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Searched refs:createRandomShaderCase (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fRandomShaderTests.cpp39 gls::RandomShaderCase* createRandomShaderCase (Context& context, const char* description, const rsg… in createRandomShaderCase() function
74 …vertexGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex shader", … in init()
75 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Random expressions in fragment shader",… in init()
76 …combinedGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex and fragme… in init()
105 …vertexGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex shader", … in init()
106 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in fragment shader",… in init()
107 …combinedGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex and fragme… in init()
134 …vertexGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in vertex shader", para… in init()
135 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in fragment shader", pa… in init()
162 …vertexGroup->addChild(createRandomShaderCase(m_context, "Comparison operators in vertex shader", … in init()
[all …]
/external/deqp/modules/gles2/functional/
Des2fRandomShaderTests.cpp38 gls::RandomShaderCase* createRandomShaderCase (Context& context, const char* description, const rsg… in createRandomShaderCase() function
72 …vertexGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex shader", … in init()
73 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Random expressions in fragment shader",… in init()
74 …combinedGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex and fragme… in init()
103 …vertexGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex shader", … in init()
104 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in fragment shader",… in init()
105 …combinedGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex and fragme… in init()
132 …vertexGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in vertex shader", para… in init()
133 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in fragment shader", pa… in init()
160 …vertexGroup->addChild(createRandomShaderCase(m_context, "Comparison operators in vertex shader", … in init()
[all …]