Searched refs:glExtGetShadersQCOM (Results 1 – 13 of 13) sorted by relevance
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 206 {"glExtGetShadersQCOM", (void*)glExtGetShadersQCOM},
|
D | gl2_client_context.h | 208 glExtGetShadersQCOM_client_proc_t glExtGetShadersQCOM; member
|
D | gl2_client_context.cpp | 208 glExtGetShadersQCOM = (glExtGetShadersQCOM_client_proc_t) getProc("glExtGetShadersQCOM", userData); in initDispatchByName()
|
D | gl2_entry.cpp | 204 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders); 1406 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM() function 1409 ctx->glExtGetShadersQCOM(ctx, shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
|
D | gl2_enc.cpp | 5177 this->glExtGetShadersQCOM = (glExtGetShadersQCOM_client_proc_t) &enc_unsupported; in gl2_encoder_context_t()
|
/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
D | gles_ftable.h | 285 {"glExtGetShadersQCOM", (void *)glExtGetShadersQCOM},
|
D | gles_dispatch.h | 288 glExtGetShadersQCOM_t glExtGetShadersQCOM; member 560 …ExtGetShadersQCOM_t f) { glExtGetShadersQCOM_t retval = glExtGetShadersQCOM; glExtGetShadersQCOM =… in set_glExtGetShadersQCOM()
|
D | gles.cpp | 1381 void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders) in glExtGetShadersQCOM() function 1383 getDispatch()->glExtGetShadersQCOM(shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
|
/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | gl_ftable.h | 278 {"glExtGetShadersQCOM", (void*)glExtGetShadersQCOM},
|
D | gl_client_context.h | 298 glExtGetShadersQCOM_client_proc_t glExtGetShadersQCOM; member
|
D | gl_client_context.cpp | 298 glExtGetShadersQCOM = (glExtGetShadersQCOM_client_proc_t) getProc("glExtGetShadersQCOM", userData); in initDispatchByName()
|
D | gl_entry.cpp | 294 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders); 2031 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM() function 2034 ctx->glExtGetShadersQCOM(ctx, shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
|
D | gl_enc.cpp | 8456 this->glExtGetShadersQCOM = &glExtGetShadersQCOM_enc; in gl_encoder_context_t()
|