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Searched refs:CUBEFACE_LAST (Results 1 – 25 of 53) sorted by relevance

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/external/deqp/framework/common/
DtcuTexture.cpp2474 return CubeFaceIntCoords(CUBEFACE_LAST, -1, -1); in remapCubeEdgeCoords()
2514 return CubeFaceIntCoords(CUBEFACE_LAST, IVec2(-1)); in remapCubeEdgeCoords()
2517 static void getCubeLinearSamples (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], Cube… in getCubeLinearSamples() argument
2540 hasBothCoordsOutOfBounds[i] = coords.face == CUBEFACE_LAST; in getCubeLinearSamples()
2576 static Vec4 sampleCubeSeamlessLinear (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], … in sampleCubeSeamlessLinear() argument
2607 …eLevelArrayCubeSeamless (const ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevel… in sampleLevelArrayCubeSeamless() argument
2619 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamless()
2620 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in sampleLevelArrayCubeSeamless()
2639 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamless()
2640 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in sampleLevelArrayCubeSeamless()
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DtcuTexCompareVerifier.cpp904 tcu::ConstPixelBufferAccess faces0[CUBEFACE_LAST]; in isSeamplessLinearMipmapLinearCompareResultValid()
905 tcu::ConstPixelBufferAccess faces1[CUBEFACE_LAST]; in isSeamplessLinearMipmapLinearCompareResultValid()
907 for (int face = 0; face < CUBEFACE_LAST; face++) in isSeamplessLinearMipmapLinearCompareResultValid()
931 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamplessLinearMipmapLinearCompareResultValid()
956 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamplessLinearMipmapLinearCompareResultValid()
1025 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isSeamlessLinearCompareResultValid()
1026 for (int face = 0; face < CUBEFACE_LAST; face++) in isSeamlessLinearCompareResultValid()
1040 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamlessLinearCompareResultValid()
1086 CubeFace possibleFaces[CUBEFACE_LAST]; in isTexCompareResultValid()
1338 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isGatherCompareResultValid()
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DtcuTexLookupVerifier.cpp1443 static bool isSeamlessLinearSampleResultValid (const ConstPixelBufferAccess (&faces)[CUBEFACE_LAST], in isSeamlessLinearSampleResultValid() argument
1480 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamlessLinearSampleResultValid()
1506 …eamplessLinearMipmapLinearSampleResultValid (const ConstPixelBufferAccess (&faces0)[CUBEFACE_LAST], in isSeamplessLinearMipmapLinearSampleResultValid() argument
1507 const ConstPixelBufferAccess (&faces1)[CUBEFACE_LAST], in isSeamplessLinearMipmapLinearSampleResultValid() argument
1559 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamplessLinearMipmapLinearSampleResultValid()
1591 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamplessLinearMipmapLinearSampleResultValid()
1621 static bool isCubeLevelSampleResultValid (const ConstPixelBufferAccess (&level)[CUBEFACE_LAST], in isCubeLevelSampleResultValid() argument
1639 …ic bool isCubeMipmapLinearSampleResultValid (const ConstPixelBufferAccess (&faces0)[CUBEFACE_LAST], in isCubeMipmapLinearSampleResultValid() argument
1640 const ConstPixelBufferAccess (&faces1)[CUBEFACE_LAST], in isCubeMipmapLinearSampleResultValid() argument
1659 … (const TextureCubeView& texture, const int levelNdx, ConstPixelBufferAccess (&out)[CUBEFACE_LAST]) in getCubeLevelFaces() argument
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DtcuTexture.hpp458 CUBEFACE_LAST enumerator
752 … TextureCubeView (int numLevels, const ConstPixelBufferAccess* const (&levels)[CUBEFACE_LAST]);
767 const ConstPixelBufferAccess* m_levels[CUBEFACE_LAST];
806 std::vector<LevelData> m_data[CUBEFACE_LAST];
807 std::vector<PixelBufferAccess> m_access[CUBEFACE_LAST];
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp397 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = in init()
406 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
416 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
420 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init()
437 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
493 DE_STATIC_ASSERT(tcu::CUBEFACE_LAST == 6); in renderFaces()
494 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in renderFaces()
Des3aTextureMipmapTests.cpp446 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in init()
580 tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate()
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp410 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = in init()
419 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
429 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
433 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init()
483 DE_STATIC_ASSERT(tcu::CUBEFACE_LAST == 6); in renderFaces()
484 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in renderFaces()
/external/deqp/modules/gles2/functional/
Des2fTextureSizeTests.cpp222 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = in init()
237 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
312 if (m_curFace == tcu::CUBEFACE_LAST) in iterate()
Des2fTextureFormatTests.cpp276 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
373 if (m_curFace == tcu::CUBEFACE_LAST) in iterate()
607 if (m_curFace == tcu::CUBEFACE_LAST) in iterate()
686 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
692 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
Des2fTextureFilteringTests.cpp443 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = in init()
452 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
462 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
466 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init()
565 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate()
796 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
Des2fTextureCompletenessTests.cpp214 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in iterate()
585 , m_invalidCubeFace (tcu::CUBEFACE_LAST) in IncompleteCubeSizeCase()
625 …if (levelNdx == m_invalidLevelNdx && (m_invalidCubeFace == tcu::CUBEFACE_LAST || m_invalidCubeFace… in createTexture()
657 , m_invalidCubeFace (tcu::CUBEFACE_LAST) in IncompleteCubeFormatCase()
699 if (levelNdx == 0 && (m_invalidCubeFace == tcu::CUBEFACE_LAST || m_invalidCubeFace == targetNdx)) in createTexture()
727 , m_invalidCubeFace (tcu::CUBEFACE_LAST) in IncompleteCubeMissingLevelCase()
765 if (levelNdx != m_invalidLevelNdx || m_invalidCubeFace != tcu::CUBEFACE_LAST) in createTexture()
Des2fVertexTextureTests.cpp800 static const Vec4 gradients[tcu::CUBEFACE_LAST][2] = in init()
809 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
819 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
823 const deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init()
905 for (int i = 0; i < tcu::CUBEFACE_LAST; i++) in iterate()
Des2fTextureUnitTests.cpp368 DE_STATIC_ASSERT((int)tcu::CUBEFACE_LAST == DE_LENGTH_OF_ARRAY(s_cubeTransforms)); in MultiTexShader()
384 int faceNdx = rnd.getInt(0, (int)tcu::CUBEFACE_LAST - 1); in MultiTexShader()
689 int numFaces = is2d ? 1 : (int)tcu::CUBEFACE_LAST; in init()
880 for (int face = 0; face < (int)tcu::CUBEFACE_LAST; face++) in render()
Des2fTextureMipmapTests.cpp515 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in init()
637 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate()
693 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate()
960 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in iterate()
999 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate()
/external/deqp/modules/gles3/functional/
Des3fTextureSizeTests.cpp222 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = in init()
237 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
312 if (m_curFace == tcu::CUBEFACE_LAST) in iterate()
Des3fTextureShadowTests.cpp91 for (int face = tcu::CUBEFACE_NEGATIVE_X; face < tcu::CUBEFACE_LAST; ++face) in clampFloatingPointTexture()
495 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = in init()
504 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
514 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
518 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init()
633 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate()
Des3fTextureFormatTests.cpp307 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
404 if (m_curFace == tcu::CUBEFACE_LAST) in iterate()
927 vector<tcu::CompressedTexture> levels (tcu::CUBEFACE_LAST); in init()
930 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
1010 if (m_curFace == tcu::CUBEFACE_LAST) in iterate()
1235 if (m_curFace == tcu::CUBEFACE_LAST) in iterate()
1446 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
1452 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
Des3fTextureUnitTests.cpp472 DE_STATIC_ASSERT((int)tcu::CUBEFACE_LAST == DE_LENGTH_OF_ARRAY(s_cubeTransforms)); in MultiTexShader()
488 int faceNdx = rnd.getInt(0, (int)tcu::CUBEFACE_LAST - 1); in MultiTexShader()
883 int numFaces = isCubeTex ? (int)tcu::CUBEFACE_LAST : 1; in init()
1086 for (int face = 0; face < (int)tcu::CUBEFACE_LAST; face++) in uploadCubeTexture()
Des3fTextureFilteringTests.cpp458 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = in init()
467 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
477 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
481 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init()
592 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate()
1436 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
Des3fTextureMipmapTests.cpp554 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in init()
676 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate()
732 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate()
998 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in iterate()
1037 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate()
1768 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in init()
1844 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate()
1889 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.cpp1044 const static tcu::CubeFace tcuFaceMapping[tcu::CUBEFACE_LAST] =
1060 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in TestTextureCube()
1072 std::vector<tcu::PixelBufferAccess> levels(m_texture.getNumLevels() * tcu::CUBEFACE_LAST); in TestTextureCube()
1076 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in TestTextureCube()
1079 …levels[levelNdx * tcu::CUBEFACE_LAST + faceNdx] = m_texture.getLevelFace(levelNdx, tcuFaceMapping[… in TestTextureCube()
1107 return (int)tcu::CUBEFACE_LAST; in getArraySize()
DvktPipelineImageSamplingInstance.cpp90 if (layerCount == tcu::CUBEFACE_LAST) in createTestTexture()
96 DE_ASSERT(layerCount % tcu::CUBEFACE_LAST == 0); in createTestTexture()
245 if (layerCount == tcu::CUBEFACE_LAST) in createRefProgram()
252 DE_ASSERT(layerCount % tcu::CUBEFACE_LAST == 0); in createRefProgram()
/external/deqp/framework/opengl/
DgluTexture.cpp359 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in upload()
385 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in loadCompressed()
387 const tcu::CompressedTexture& level = levels[levelNdx*tcu::CUBEFACE_LAST + face]; in loadCompressed()
415 int numImages = numLevels*tcu::CUBEFACE_LAST; in create()
429 DE_STATIC_ASSERT(tcu::CUBEFACE_LAST == 6); in create()
430 TCU_CHECK(numLevels*tcu::CUBEFACE_LAST == (int)filenames.size()); in create()
/external/deqp/modules/glshared/
DglsRandomShaderCase.cpp323 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = in getTexCube()
334 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in getTexCube()
/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp471 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in stencilToUnorm8()
680 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate()
694 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate()

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