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Searched refs:glTexImage2D (Results 1 – 14 of 14) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_ftable.h116 {"glTexImage2D", (void*)glTexImage2D},
Dgl2_client_context.h118 glTexImage2D_client_proc_t glTexImage2D; member
Dgl2_client_context.cpp118 glTexImage2D = (glTexImage2D_client_proc_t) getProc("glTexImage2D", userData); in initDispatchByName()
Dgl2_entry.cpp114 …void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,…
864 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, … in glTexImage2D() function
867 ctx->glTexImage2D(ctx, target, level, internalformat, width, height, border, format, type, pixels); in glTexImage2D()
DGL2Encoder.cpp130 OVERRIDE(glTexImage2D); in GL2Encoder()
Dgl2_enc.cpp5087 this->glTexImage2D = &glTexImage2D_enc; in gl2_encoder_context_t()
/device/generic/goldfish/opengl/tests/gles_android_wrapper/
Dgles_ftable.h155 {"glTexImage2D", (void *)glTexImage2D},
Dgles_dispatch.h158 glTexImage2D_t glTexImage2D; member
430 …t set_glTexImage2D(glTexImage2D_t f) { glTexImage2D_t retval = glTexImage2D; glTexImage2D = f; ret… in set_glTexImage2D()
Dgles.cpp731 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, … in glTexImage2D() function
733 …getDispatch()->glTexImage2D(target, level, internalformat, width, height, border, format, type, pi… in glTexImage2D()
/device/generic/goldfish/opengl/system/GLESv1_enc/
Dgl_ftable.h145 {"glTexImage2D", (void*)glTexImage2D},
Dgl_client_context.h147 glTexImage2D_client_proc_t glTexImage2D; member
Dgl_client_context.cpp147 glTexImage2D = (glTexImage2D_client_proc_t) getProc("glTexImage2D", userData); in initDispatchByName()
Dgl_entry.cpp143 …void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,…
1117 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, … in glTexImage2D() function
1120 ctx->glTexImage2D(ctx, target, level, internalformat, width, height, border, format, type, pixels); in glTexImage2D()
Dgl_enc.cpp8305 this->glTexImage2D = &glTexImage2D_enc; in gl_encoder_context_t()