, GLint first, GLsizei count) in glDrawArrays() function
710 ctx->glDrawArrays(ctx, mode, first, count); in glDrawArrays()
DGLEncoder.cpp990 OVERRIDE(glDrawArrays); in GLEncoder()
Dgl_enc.cpp8237 this->glDrawArrays = &glDrawArrays_enc; in gl_encoder_context_t()