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Searched refs:glGetShaderiv (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_ftable.h78 {"glGetShaderiv", (void*)glGetShaderiv},
Dgl2_client_context.h80 glGetShaderiv_client_proc_t glGetShaderiv; member
Dgl2_client_context.cpp80 glGetShaderiv = (glGetShaderiv_client_proc_t) getProc("glGetShaderiv", userData); in initDispatchByName()
Dgl2_entry.cpp76 void glGetShaderiv(GLuint shader, GLenum pname, GLint* params);
636 void glGetShaderiv(GLuint shader, GLenum pname, GLint* params) in glGetShaderiv() function
639 ctx->glGetShaderiv(ctx, shader, pname, params); in glGetShaderiv()
Dgl2_enc.cpp5049 this->glGetShaderiv = &glGetShaderiv_enc; in gl2_encoder_context_t()