Searched refs:glGetCompressedTextureFormats (Results 1 – 10 of 10) sorted by relevance
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_client_context.h | 218 glGetCompressedTextureFormats_client_proc_t glGetCompressedTextureFormats; member
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D | gl2_client_context.cpp | 218 …glGetCompressedTextureFormats = (glGetCompressedTextureFormats_client_proc_t) getProc("glGetCompre… in initDispatchByName()
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D | gl2_entry.cpp | 214 void glGetCompressedTextureFormats(int count, GLint* formats); 1466 void glGetCompressedTextureFormats(int count, GLint* formats) in glGetCompressedTextureFormats() function 1469 ctx->glGetCompressedTextureFormats(ctx, count, formats); in glGetCompressedTextureFormats()
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D | GL2Encoder.cpp | 673 …this->glGetCompressedTextureFormats(this, m_num_compressedTextureFormats, m_compressedTextureForma… in getCompressedTextureFormats()
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D | gl2_enc.cpp | 5187 this->glGetCompressedTextureFormats = &glGetCompressedTextureFormats_enc; in gl2_encoder_context_t()
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/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | gl_client_context.h | 173 glGetCompressedTextureFormats_client_proc_t glGetCompressedTextureFormats; member
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D | gl_client_context.cpp | 173 …glGetCompressedTextureFormats = (glGetCompressedTextureFormats_client_proc_t) getProc("glGetCompre… in initDispatchByName()
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D | gl_entry.cpp | 169 void glGetCompressedTextureFormats(int count, GLint* formats); 1273 void glGetCompressedTextureFormats(int count, GLint* formats) in glGetCompressedTextureFormats() function 1276 ctx->glGetCompressedTextureFormats(ctx, count, formats); in glGetCompressedTextureFormats()
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D | GLEncoder.cpp | 65 …this->glGetCompressedTextureFormats(this, m_num_compressedTextureFormats, m_compressedTextureForma… in getCompressedTextureFormats()
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D | gl_enc.cpp | 8331 this->glGetCompressedTextureFormats = &glGetCompressedTextureFormats_enc; in gl_encoder_context_t()
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