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Searched refs:glGetActiveAttrib (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_ftable.h65 {"glGetActiveAttrib", (void*)glGetActiveAttrib},
Dgl2_client_context.h67 glGetActiveAttrib_client_proc_t glGetActiveAttrib; member
Dgl2_client_context.cpp67 glGetActiveAttrib = (glGetActiveAttrib_client_proc_t) getProc("glGetActiveAttrib", userData); in initDispatchByName()
Dgl2_entry.cpp63 …void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size…
558 void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,… in glGetActiveAttrib() function
561 ctx->glGetActiveAttrib(ctx, program, index, bufsize, length, size, type, name); in glGetActiveAttrib()
Dgl2_enc.cpp5036 this->glGetActiveAttrib = &glGetActiveAttrib_enc; in gl2_encoder_context_t()