Searched refs:glGetShaderiv_client_proc_t (Results 1 – 3 of 3) sorted by relevance
80 glGetShaderiv_client_proc_t glGetShaderiv;
80 glGetShaderiv = (glGetShaderiv_client_proc_t) getProc("glGetShaderiv", userData); in initDispatchByName()
79 typedef void (gl2_APIENTRY *glGetShaderiv_client_proc_t) (void * ctx, GLuint, GLenum, GLint*); typedef