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Searched refs:glGetCompressedTextureFormats (Results 1 – 10 of 10) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_client_context.h218 glGetCompressedTextureFormats_client_proc_t glGetCompressedTextureFormats; member
Dgl2_client_context.cpp218glGetCompressedTextureFormats = (glGetCompressedTextureFormats_client_proc_t) getProc("glGetCompre… in initDispatchByName()
Dgl2_entry.cpp214 void glGetCompressedTextureFormats(int count, GLint* formats);
1466 void glGetCompressedTextureFormats(int count, GLint* formats) in glGetCompressedTextureFormats() function
1469 ctx->glGetCompressedTextureFormats(ctx, count, formats); in glGetCompressedTextureFormats()
DGL2Encoder.cpp673 …this->glGetCompressedTextureFormats(this, m_num_compressedTextureFormats, m_compressedTextureForma… in getCompressedTextureFormats()
Dgl2_enc.cpp5187 this->glGetCompressedTextureFormats = &glGetCompressedTextureFormats_enc; in gl2_encoder_context_t()
/device/generic/goldfish/opengl/system/GLESv1_enc/
Dgl_client_context.h173 glGetCompressedTextureFormats_client_proc_t glGetCompressedTextureFormats; member
Dgl_client_context.cpp173glGetCompressedTextureFormats = (glGetCompressedTextureFormats_client_proc_t) getProc("glGetCompre… in initDispatchByName()
Dgl_entry.cpp169 void glGetCompressedTextureFormats(int count, GLint* formats);
1273 void glGetCompressedTextureFormats(int count, GLint* formats) in glGetCompressedTextureFormats() function
1276 ctx->glGetCompressedTextureFormats(ctx, count, formats); in glGetCompressedTextureFormats()
DGLEncoder.cpp65 …this->glGetCompressedTextureFormats(this, m_num_compressedTextureFormats, m_compressedTextureForma… in getCompressedTextureFormats()
Dgl_enc.cpp8331 this->glGetCompressedTextureFormats = &glGetCompressedTextureFormats_enc; in gl_encoder_context_t()