/external/deqp/modules/gles2/functional/ |
D | es2fNegativeTextureApiTests.cpp | 151 glCompressedTexImage2D(0, 0, compressedFormats[0], 0, 0, 0, 0, 0); in init() 159 glCompressedTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0); in init() 166 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0); in init() 168 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0); in init() 170 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0); in init() 172 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0); in init() 174 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); in init() 176 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0); in init() 187 glCompressedTexImage2D(GL_TEXTURE_2D, -1, compressedFormats[0], 0, 0, 0, 0, 0); in init() 199 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, compressedFormats[0], 0, 0, 0, 0, 0); in init() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeTextureApiTests.cpp | 192 glCompressedTexImage2D(0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); in init() 194 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); in init() 201 glCompressedTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0); in init() 203 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, 0, 0); in init() 205 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 0, 0, 0, 0, 0); in init() 207 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0); in init() 209 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0); in init() 211 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0); in init() 213 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0); in init() 215 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); in init() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 184 ctx.glCompressedTexImage2D(0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); in compressedteximage2d_invalid_target() 186 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); in compressedteximage2d_invalid_target() 194 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0); in compressedteximage2d_invalid_format() 196 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, 0, 0); in compressedteximage2d_invalid_format() 198 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 0, 0, 0, 0, 0); in compressedteximage2d_invalid_format() 200 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0); in compressedteximage2d_invalid_format() 202 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0); in compressedteximage2d_invalid_format() 204 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0); in compressedteximage2d_invalid_format() 206 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0); in compressedteximage2d_invalid_format() 208 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); in compressedteximage2d_invalid_format() [all …]
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 27 { "glCompressedTexImage2D", (deFunctionPtr)glCompressedTexImage2D },
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D | egluStaticES30Library.inl | 40 { "glCompressedTexImage2D", (deFunctionPtr)glCompressedTexImage2D },
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/external/robolectric/v1/lib/main/ |
D | opengl-api-gl1.1-android-2.1_r1.jar | META-INF/
META-INF/MANIFEST.MF
javax/
javax/microedition/
javax/ ... |
/external/skia/src/gpu/gl/android/ |
D | GrGLCreateNativeInterface_android.cpp | 55 return (GrGLFuncPtr) glCompressedTexImage2D; in android_get_gl_proc()
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/external/mesa3d/docs/ |
D | RELNOTES-4.0 | 56 glCompressedTexImage2D
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 27 gl->compressedTexImage2D = &glCompressedTexImage2D;
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D | glwInitES30Direct.inl | 40 gl->compressedTexImage2D = &glCompressedTexImage2D;
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D | glwInitES20.inl | 27 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D"…
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D | glwInitES31Direct.inl | 44 gl->compressedTexImage2D = &glCompressedTexImage2D;
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D | glwInitES32Direct.inl | 50 gl->compressedTexImage2D = &glCompressedTexImage2D;
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D | glwInitES30.inl | 40 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D"…
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D | glwInitGL30.inl | 42 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D"…
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D | glwInitGL31.inl | 42 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D"…
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D | glwInitGL32.inl | 43 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D"…
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D | glwInitES31.inl | 44 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D"…
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/external/deqp/modules/egl/ |
D | teglGetProcAddressTests.inl | 69 "glCompressedTexImage2D", 216 "glCompressedTexImage2D",
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/external/mesa3d/src/mesa/drivers/windows/gdi/ |
D | mesa.def | 490 glCompressedTexImage2D
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GLErrorLogger.java | 138 public void glCompressedTexImage2D(int target, int level, in glCompressedTexImage2D() method in GLErrorLogger.ErrorLoggingGL 141 ((GL10)mGL).glCompressedTexImage2D(target, level, in glCompressedTexImage2D()
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 166 o glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsize…
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 69 …void glCompressedTexImage2D (deUint32 target, int level, deUint32 internalformat, int width,…
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 495 GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum inte…
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/external/mesa3d/include/GLES/ |
D | gl.h | 650 GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, …
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