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Searched refs:glFinishRoundTrip (Results 1 – 10 of 10) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_client_context.h220 glFinishRoundTrip_client_proc_t glFinishRoundTrip; member
Dgl2_client_context.cpp220 glFinishRoundTrip = (glFinishRoundTrip_client_proc_t) getProc("glFinishRoundTrip", userData); in initDispatchByName()
Dgl2_entry.cpp216 int glFinishRoundTrip();
1478 int glFinishRoundTrip() in glFinishRoundTrip() function
1481 return ctx->glFinishRoundTrip(ctx); in glFinishRoundTrip()
DGL2Encoder.cpp801 ctx->glFinishRoundTrip(self); in s_glFinish()
Dgl2_enc.cpp5189 this->glFinishRoundTrip = &glFinishRoundTrip_enc; in gl2_encoder_context_t()
/device/generic/goldfish/opengl/system/GLESv1_enc/
Dgl_client_context.h174 glFinishRoundTrip_client_proc_t glFinishRoundTrip; member
Dgl_client_context.cpp174 glFinishRoundTrip = (glFinishRoundTrip_client_proc_t) getProc("glFinishRoundTrip", userData); in initDispatchByName()
Dgl_entry.cpp170 int glFinishRoundTrip();
1279 int glFinishRoundTrip() in glFinishRoundTrip() function
1282 return ctx->glFinishRoundTrip(ctx); in glFinishRoundTrip()
DGLEncoder.cpp1028 ctx->glFinishRoundTrip(self); in s_glFinish()
Dgl_enc.cpp8332 this->glFinishRoundTrip = &glFinishRoundTrip_enc; in gl_encoder_context_t()