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Searched refs:pose (Results 1 – 25 of 77) sorted by relevance

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/external/opencv3/modules/viz/test/
Dtests_simple.cpp52 Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0)); in TEST() local
57 viz.showWidget("dragon", WCloud(dragon_cloud, Color::bluberry()), pose); in TEST()
70 Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0)); in TEST() local
75 viz.showWidget("dragon", WCloud(dragon_cloud, colors), pose); in TEST()
89 Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0)); in TEST() local
93 viz.showWidget("dragon", WCloud(dragon_cloud), pose); in TEST()
135 Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0)); in TEST() local
139 viz.showWidget("mesh", WMesh(mesh), pose); in TEST()
149 Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0)); in TEST() local
153 viz.showWidget("mesh", WMesh(mesh), pose); in TEST()
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Dtest_tutorial2.cpp42 Affine3d pose(rot_vec, Vec3d(translation, translation, translation)); in tutorial2() local
44 myWindow.setWidgetPose("Cube Widget", pose); in tutorial2()
/external/opencv3/doc/tutorials/viz/transformations/
Dtransformations.markdown9 - How to use makeTransformToGlobal to compute pose
29 - Get camera pose from camera position, camera focal point and y direction.
34 /// We can get the pose of the cam using makeCameraPose
49 - Given the pose in camera coordinate system, estimate the global pose.
67 - Visualize the cloud widget with the estimated global pose
72 - If the view point is set to be camera's, set viewer pose to **cam_pose**.
74 /// Set the viewer pose to that of camera
/external/opencv3/modules/viz/src/
Dviz3d.cpp112 …onst String &id, const Widget &widget, const Affine3d &pose) { impl_->showWidget(id, widget, pose)… in showWidget() argument
119 …z::Viz3d::setWidgetPose(const String &id, const Affine3d &pose) { impl_->setWidgetPose(id, pose); } in setWidgetPose() argument
120 …z3d::updateWidgetPose(const String &id, const Affine3d &pose) { impl_->updateWidgetPose(id, pose);… in updateWidgetPose() argument
125 void cv::viz::Viz3d::setViewerPose(const Affine3d &pose) { impl_->setViewerPose(pose); } in setViewerPose() argument
Dvizcore.cpp248 bool cv::viz::readPose(const String& file, Affine3d& pose, const String& tag) in readPose() argument
254 Mat hdr(pose.matrix, false); in readPose()
256 if (hdr.empty() || hdr.cols != pose.matrix.cols || hdr.rows != pose.matrix.rows) in readPose()
259 hdr.convertTo(pose.matrix, CV_64F); in readPose()
263 void cv::viz::writePose(const String& file, const Affine3d& pose, const String& tag) in writePose() argument
266 fs << tag << Mat(pose.matrix, false); in writePose()
304 Mat pose = v[i]; in writeTrajectory() local
305 CV_Assert(pose.type() == CV_32FC(16) || pose.type() == CV_64FC(16)); in writeTrajectory()
306 pose.copyTo(affine.matrix); in writeTrajectory()
Dvizimpl.hpp66 …void showWidget(const String &id, const Widget &widget, const Affine3d &pose = Affine3d::Identity(…
73 void setWidgetPose(const String &id, const Affine3d &pose);
74 void updateWidgetPose(const String &id, const Affine3d &pose);
86 void setViewerPose(const Affine3d &pose);
Dvizimpl.cpp191 …d cv::viz::Viz3d::VizImpl::showWidget(const String &id, const Widget &widget, const Affine3d &pose) in showWidget() argument
205 vtkSmartPointer<vtkMatrix4x4> matrix = vtkmatrix(pose.matrix); in showWidget()
243 void cv::viz::Viz3d::VizImpl::setWidgetPose(const String &id, const Affine3d &pose) in setWidgetPose() argument
252 vtkSmartPointer<vtkMatrix4x4> matrix = vtkmatrix(pose.matrix); in setWidgetPose()
258 void cv::viz::Viz3d::VizImpl::updateWidgetPose(const String &id, const Affine3d &pose) in updateWidgetPose() argument
270 setWidgetPose(id, pose); in updateWidgetPose()
273 Affine3d updated_pose = pose * Affine3d(*matrix->Element); in updateWidgetPose()
421 void cv::viz::Viz3d::VizImpl::setViewerPose(const Affine3d &pose) in setViewerPose() argument
426 cv::Vec3d pos_vec = pose.translation(); in setViewerPose()
429 cv::Matx33d rotation = pose.rotation(); in setViewerPose()
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Dprecomp.hpp309 … TransformPolydata(vtkSmartPointer<vtkAlgorithmOutput> algorithm_output_port, const Affine3d& pose) in TransformPolydata()
312 transform->SetMatrix(vtkmatrix(pose.matrix)); in TransformPolydata()
321 …Pointer<vtkPolyData> TransformPolydata(vtkSmartPointer<vtkPolyData> polydata, const Affine3d& pose) in TransformPolydata()
324 transform->SetMatrix(vtkmatrix(pose.matrix)); in TransformPolydata()
Dwidget.cpp236 void cv::viz::Widget3D::setPose(const Affine3d &pose) in setPose() argument
241 vtkSmartPointer<vtkMatrix4x4> matrix = vtkmatrix(pose.matrix); in setPose()
246 void cv::viz::Widget3D::updatePose(const Affine3d &pose) in updatePose() argument
254 setPose(pose); in updatePose()
258 Affine3d updated_pose = pose * Affine3d(*matrix->Element); in updatePose()
Dclouds.cpp227 void cv::viz::WCloudCollection::addCloud(InputArray cloud, InputArray colors, const Affine3d &pose) in addCloud() argument
232 …vtkSmartPointer<vtkPolyData> polydata = VtkUtils::TransformPolydata(source->GetOutputPort(), pose); in addCloud()
244 void cv::viz::WCloudCollection::addCloud(InputArray cloud, const Color &color, const Affine3d &pose) in addCloud() argument
246 addCloud(cloud, Mat(cloud.size(), CV_8UC3, color), pose); in addCloud()
483 void cv::viz::WWidgetMerger::addWidget(const Widget3D& widget, const Affine3d &pose) in addWidget() argument
497 …tkUtils::AddInputData(append_filter, VtkUtils::TransformPolydata(widget_mapper->GetInput(), pose)); in addWidget()
/external/opencv3/modules/viz/include/opencv2/viz/
Dviz3d.hpp88 …void showWidget(const String &id, const Widget &widget, const Affine3d &pose = Affine3d::Identity(…
120 void setWidgetPose(const String &id, const Affine3d &pose);
127 void updateWidgetPose(const String &id, const Affine3d &pose);
153 void setViewerPose(const Affine3d &pose);
Dwidgets.hpp187 void setPose(const Affine3d &pose);
192 void updatePose(const Affine3d &pose);
738 … void addCloud(InputArray cloud, InputArray colors, const Affine3d &pose = Affine3d::Identity());
745 …ud(InputArray cloud, const Color &color = Color::white(), const Affine3d &pose = Affine3d::Identit…
799 void addWidget(const Widget3D& widget, const Affine3d &pose = Affine3d::Identity());
Dvizcore.hpp156 CV_EXPORTS bool readPose(const String& file, Affine3d& pose, const String& tag = "pose");
157 … CV_EXPORTS void writePose(const String& file, const Affine3d& pose, const String& tag = "pose");
/external/opencv3/doc/tutorials/viz/widget_pose/
Dwidget_pose.markdown10 - Use Affine3 to set pose of a widget
60 - Use Affine3f to set pose of the cube.
62 /// Construct pose
63 Affine3f pose(rot_mat, Vec3f(translation, translation, translation));
64 myWindow.setWidgetPose("Cube Widget", pose);
/external/opencv3/samples/cpp/tutorial_code/viz/
Dwidget_pose.cpp71 Affine3f pose(rot_mat, Vec3f(translation, translation, translation)); in main() local
73 myWindow.setWidgetPose("Cube Widget", pose); in main()
/external/opencv3/doc/tutorials/calib3d/real_time_pose/
Dreal_time_pose.markdown1 Real Time pose estimation of a textured object {#tutorial_real_time_pose}
5 The most elemental problem in augmented reality is the estimation of the camera pose respect of an
7 obtain an object pose in order to grasp it and do some manipulation. However, this is not a trivial
15 In this tutorial is explained how to build a real time application to estimate the camera pose in
31 In computer vision estimate the camera pose from *n* 3D-to-2D point correspondences is a fundamental
33 degrees of freedom of the pose and five calibration parameters: focal length, principal point,
45 reference frame, and their 2D projections \f$u_i\f$ onto the image, we seek to retrieve the pose (\…
89 … The aim of this application is estimate in real time the object pose given its 3D textured model.
379 … camera pose. The reason why we have to use @ref cv::solvePnPRansac instead of @ref cv::solvePnP is
385 will be eliminated to then estimate the camera pose with a certain probability to obtain a good
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/external/opencv3/doc/tutorials/viz/
Dtable_of_content_viz.markdown18 You will learn how to change pose of a widget.
/external/opencv3/doc/tutorials/calib3d/
Dtable_of_content_calib3d.markdown31 Real time pose estimation of a textured object using ORB features, FlannBased matcher, PnP
/external/opencv3/doc/tutorials/calib3d/camera_calibration_square_chess/
Dcamera_calibration_square_chess.markdown42 - Now we are ready to find chessboard pose by running \`solvePnP\`: :
/external/ceres-solver/docs/source/
Dindex.rst31 * Estimate the pose of `Street View`_ cars, aircrafts, and satellites.
/external/ceres-solver/scripts/
Dceres-solver.spec51 vehicle pose in Google Street View.
/external/compiler-rt/lib/builtins/
Dfp_extend_impl.inc24 // are available on the target platform; this may pose a problem when trying
Dfp_trunc_impl.inc27 // are available on the target platform; this may pose a problem when trying
/external/opencv3/doc/py_tutorials/py_calib3d/py_pose/
Dpy_pose.markdown15 information to calculate its pose, or how the object is situated in space, like how it is rotated,
/external/llvm/docs/
DLexicon.rst79 derived pointers pose an additional hazard that they may be invalidated at

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