Searched refs:glGetActiveAttrib (Results 1 – 5 of 5) sorted by relevance
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 65 {"glGetActiveAttrib", (void*)glGetActiveAttrib},
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D | gl2_client_context.h | 67 glGetActiveAttrib_client_proc_t glGetActiveAttrib; member
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D | gl2_client_context.cpp | 67 glGetActiveAttrib = (glGetActiveAttrib_client_proc_t) getProc("glGetActiveAttrib", userData); in initDispatchByName()
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D | gl2_entry.cpp | 63 …void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size… 558 void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,… in glGetActiveAttrib() function 561 ctx->glGetActiveAttrib(ctx, program, index, bufsize, length, size, type, name); in glGetActiveAttrib()
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D | gl2_enc.cpp | 5036 this->glGetActiveAttrib = &glGetActiveAttrib_enc; in gl2_encoder_context_t()
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