Searched refs:glGetIntegerv (Results 1 – 15 of 15) sorted by relevance
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 74 {"glGetIntegerv", (void*)glGetIntegerv},
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D | GL2Encoder.cpp | 69 OVERRIDE(glGetIntegerv); in GL2Encoder() 415 ctx->glGetIntegerv(self, GL_MAX_VERTEX_ATTRIBS, &maxIndex); in s_glEnableVertexAttribArray() 425 ctx->glGetIntegerv(self, GL_MAX_VERTEX_ATTRIBS, &maxIndex); in s_glDisableVertexAttribArray() 436 ctx->glGetIntegerv(self, GL_MAX_VERTEX_ATTRIBS, &maxIndex); in s_glGetVertexAttribiv() 449 ctx->glGetIntegerv(self, GL_MAX_VERTEX_ATTRIBS, &maxIndex); in s_glGetVertexAttribfv() 462 ctx->glGetIntegerv(self, GL_MAX_VERTEX_ATTRIBS, &maxIndex); in s_glGetVertexAttribPointerv() 668 this->glGetIntegerv(this, GL_NUM_COMPRESSED_TEXTURE_FORMATS, in getCompressedTextureFormats() 1440 ctx->glGetIntegerv(self, GL_MAX_TEXTURE_SIZE, &maxTextureSize); in s_glTexSubImage2D()
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D | gl2_client_context.h | 76 glGetIntegerv_client_proc_t glGetIntegerv; member
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D | gl2_client_context.cpp | 76 glGetIntegerv = (glGetIntegerv_client_proc_t) getProc("glGetIntegerv", userData); in initDispatchByName()
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D | gl2_entry.cpp | 72 void glGetIntegerv(GLenum pname, GLint* params); 612 void glGetIntegerv(GLenum pname, GLint* params) in glGetIntegerv() function 615 ctx->glGetIntegerv(ctx, pname, params); in glGetIntegerv()
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D | gl2_enc.cpp | 5045 this->glGetIntegerv = &glGetIntegerv_enc; in gl2_encoder_context_t()
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
D | gles_ftable.h | 104 {"glGetIntegerv", (void *)glGetIntegerv},
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D | gles_dispatch.h | 107 glGetIntegerv_t glGetIntegerv; member 379 …t_glGetIntegerv(glGetIntegerv_t f) { glGetIntegerv_t retval = glGetIntegerv; glGetIntegerv = f; re… in set_glGetIntegerv()
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D | gles.cpp | 476 void glGetIntegerv(GLenum pname, GLint *params) in glGetIntegerv() function 478 getDispatch()->glGetIntegerv(pname, params); in glGetIntegerv()
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/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | gl_ftable.h | 94 {"glGetIntegerv", (void*)glGetIntegerv},
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D | gl_client_context.h | 96 glGetIntegerv_client_proc_t glGetIntegerv; member
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D | GLEncoder.cpp | 60 this->glGetIntegerv(this, GL_NUM_COMPRESSED_TEXTURE_FORMATS, in getCompressedTextureFormats() 976 OVERRIDE(glGetIntegerv); in GLEncoder()
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D | gl_client_context.cpp | 96 glGetIntegerv = (glGetIntegerv_client_proc_t) getProc("glGetIntegerv", userData); in initDispatchByName()
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D | gl_entry.cpp | 92 void glGetIntegerv(GLenum pname, GLint* params); 811 void glGetIntegerv(GLenum pname, GLint* params) in glGetIntegerv() function 814 ctx->glGetIntegerv(ctx, pname, params); in glGetIntegerv()
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D | gl_enc.cpp | 8254 this->glGetIntegerv = &glGetIntegerv_enc; in gl_encoder_context_t()
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