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Searched refs:glCreateShader_client_proc_t (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_client_context.h39 glCreateShader_client_proc_t glCreateShader;
DGL2Encoder.h146 glCreateShader_client_proc_t m_glCreateShader_enc;
Dgl2_client_context.cpp39 glCreateShader = (glCreateShader_client_proc_t) getProc("glCreateShader", userData); in initDispatchByName()
Dgl2_client_proc.h38 typedef GLuint (gl2_APIENTRY *glCreateShader_client_proc_t) (void * ctx, GLenum); typedef