Searched refs:createRandomShaderCase (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fRandomShaderTests.cpp | 39 gls::RandomShaderCase* createRandomShaderCase (Context& context, const char* description, const rsg… in createRandomShaderCase() function 74 …vertexGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex shader", … in init() 75 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Random expressions in fragment shader",… in init() 76 …combinedGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex and fragme… in init() 105 …vertexGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex shader", … in init() 106 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in fragment shader",… in init() 107 …combinedGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex and fragme… in init() 134 …vertexGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in vertex shader", para… in init() 135 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in fragment shader", pa… in init() 162 …vertexGroup->addChild(createRandomShaderCase(m_context, "Comparison operators in vertex shader", … in init() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomShaderTests.cpp | 38 gls::RandomShaderCase* createRandomShaderCase (Context& context, const char* description, const rsg… in createRandomShaderCase() function 72 …vertexGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex shader", … in init() 73 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Random expressions in fragment shader",… in init() 74 …combinedGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex and fragme… in init() 103 …vertexGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex shader", … in init() 104 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in fragment shader",… in init() 105 …combinedGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex and fragme… in init() 132 …vertexGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in vertex shader", para… in init() 133 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in fragment shader", pa… in init() 160 …vertexGroup->addChild(createRandomShaderCase(m_context, "Comparison operators in vertex shader", … in init() [all …]
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