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Searched refs:glBindFramebuffer (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_ftable.h15 {"glBindFramebuffer", (void*)glBindFramebuffer},
Dgl2_client_context.h17 glBindFramebuffer_client_proc_t glBindFramebuffer; member
Dgl2_client_context.cpp17 glBindFramebuffer = (glBindFramebuffer_client_proc_t) getProc("glBindFramebuffer", userData); in initDispatchByName()
Dgl2_entry.cpp13 void glBindFramebuffer(GLenum target, GLuint framebuffer);
250 void glBindFramebuffer(GLenum target, GLuint framebuffer) in glBindFramebuffer() function
253 ctx->glBindFramebuffer(ctx, target, framebuffer); in glBindFramebuffer()
Dgl2_enc.cpp4986 this->glBindFramebuffer = &glBindFramebuffer_enc; in gl2_encoder_context_t()